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About the product
- This is a portable version of the classic RPG, with added content and other 3DS enhancements
- Set off on an unforgettable adventure with Yangus, the bandit with a heart of gold, Jessica, the high-born magical minx, and Angelo, knight and lothario, by your side!
- Players are able to capture monsters that inhabit the battlefield in this role-playing adventure
- These beasts differ from the creatures you'd normally encounter in battles, as they have special names and abilities unique to them
- Once a monster has been scouted, it's added to a growing arsenal of creatures that can then be assembled into teams of three for use as support characters in battle
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This is a portable version of the classic RPG, with added content and other 3DS enhancements.
Set off on an unforgettable adventure with Yangus, the bandit with a heart of gold, Jessica, the high-born magical minx, and Angelo, knight and lothario, by your side! Players are able to capture monsters that inhabit the battlefield in this role-playing adventure. These beasts differ from the creatures you'd normally encounter in battles, as they have special names and abilities unique to them. Once a monster has been scouted, it's added to a growing arsenal of creatures that can then be assembled into teams of three for use as support characters in battle.
Top customer reviews
Shortly after your departure, the gang is waylaid by a burly bandit, Yangus. After nearly meeting a rocky demise, he pledges his undying loyalty to you. The mage Jessica who joins shortly after your quest begins (depending on your playstyle, this may take 5-10 hours, or over 20 hours). Slimes, goblins, ghouls and more (the DQ staple foes) abound, and grinding isn't much of a problem, as some skills allow you to summon enemies to you almost anywhere outdoors. Monster recruitment is also a new element here in the remake, and you can conscript dozens of critters that add massive depth to combat strategy.
And don't worry about random encounters gobbling up hundreds of hours before you can get to the meat (i.e. the story). They've been removed from this version, as has been the trend in most modern RPGs.
If you've missed this first time around, don't miss out again. This is an RPG for the ages.
I only hope Nintendo/Square Enix keep releasing the entries in this series in the west so I can keep enjoying.
1. No more random encounters the monsters appear in the overworld. This is kinda good but when you are in a narrow tunnel some of the monsters' sprites can pretty much completely block the entire way, this forces you to either battle the monsters or wait for them to go away.
Metal slime hunting is easy maybe too easy, I was able to get all six recruitable characters to lv 99 which I was never able to do in the PS2 version.
2. Two new party members Morrie and Red, but you still can only have four party members in a fight. If all 4 party members get wiped out than the two reserved members enter the fight usually replacing the middle 2 spots unless the Hero was in one of those spots. Also the hero aka you the protagonist have to be in the active party at all times.
2.5 New skills and weapons were added to accommodate the new party members.
3. An alternate ending not in the original, and a few additional cutscenes were added.
4. Two new Dungeons added, there are actually enemies that are stronger than the previous postgame boss
5. Menus are a lot less graphical and more textual.
6. New items are added making the game much more friendly, for example a new item called a double bubble doubles the amount of exp recieved in the next ten fights
7. Blue and Purple treasure chests that can be opened multiple times have been added to the game.
8. Some of the outfits have been modified which might be a deal breaker for some people, but I didn't mind also for some reason some outfits were changed to show less skin and some outfits were changed to show more skin?? Every playable character also has a least one alternate outfit and not just the hero and Jessica.
Overall it was mostly the same as the original but much more easier if you took advantage of some of the changes.
The biggest appeals to DQ VIII are the amount of charm and character that the characters possess. Your party members are interesting without becoming melodramatic. Random people you meet are interesting and persistent. Cutscenes are exceptionally well-made and evoke a lot of personality.
The 3DS version has many new additions to it compared to the original PS2 version, though the lack of anti-aliasing in it makes it noticably worse looking. But the core of the plot and events in it remain much the same, so if you've played the original game you'll have to consider if you would pay to replay it.
Perhaps the games only weakness is that it is so long that there are a lot of small side events you can miss or optional sidequests one may opt not to pursue them. But the game is hardly as over-saturated with sidequests as other RPG's.
1. No stereoscopic support. The game isn't in 3D.
2. The primary font used for the bulk of all text in the game is incredibly blurry. This was done by scaling down and anti-aliasing the original PS2 font and then resizing it to fit the 3DS screen. It's very hard to look at after a while.
I'd suggest trying the game before you buy it to see if you can stand to read the blurry font. It may be fine for some, for me it was a deal breaker.
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