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Drawing for Product Designers (Portfolio Skills) Kindle Edition
by
Kevin Henry
(Author)
Format: Kindle Edition
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Kevin Henry
(Author)
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LanguageEnglish
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PublisherLaurence King Publishing
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Publication dateAugust 27, 2012
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File size11642 KB
Due to its large file size, this book may take longer to download
Books In This Series (16 Books)
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Editorial Reviews
About the Author
Kevin Henry is an Associate Professor in the product design program at Columbia College Chicago. His design work has received both the IDEA and the Good Design awards, and he has lectured and conducted workshops in the US, Canada, Europe, and Mexico.
--This text refers to an alternate kindle_edition edition.
Product details
- ASIN : B00JB8I5I6
- Publisher : Laurence King Publishing; Illustrated edition (August 27, 2012)
- Publication date : August 27, 2012
- Language : English
- File size : 11642 KB
- Text-to-Speech : Enabled
- Screen Reader : Supported
- Enhanced typesetting : Enabled
- X-Ray : Not Enabled
- Word Wise : Not Enabled
- Print length : 549 pages
- Lending : Not Enabled
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Best Sellers Rank:
#1,116,876 in Kindle Store (See Top 100 in Kindle Store)
- #213 in Graphic Arts
- #739 in Design (Kindle Store)
- #922 in Industrial & Product Design
- Customer Reviews:
Customer reviews
4.6 out of 5 stars
4.6 out of 5
137 global ratings
How are ratings calculated?
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzes reviews to verify trustworthiness.
Top reviews
Top reviews from the United States
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3.0 out of 5 stars
A lot of this information you can find in books like How to Draw and How to Render in a ...
Reviewed in the United States on November 28, 2016Verified Purchase
I'm torn about this book. On the one hand, some of the sections are extremely helpful. There is a section about line weight that I actually find to be almost indispensable. But then there's the rest of it...it's over-complicated and a bit of a slog to read for a drawing book. A lot of this information you can find in books like How to Draw and How to Render in a much more digestible format, and this book has multiple paragraphs of text for concepts that are maybe better explained in pictures. Overall I'd say worth picking it up and looking through it; some of it is quite useful.
7 people found this helpful
Helpful
Reviewed in the United States on March 27, 2013
Verified Purchase
There will be times when even as good as you are a sketcher or renderer, you will forget how something is supposed to be done or the best way to go about achieving it. Happens to me all the time. This book is definitely a great reference as well as learning tool. There are many books out there these days on sketching for product design but not every book covers it all. Think of this book as filling in the gaps of the "Koos Eissen" books (which I own) or any other book on ID sketching you might have in your library. Some of the content you might be familiar with already but there a ton of gems in here that you might not be.
I highly recommend this book. It's chock full of images, sketches, examples and case histories. Get it while it's hot!
I highly recommend this book. It's chock full of images, sketches, examples and case histories. Get it while it's hot!
5 people found this helpful
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Reviewed in the United States on March 31, 2017
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I spent over an hour with this book trying to figure out what this guy is even talking about . . . I don't have a clue! All I wanted was basic book on sketching that I could use to sketch wood projects but this one sure isn't it.
I guess if you are very educated in sketching this book would advance your already advanced knowledge.
I guess if you are very educated in sketching this book would advance your already advanced knowledge.
One person found this helpful
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Reviewed in the United States on October 17, 2013
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I would recommend this book to anyone who is new to sketching technical objects. This book is aimed at product designers, but I would also recommend it to anyone who wants to draw objects in perspective.
The author covers a great deal of theory related to sketching. He discusses principles which are important to making quick sketches, which are also easily understood. This is not only a 'technique' book, it is also a theory book, with a great deal of instruction on why certain techniques work. He goes on to show you how pencil sketching is related to the newer field of 3D design on computers. There is no program-specific information, just general "Here is the pencil sketching technique and here is what it would look like in a computer 3D design program.
He fills the book with real-world project examples of designs and products. He discusses orthographic projection, isometric perspective and true perspective sketching--with the focus on getting to a point where you can get your ideas across quickly in a very realistic manner. He teaches how a sketch is different from an artistic drawing and what you should focus on to get your design ideas across to collaborators on your project.
There is the occasional, "What is he talking about," where I didn't really grasp his reason for starting a chapter in a certain way. An example of this is that he titles chapter five "Registration," then doesn't define registration, or even use the word registration later in the chapter. The chapter still makes sense, I get what the chapter is talking about, but I still have no idea what the definition of registration is. Nevertheless, I have been truly pleased with this book. The real-world cases are helpful and the sketching exercises all have a point or a reason or something specific to teach you. I was generally wanting more 'follow me' sketching examples, but this book ended up being something even better..."here is how you make a sketch which gets your point across and doesn't make classic mistakes."
I highly recommend this book to anyone who needs to make quick sketches to get concepts across to others. This is much more than a 'how' book...it goes the extra mile or two to teach you 'why' as well.
The author covers a great deal of theory related to sketching. He discusses principles which are important to making quick sketches, which are also easily understood. This is not only a 'technique' book, it is also a theory book, with a great deal of instruction on why certain techniques work. He goes on to show you how pencil sketching is related to the newer field of 3D design on computers. There is no program-specific information, just general "Here is the pencil sketching technique and here is what it would look like in a computer 3D design program.
He fills the book with real-world project examples of designs and products. He discusses orthographic projection, isometric perspective and true perspective sketching--with the focus on getting to a point where you can get your ideas across quickly in a very realistic manner. He teaches how a sketch is different from an artistic drawing and what you should focus on to get your design ideas across to collaborators on your project.
There is the occasional, "What is he talking about," where I didn't really grasp his reason for starting a chapter in a certain way. An example of this is that he titles chapter five "Registration," then doesn't define registration, or even use the word registration later in the chapter. The chapter still makes sense, I get what the chapter is talking about, but I still have no idea what the definition of registration is. Nevertheless, I have been truly pleased with this book. The real-world cases are helpful and the sketching exercises all have a point or a reason or something specific to teach you. I was generally wanting more 'follow me' sketching examples, but this book ended up being something even better..."here is how you make a sketch which gets your point across and doesn't make classic mistakes."
I highly recommend this book to anyone who needs to make quick sketches to get concepts across to others. This is much more than a 'how' book...it goes the extra mile or two to teach you 'why' as well.
7 people found this helpful
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Reviewed in the United States on July 8, 2018
Verified Purchase
I’m still terrible at design sketches but practice makes perfect. The book however is amazing and I would recommend to anyone looking to become a product designer or mechanical engineer.
Reviewed in the United States on March 24, 2021
Verified Purchase
Really bad damaged book.
2.0 out of 5 stars
Bad handedly
By Samcro on March 24, 2021
Really bad damaged book.
By Samcro on March 24, 2021
Images in this review
Reviewed in the United States on August 2, 2013
Verified Purchase
I'm currently on chapter 3 - orthographic sketching section. So far this book is impressive. Really covers the basics and gives a comprehensive knowledge of sketching, and in particular, why we sketch. The book has many examples and case studies and since I haven't lost interest by now, I would say it's a winner.
Reviewed in the United States on November 10, 2019
Verified Purchase
nice book.
Top reviews from other countries
David C
5.0 out of 5 stars
Great book for the more analytical
Reviewed in the United Kingdom on March 7, 2014Verified Purchase
I chose this book over other drawing tutorials based on reviews of the technicality it goes into.
This book describes not just how to employ certain techniques, but why. Personally I found this a great angle to learn from as it always helps things stick in my head!
You could use this book to learn from scratch, but I came to it after being 'taught' some very basic sketching skills at university (as part of an engineering degree). Several years later I have found what I had been taught to be inadequate for what I wanted to produce, hence buying this book.
The first few chapters give the history of technical drawing, and some clear explanations of projections and the like. It starts off slowly but if you actually read it page for page and do all the tutorials you will surprise yourself at the progress you make. By the final chapters I was confident sketching in perspective, and could make a decent stab at rendering on a computer.
That brings me on to the final selling point for me - the way the author interlaces concepts and ideas about pencil sketching with CAD and digital methods. If you are already a CAD user but want to learn to draw by hand (like me) then this approach will help you to pick things up quicker. Some of the tutorials in the book cover rendering with computer software such as Adobe Illustrator, so it is also a great place to start if you want to combine paper skills with more modern presentation methods.
Overall I was very impressed with the content and the tutorials. I've read every word and followed every instruction, and the skills I've learnt and am enjoying using are already worth way more than the cost of the book!
This book describes not just how to employ certain techniques, but why. Personally I found this a great angle to learn from as it always helps things stick in my head!
You could use this book to learn from scratch, but I came to it after being 'taught' some very basic sketching skills at university (as part of an engineering degree). Several years later I have found what I had been taught to be inadequate for what I wanted to produce, hence buying this book.
The first few chapters give the history of technical drawing, and some clear explanations of projections and the like. It starts off slowly but if you actually read it page for page and do all the tutorials you will surprise yourself at the progress you make. By the final chapters I was confident sketching in perspective, and could make a decent stab at rendering on a computer.
That brings me on to the final selling point for me - the way the author interlaces concepts and ideas about pencil sketching with CAD and digital methods. If you are already a CAD user but want to learn to draw by hand (like me) then this approach will help you to pick things up quicker. Some of the tutorials in the book cover rendering with computer software such as Adobe Illustrator, so it is also a great place to start if you want to combine paper skills with more modern presentation methods.
Overall I was very impressed with the content and the tutorials. I've read every word and followed every instruction, and the skills I've learnt and am enjoying using are already worth way more than the cost of the book!
8 people found this helpful
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quietmusic
5.0 out of 5 stars
A good very clear book
Reviewed in the United Kingdom on January 8, 2015Verified Purchase
A good very clear book. Discusses the merits of pencil and paper through to modern computer methods. Considers basic skills like perspective early on. Probably useful for a whole range of students in the arts and design fields.
2 people found this helpful
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Line
3.0 out of 5 stars
Not great, but ok
Reviewed in the United Kingdom on February 15, 2017Verified Purchase
Ok. But I thought there would be some step- by step guides. It is more a description of how other have done when drawing models and products
Anon
4.0 out of 5 stars
Quite a good book in general
Reviewed in the United Kingdom on February 7, 2014Verified Purchase
Gives a lot of help on things that you might need to learn about drawing products, explanations are quite clear with step by step explanations and examples on famous designs and study cases. I wish it had more general drawing skills being taught as well other than just study cases
Ellis
5.0 out of 5 stars
Best book for reference
Reviewed in the United Kingdom on January 13, 2016Verified Purchase
The book is a really good purchase and has lots of very detailed references. Useful for looking at high quality drawings and good explanations
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