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The Dozer - Part 1 - Building & Rendering a High Poly Dozer in 3ds Max
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(Oct 01, 2010)
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About the Actor
Laurens Corijn is a 3D artist from Belgium currently employed as a 3D lecturer at the University College of West-Flanders. He teaches 3D for realtime applications as well as intermediate Unreal Engine 3 topics. Having been trained in both artistic and technical fields, Laurens prefers to work on projects were these skills are combined. Having worked for broadcast as well as games, Laurens focuses on realtime mechanical 3D art for games.
About the Director
Eat 3D has been feeding your brain for over 3 years with some of the highest quality training that exists. Our goal is to provide you with the best education and get straight to the point with practical real world exercises that professionals actively use in production.
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This item: The Dozer - Part 1 - Building & Rendering a High Poly Dozer in 3ds Max