Select items for an Amazon Gift Card
Get free shipping with fast payment.
We are unable to process your trade-in order.
About the product
- Disney Epic Mickey Software
- 5" Collectible Vinyl Figure
- Special Edition DVD with behind the scenes footage and other marketing materials and videos
- Wii Remote Faceplate and Wii console skins
Frequently bought together
Customers who bought this item also bought
Disney Epic Mickey is an action-adventure platforming game for the Wii console that sends Mickey Mouse on an epic journey of creativity and discovery. As Mickey, the player is propelled into Wasteland, an alternate world made up of Disney's forgotten creative efforts, and is given the power to wield paint and paint thinner to dynamically change the world while determining Mickey’s path to becoming an epic hero. Through the use of this unique paint and paint thinner, the key components of animation and Mickey's tools for impacting his world, players will have the ability to shape how the story unfolds as they discover the concept of "Playstyle Matters" - an innovative style of gameplay created by Disney Interactive Studios’ Junction Point, led by industry luminary Warren Spector, where players creatively tackle different challenges in the world to explore all the possibilities and storylines – but with consequences for their chosen actions.
From the Manufacturer
| Disney Epic Mickey is an action-adventure platforming game for Wii™ console that sends Mickey Mouse on an epic journey of creativity and discovery. As Mickey, the player is propelled into Wasteland, an alternate world made up of Disney's forgotten creative efforts, and is given the power to wield paint and paint thinner to dynamically change the world while determining Mickey's path to becoming an epic hero. Through the use of this unique paint and paint thinner, the key components of animation and Mickey's tools for impacting his world, players will have the ability to shape how the story unfolds as they discover the concept of "Playstyle Matters" - an innovative style of gameplay created by Disney Interactive Studios' Junction Point, led by industry luminary Warren Spector, where players creatively tackle different challenges in the world to explore all the possibilities and storylines - but with consequences for their chosen actions. |
Disney Epic Mickey Collector's Edition Contents
Awards and Nominations
| About Disney Interactive Studios |
Disney Interactive Studios, part of Disney Interactive Media Group, is the interactive entertainment affiliate of The Walt Disney Company (NYSE: DIS). Disney Interactive Studios self publishes and distributes a broad portfolio of multi-platform video games and interactive entertainment worldwide. The company also licenses properties and works directly with other interactive game publishers to bring products for all ages to market. Disney Interactive Studios is based in Glendale, California, and has internal development studios around the world. For more information, log on to http://www.disneyinteractivestudios.com
Top Customer Reviews
First, yes, there are some disappointing things about this set, starting with the 'Wii skin'. It's a small square sticker that'd be better off on a laptop, skateboard or mirror (do people still do that?). You can see how small it is in the pictures above, and they really shouldn't have advertised it as a skin, which is supposed to cover the Wii console. I actually laughed out loud when I saw this for myself. The Oswald Wii controller skin is cool though, and fits perfectly, though it's just applied to the front of the controller. Now my controller doesn't look so boring any more, and Oswald is finally getting some representation.
The bonus disc (kept in a thin cardboard slipcase) has some features that you probably won't watch more than once, but some are worth repeated viewings. The behind the scenes featurettes cover a lot of ground regarding the different aspects of making the game. This runs at over a half an hour, and is full of interviews with the designers and how the game was made. You can see that the developers really cared for this project and put their all into the design of the game, and that's cool. There are bonus videos, two being glorified trailers, and the other being a cool segment with artist Garibaldi painting a large Mickey mural in a stylish way. I thought this was one of the best things on this disc, as the art he does is really cool, especially when you see how he does it. The Concept Art gallery is my favorite thing, as it shows a handful of amazing pieces from two categories: characters and levels. I spent 20 minutes looking at these, not because there were a lot, but because of how incredible most of them were. I REALLY wish we could get an official 'Art of' book for Epic Mickey, and wish that some of the concept art that surfaced online years ago were here too, but what we get is still good. Finally are the 4 Remastered Mickey Mouse Shorts: Thru the Mirror, Lonesome Ghosts, Clock Cleaners and The Whalers. The picture and audio on these is better than what was on the Walt Disney Treasures discs, and any fan of the old cartoons will treasure these shorts.
Like I mentioned above, my Mickey figure thankfully arrived in perfect shape, with no broken arms, legs or nose. When I took him out, I was actually surprised about how thin the tail was, and that more people didn't get theirs with that broken instead. The figure is perfectly sculpted, and I love the cautious pose Mickey's in. He has an articulated head, feet and arms, and you can remove the paintbrush. But, keep in mind that this figure is just wrapped in bubble wrap, and the paintbrush will float around in the packaging. My Mickey has two very light yellowish green rub marks near his mouth because of it, but you can only see them if the lighting's right. Still, this is a very great figure and the main reason I had any interest at all in this set from the get go.
Finally, there's the game, which is hit or miss with most people. Some say it's too hard for younger kids, but too 'kiddy' for older gamers. Most complain about the camera (and for good reason) ruining an otherwise great experience. It's up to you, but if you haven't played the game yet and were wondering about going for just the game or this Collector's Edition, NOW is the time to get this set, as it's nearly half the original price.
I'm glad I purchased this, if only for the bonus disc and figure. Granted, getting a perfect Mickey figure is like playing Russian Roulette, but if you luck out, this set is well worth it. Especially when it's less than the game itself. While there are much, much better Collector's Editions out there, the price justifies everything for me.
The packaging? Great. The inclusions? Skins? Eh. Statue is cute. Bag of air that protected the statue? Excellent, and rendolent of springtime on the Matterhorn in Disneyland.
The game itself? Graphically - excellent. The gameplay mechanics are pretty well thought out, and the graphics are great. (Spoiler - Tommorrow City reminds me of Disneyland in the '60s.)
The big problems I have with the game are, first - the point of view camera. It varies considerably inside a game, from having the ability to switch your orientation at will (IE look in the direction that Mickey is looking) to going to an eagle-eye view that won't let you see what Mickey's seeing or change the angle of view. It's very frustrating, and causes you to die quickly.
You die a lot in this game, usually in very stupid ways because you can't see where the edges of the platforms or floors are - and if you go off one there's either a deadly drop or a pool of thinner waiting to take you out.
Why can't you see it? Because of the second problem - THE FOLKS WHO CREATED THIS MADE EVERYTHING SO BLASTED DARK! I swear, trying to play this game in spots is like trying to navigate across a landscape strewn with potholes with an occasional streetlight at night with heavy sunglasses on. You will walk off a platform because you can't see the edge. You will jump, and you won't see where you're supposed to land. You will run, and because you can't see the edge you'll go right off it. Turn up the brightness and contrast on the TV and you get... a lighter shade of black and no real definition and you STILL die.
But this time, with eyestrain! What a bonus!
Add in the constant camera angle shifting and restrictions and it's a frustrating, annoying game... and one I'm going to try hard to finish. Why? Because I'm too stubborn for my own good. After spending 5+ hours in Future City trying to figure out what to do (because I couldn't SEE) I ended up going on line for cheats. THAT aggravated me also - I wouldn't have found the way out without them.
Yeah, I've tried all the possible settings - there's no way to adjust the gamma/scene brightness to a point where things are easily visible. I know this is a dark game, but this is ridiculous!
--- Update, April 12th. ---
Okay, I've worked my way through this - it's an excellent game, and I'm glad I've got it. One thing that helped was to play it at night, with the lights turned down in the room. In the daytime? I die. Repeatedly. But that's the nature of games like this, you learn and go on. The ending of the game? Excellent - and there are hints of a possible (though probably not probable) sequel.
One other thing that I somewhat dislike is that you can't go back in the game - if you finish a level it'd be nice to go back and review it, try some different things. But it's a minor quibble.
I'd bump my ratings up to 4 stars each - this was decidedly worth the money!