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Dream Home Game Board Game
|Price:||$36.49 & FREE Shipping|
|You Save:||$3.50 (9%)|
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- A family board game for two to four players
- Design and construct the most perfect three-story house
- Struggle to claim the first player token for first choice of rooms
- Test your memory as you try to collect a set of matching roof cards
- Learn and play in thirty minutes
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Build your dream home in this fast and fun board game for two to four players. Select rooms to fill your board over the course of twelve rounds, earning points for more extravagant spaces and a functional home. Hire help to make changes to your three-story abode, fill your expansive rooms with luxurious items, and stock up on handy tools with unique abilities. Start drawing up blueprints and race your neighbors to build the most beautiful home on the block!.
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This item Dream Home Game Board Game
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|Sold By||Rasshu||Amazon.com||Amazon.com||Amazon.com||Uncommon-Treasures||Brain Games USA|
|Are Batteries Required||No||No||No||No||No||No|
|Item Dimensions||10.87 x 2.76 x 10.87 in||7.67 x 7.67 x 1.77 in||7.9 x 2 x 7.9 in||11.82 x 2.75 x 11.82 in||2.5 x 7.25 x 10.75 in||15.98 x 2.2 x 8.19 in|
|Item Weight||—||1.24 lbs||1 lb||3 lbs||3 lbs||2.08 lbs|
Top Customer Reviews
+ Box says 30min and every time we played (except our 1st learning session) ranged 20-30minutes for sure.
Thus it's nice that we can play multiple sessions in one sitting.
EASE OF LEARNING:
+ Game box says 7+ and they are right, that this game is easy to learn at many ages.
> I would say that there is enough math and strategy for adults though that some elements may be lost on the younger crowd
> I'm torn on this one. The theme of building your home is pretty good. But the point rules encourage you to build certain rooms more than others. For instance, 2 points for a Play room, but points encourage you to make sure you have a bathroom, kitchen and bedroom (less fun!) in your home.
+ Theme is enhanced by getting bonuses for a matching roof, decor, and functionality.
+ Luck is low. The cards to pick from are out on the table for all to see. Depending on who is 1st player and going clock-wise is as random/luck as it's going to get.
+ Strategy is low-mid. There is enough planning on your selection that your strategy of "taking a chance" with one plan may get blow away with the changing of cards or other players are taking the cards or it could play out even better than you thought. Also, tracking the math of your scoring in your head throughout, really helps make better decisions.
> Every game of turns is a different assortment of cards. Now there is a limited number of cards. I actually like games that give you 2-3 times more cards than you need for a game, so that there is more chance of getting something new the next game. Unfortunately here it could get boring after a while with only enough cards to fill the house for all four players.
+ Need an expansion please!
A garage board. A backyard and a front yard or other landscaping decor. More room cards! A loft, a sunroom, a room addition, etc. Plus more decor like a pool table or dart board for the game room. Toys for the play room. There are many, many ways to expand this game...especially the need for up to 6-players, please!!
Not everything above is a plus, so I feel this had to lose a half-star, but the game is liked.
Specific feedback from my family. . .
+ Wife = Wow! That was easy to learn and fun to play.
+ Teenage son = That was much better than I expected. It was fun!
+ Pre-teen daughter = I really like the game. Especially since I'm the youngest and I can beat everyone royally.
+ Dad (me) = Normally I like high strategy, combat games. But this is one of the better, quick victory point games that we can teach to friends/family who aren't big gamers.
This game is a winner for us.
Basic game play:
Each player gets a board with the outline of a house on it (just like the one on the front of the game box) that has spaces for twelve room cards. At the start of each round, several room cards (kitchen, living room, bathroom, etc.) are dealt in a row on a small board in the middle of the table. Another row of cards, including "helper" cards, roof cards, and decor cards, is dealt out above the room card row. Each player in turn chooses a room card and the card in the row above it (helper, roof, or decor), and places the room card somewhere in the house. When you place your room card, the artwork on the card makes it look like you've really added a room to your house. It's adorable. Roof cards go in a stack for forming a roof at the end of the game, helper cards allow you to take special actions, and decor cards add a treehouse, an ice cream maker, a canopy bed, etc to your house (by placing the matching cardboard token on a room).
The challenge is to get multiple cards of the same type of room so you can play them next to each other in your house, creating one big bedroom or kitchen or playroom or garage of two cards, or one big living room of three cards. Each room card is worth 1 or 2 points, but when you put similar room cards together, you can get 4, 6 or even 9 points for the group of cards. It's trickier than it sounds, because you can't place rooms so that they're "hanging" in the air--they have to have a basement or foundation or other room below. You have to plan ahead and also hope you can get the card you want before someone else takes it.
At the end of the game, you score points based on your rooms, your roof cards (how many and whether they are all the same color), your decor cards (which let you add a couch, paintings, a bed etc. to your rooms) and your house's functionality (whether it has a bedroom, kitchen, and bathroom, and whether there are bathrooms on each floor). Your "helper" cards (architect, roofer, etc.) can also add to your score or allow you to switch your rooms around, etc.
I've played this game several times with my 8yo son, who loves it, and once with some adult friends, who also really enjoyed it. There's almost no downtime in the game, and it only takes about 25-30 minutes, so it's great for kids who are more squirrelly. It's so fun to build your own home that it's not much of a bummer if you lose, but you can still put some strategical thinking into which cards you choose and where you place them in your house. The artwork on the cards is not only cute but also includes a few sly nods to pop culture (one card shows a garage with a Dolorean half-hidden under a car cover, and one shows a playroom with a Narnia-style door glowing at the back of a wardrobe, to name two examples). If you have a kid, get this game!
Most Recent Customer Reviews
-Dream House is a well designed but fundamentally simple optimization game aimed at kids stated age 8+;...Read more