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About the product
- FINAL FANTASY, everything you could ever want – Over twenty playable FINAL FANTASY legends to play. Over ten iconic battle arenas. And legendary summons
- Welcome warrior, there’s a mode for all – A mode for every player, whether it’s competitive online matches, custom lobbies for friends only, offline matches versus AI, or training to learn and refine combat techniques
- The more you fight, the more you gain– After each battle, the player will receive experience points and Gil. With that, players can gain new skills and freely customize their character
- Only the brave survive – The bravery combat system allows a much deeper and more methodical approach to the fighting game genre, separating luck from skill. The way to win is to garner bravery points before unleashing critical HP attacks against your opponent
- Enter the arena in January 30, 2018
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From the manufacturer
Team Based Brawler
In partnership with Team Ninja from Koei Tecmo Games, Square Enix presents Dissidia Final Fantasy Nt as a new and refreshing experience – a team-based brawler.
Your Fantasy, Your Fight.
Combining seamless gameplay, Final Fantasy characters and breathtaking worlds from the past 30 years of the franchise, Dissidia Final Fantasy Nt welcomes all gamers to the online battle arena with its renowned bravery combat system.
Dissidia Final Fantasy NT introduces squad-based battle gameplay by allowing you to wage war with over 20 of your favorite Final Fantasy characters. Combining unparalleled visuals, seamless gameplay, and your favorite characters from the past 30 years of the franchise, Dissidia Final Fantasy NT welcomes all gamers with 3 vs. 3 battles and the series renowned “bravery combat system”. While aiming for supremacy, call forth familiar summons like Ifrit, Shiva, and Odin to aid you and your party! Square Enix is collaborating with Team Ninja, one of the world's leading developers in the fighting game genre, to bring Dissidia Final Fantasy NT to life.
Top customer reviews
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No true story mode, the story is cutscenes that are unlocked over time with credits you earn from fighting.
The camera angles are horrible at times.
You are always locked on someone.
Limited variations in the attacks.
If your in it for the story alone the battle system can feel grindy as you earn up those credits/memoria.
It's Final Fantasy.
The story and character art is very detailed and beautiful to watch.
Although what you can actually do seems very limited, It has an arcade-style feeling to it.
The steelbook case is highly collectible and comes with trading cards. There are 3 different styles of the case and they are distributed at random. It makes for a fun surprise and a great sales tactic.
In my person opinion, I am not sure the game is worth playing for the actual gameplay or battles, but the story and characters are very detailed and in depth. I am the type of person who would rather watch through the cutscenes on YouTube ect. Than play to unlock them. If I had found this game on an arcade machine I would be excited to play it for the nostalgia, but having it available at home leaves me expecting and wanting more.
So in my experience this game is really just eyecandy. There is no way near enough content to justify spending $60 on this game. Honestly there are only 3 playable modes in the game.
Online which has 3 options Ranked solo or Team and Custom battle which i assume is like player match. Solo is being matched with random players against another team of random people. Team is a team battle with your party of 3 people vs another party of 3 people
Offline modes are Story and What i call local battle where you have no other options but to fight the computer. Story mode is a pain because you have to unlock the story by playing either online or in local battle (against the computer in gauntlet mode) frustrating to do sometimes because your offline party in local battle is pretty useless.Be ready to lose because of your computer teammates.
Roster balancing is debatable some characters are way better than others but thats how fighting games are sometimes. You also have to play with a character to get all their attacks or have them on your team but only offline if they are just teammates (lol the developers are trolls).
Some of the trophies in this game are stupid difficult to get. For example you have to have an online match without taking damage another trophie is taking out an entire online team by YOURSELF 15 TIMES. Factor all that in and the fact that the netcode in this game is Terrible and its an awful experience sometimes.
Im only giving this 4 stars because of the eye candy
Characters move so slowly, like you're driving tanks. Every character has s strangely ponderous weight to them that breaks the fast paced combat, and the controls are... Bizarre. Just bizarre. Hope you didn't get used to the PSP control scheme, because it's nothing like it! Climbing trees is cool, but largely useless. It's glitz and nothing more.
Oh, and for those that just wanted to play the story? Too bad! You have to unlock the story by playing straight matches, either against the computer or online opponents. It's such an obvious method of padding out the disappointingly short game to obnoxious lengths.
Did Sony learn nothing from the successes that Dissidia had previously? This is Dissidia in name only, because it certainly isn't what I loved about the PSP games. This is so...sad.
Took every feature from the PSP Dissidia and striped them away till it was nothing but the most bare bones of fighting games and a poor one at that. Liked the story mode? Gone. like that cool labyrinth mode where you pick encounter cards? Gone. Like customizing and upgrading your characters, moves, and equipment? Thats gone too. They added a few heros from the most recent games like Vaan and Noctis but they didn't add any villains. They even removed a few characters, like Yuna.