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My favorite monkey, hampered by lackluster controls
on July 14, 2012
DK Country was my favorite game from the 16 bit era. I was really looking forward to playing this modernized edition, but it has unfortunately fallen well short of my hopes. This is a game that requires VERY precise platforming skills. Normally, I would embrace this challenge, but Nintendo decided they wanted to implement some goofy motion controls into the schematics, thereby ruining the experience. Even while playing with classic controller setup, a brief movement of the wiimote will accidentally send DK into a roll... right off the edge of that platform. Even in the 90s, I never experienced such poor platforming controls.
Please note that this an Amazon Verified Purchase... I tried my best to enjoy this game, but I just can't do it. Playing it only makes me want to return to the super tight controls of Rayman Origins, which has this game whipped in every conceivable category. You can't expect every game to be as good as Rayman Origins (especially since it came out one year later), but the difference in quality is downright staggering.
On the plus side, this game has very good art design. I enjoyed the weird enemies, and DK and Diddy are just as lovable as ever. But... as a platformer, this game is not in the same league as Rayman Origins.