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About the product
- Allows players to train and master more than One Fighter/style which brings deeper gameplay
- Using the power of the Unreal engine and the talented team at Arc System Works, DRAGON BALL FighterZ is a visual tour-de-force
- Experience aerial combos, destructible stages, famous scenes from the DRAGON BALL anime reproduced in 60FPS and1080p resolution (higher resolutions will be supported on PS4 Pro and Xbox Scorpio)
- CollectorZ Edition includes a copy of Dragon Ball FighterZ, 7” Goku statue with exclusive “Manga Dimension” coloring, exclusive STEELBOOK, three Art Boards, and a CollectorZ box
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After the success of the Xenoverse series, it's time to introduce a new classic 2D DRAGON BALL fighting game for this generation's consoles. DRAGON BALL FighterZ is born from what makes the DRAGON BALL series so loved and famous: Endless spectacular fights with its all-powerful fighters. Partnering with Arc System Works, DRAGON BALL FighterZ maximizes high end anime graphics and brings easy to learn (but difficult to master) fighting gameplay to audiences worldwide. The Dragon Ball FighterZ CollectorZ Edition will include the following items: • A copy of Dragon Ball FighterZ • 7” Goku statue with exclusive “Manga Dimension” coloring • Exclusive STEELBOOK • Three Art Boards • A CollectorZ box to house all the items listed above
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Quick background about me: I'm a Dragon Ball fan for the last 20 years, since I first saw the Saiyan Saga on local TV back in 1997-98. I've seen every series, movie, and special to date both subtitled and dubbed by Funimation's voice cast, so I'm extremely familiar with Dragon Ball. On the other hand, I'm a casual fighting game fan. I'm decent enough at them to get through story modes in games like Injustice, Mortal Kombat, and Persona 4 Arena/Ultimax, and I can generally hold my own online, but I'm neither a hardcore fighting game fan nor a competitive player, so if you fall into that category, you may find faults with the game that elude me.
Dragon Ball FighterZ is a very simple to pick up and play, challenging to master fighting game mechanically. The game is a 3-on-3 fighter that in many ways resembles Marvel vs. Capcom 2. On the surface, every one of its characters controls similarly, with light and heavy attacks, Ki attacks, and specials. There are also "auto-combos," which activate by a relatively simple series of button presses and are far removed from the more complex combo systems in games like Street Fighter V, King of Figthers, Mortal Kombat, etc. This makes the game appealing to newcomers to the genre, which is the right balance to strike with a game that will appeal to fans of the genre and fans of Dragon Ball.
Dragon Ball Z has received tons of video game adaptations over the years. This one reminds me of Dragon Ball Z Hyper Dimension on the Super Famicom, which is my personal favorite "old school" DBZ game. It's quick, but the game pauses the action long enough for quick attack sequences to play out in a way that looks and feels right to the show.
Online, the servers seem to be pretty good day 1, which is when I'm writing this review. The open beta pre-launch was a disaster for about half of its time, but thankfully that experience seems to have led to better, more stable servers for launch day.
FighterZ has a unique menu where you walk around as a chibi version of your chosen character and interact with different areas to do things like play the story, tackle the arcade ladder, train, go online, and shop. I'll touch on the story mode in a bit. The arcade ladder requires you to beat opponents on higher difficulties in order to keep yourself on that difficulty setting. If you don't, you can still advance but the game reduces the difficulty. I didn't mind this approach, as it keeps you in the action even if you're having an off day.
In general, Dragon Ball FighterZ is a competent fighting game that can be played by both casual fans and high-level players. Even when casual fans execute auto-combos, higher level players can counter them with well-timed strong attacks that completely turn the tides of battle. The game achieves a good balance, and when you are in a tightly-matched battle with an equally skilled opponent, it's extremely fun and rewarding whether you win or lose.
The story mode for FighterZ has been hyped up a little bit, and it delivers depending on what you're looking for. Traditionally, Dragon Ball Z games have what some fans have termed the "Raditz to Buu" progression. In other words, you fight each of the core battles of the Z series, starting with the series' first main fight (Goku and Piccolo vs. Raditz) and ending with Goku vs. Kid Buu. Arc System Works' Dragon Ball pedigree includes the Supersonic Warriors series on Game Boy Advance and Nintendo DS, as well as Dragon Ball Z Extreme Boutoden on Nintendo 3DS. In each of those instances, the story modes contained many "what if" scenarios that were fun to play out.
FigtherZ plays it both a little more straight and a little more silly. Without getting into spoiler territory, Android 21, a new character, appears, and the story winds up devolving into battles with "clone fighters" of major heroes and villains. It's something of a lazy-feeling justification for the characters to fight one another. However, the real appeal of the story mode is for fans of the series who will enjoy the various cutscene interactions between characters over its roughly 10-12 hour campaign. FighterZ recognizes that there is an inherent silliness to Dragon Ball and embraces it. Dragon Ball Z is always the more tonally "serious" series, so FighterZ takes characters from it and has them interact in really legitimately funny ways. It pairs up characters and lets them have really humorous dialogue. Cell, for instance, is generally seen as one of the smarter Dragon Ball Z villains, so his interaction with the mindless killing machine Kid Buu is amusing because Cell is genuinely surprised at how stupid Kid Buu is on an intellectual level.
FighterZ's story can go in some interesting directions, but it doesn't tell a tale as compelling as, for instance, Injustice 2. It works, though, and while it's very fan service-heavy, it's a fun take on the series and fans will relish the character interactions providing light justification for the battles.
The obvious highlight of FighterZ is its graphics. This is easily the best looking Dragon Ball game ever made in terms of looking like the anime. The characters move in a way that is right on point with their anime and manga counterparts, and when you trigger special finishing scenes during combat, the game will faithfully recreate those sequences from the anime.
Everything moves extremely smoothly on PS4. I don't have a PS4 Pro, so I can't speak to any enhancements in that version, but playing the game with my setup really made it look incredible. It's a crisp, smooth experience and because the characters are so colorful, it's always easy to keep track of your character and the action on screen. The UI is a bit busy, but it's standard fare for a fighting game like this.
Dragon Ball FigtherZ has tons of voice clips, and because the voices are provided by the people responsible for the series, everything is pretty much perfect. Both the Japanese and English language tracks are included, so whether you prefer Schemmel or Nozawa's take on Goku, it's here. The dub cast is the same group that has been in place since Dragon Ball Kai and into Dragon Ball Super (plus the movies in between), and everyone nails their respective parts.
The music is pretty good. There's a downloadable pack coming later with Japanese music from the show. The general rock/techno feeling of most Dragon Ball fighting games is present, and it keeps the energy high during combat.
The CollectorZ Edition comes in a huge box with a steelbook case, some "art boards" with neat artwork, and the Goku statue by Banpresto. Personally, I love the painting and detail on the statue. It uses bright colors to pop, as opposed to more traditional statues that use more muted colors (like the Goku that came with Xenoverse 2's collector's edition). This one is eye-catching and really nicely made, but I recognize some fans won't care for its design.
The CollectorZ Edition does not include the Season Pass, which is $35 and adds 8 characters to the roster. While it's not unusual for season passes to be separate, it's a bit frustrating to pay $140--more than twice the vanilla game's MSRP--and not get all of the characters, but that's how it is.
When I was 10 and first watched the Goku vs. Vegeta fight, I dreamed of the day I'd be able to play a game that accurately recreated that battle. Dragon Ball Z Budokai was a cool step in the right direction, and in the 30+ years since Dragon Ball began in the 80s, the series has had a handful of truly great games, lots of mediocre ones, and a few lousy ones. I've spent a fair amount of time with this game as of the time of this review. Years haven't passed, so I don't have the benefit of hindsight. However, I can say this is the most fun I've had with a Dragon Ball game since Budokai 1, where the joy was watching the cutscenes play out in a way that fairly accurately represented the show. FighterZ is a legitimate fighting game. It overcomes the challenge of SNES-era Dragon Ball fighting games wherein fights often devolved to exchanges of energy blasts. This game can reward both distance and close combat strategies, and it is brilliant in its execution.
If you're a fan of the Dragon Ball series, and even if you haven't been following its more recent incarnations, this is worth your time. While your mileage on the CollectorZ Edition may vary, the game itself is extremely good. As I noted at the outset, hardcore fighting game fans might find faults that I overlooked, but the game--to me--feels pretty well-balanced. FighterZ is worth a look, and I suspect it will become a staple in the fighting game community for years to come.
DragonBall FighterZ is a 2-D button-smashing video game where your greatest strategy lies in button combinations from your controller. With that being said, it’s not an “easy” game, but if you played games like “Marvel vs. Capcon”, “Tekken” or “Street FighterZ”, then you might get used to playing this game. Overall, I love the game, and so far, the story mode is pretty legit. One downside, which everybody might agree, is the roster is so low with 30+ characters where it could have been about 100 characters. Other than that, it’s really great and you’ll enjoy every single moment of it if you’re a big DB fan.
Now, let’s talk about the goodies: you get a magnificent steelbook featuring your favorite characters of the DB universe, 3 art board cards that you can keep, a Collector’s Box to hold your goodies and the favorite part of all, a 18cm Banpesto Super Saiyan Goku Manga Dimension statue you can hang up anywhere in your house. If you are a die-hard DB fan, you should definitely buy it ASAP!
The steelbook, cards and goku statue all have good quality and design. The game it's addictive because the battle mode is easy and cinematics are stunning I've been waiting for a dragon ball game like this for a long time :')