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Dungeon Master Option: High-Level Campaigns - Advanced Dungeons & Dragons, Rulebook/2156 Hardcover – August 22, 1995

4.4 out of 5 stars 13 customer reviews

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Product Details

  • Hardcover: 192 pages
  • Publisher: Wizards of the Coast; First Edition edition (August 22, 1995)
  • Language: English
  • ISBN-10: 0786901683
  • ISBN-13: 978-0786901685
  • Product Dimensions: 0.8 x 8.8 x 11.2 inches
  • Shipping Weight: 1 pounds
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (13 customer reviews)
  • Amazon Best Sellers Rank: #1,141,965 in Books (See Top 100 in Books)

Customer Reviews

Top Customer Reviews

Chapter 1 is about how to avoid irrealistic powerful characters! (very useful with high level characters)
Chapter 2 is about how to plan and organize an adventure. It shows clearly on what a DM has to take a look. (very helpful for every DM)
Chapter 3-5 is about the dangers with magic. It explains how to integrate magic in the right way in an adventure. (very very good!! it's so simple to destroy the game with to much magic)
chapter 7 : learn managing high level characters
This is a very good and usefull book, and I have the impression that good books are becomming rare; to much comerce!!
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My PC's are hitting 9th level, and the challenges are becoming more difficult: throwing monsters at them, with more HD, HP, and lower AC's, just is not working. I need more than that. This book gives a very interesting statistical analysis of the various character classes, by levels, which is quite eye-opening; for example, characters at 18th level are truly rare, exceptional, and when they die, they are not soon replaced, which creates a vacuum of power. It goes on to discuss ideas on how to keep things interesting for your PC's by developing foes who throw minions at them, keeping the heroes at bay, while they move their pawns into positions to take over regions, nations, and worlds. It also covers PC advancement up to 30th level, with divine ascension recommended after that. It is quite comprehensive, and its analysis of higher level characters is quite educational. Overall, it gives a much better understanding of power structures in a fantasy world, which I had not considered. It is worth reading, regardless of rules sets/Editions used -- it is that good. Cheers!
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Recomended for experienced player groups only. Many of the more advanced features of the game expansion are shown here, such as rules ffor counter-attack. I had this book for about a month before it was stolen by the local thieve's guild.
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By A Customer on July 16, 1999
After reading this book, I felt that if I had read this along with the Dungeon Master Guide before I started my campaigns my world would have been improved greatly. It's perfect for those characters that have reached insanely high levels, but it also tells the DM how to avoid creating God-like characters that can ruin any campaign.
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Thought this was a players option, when i bought it. While i do DM now and again, i prefer to use the 3-3.5 system more. But it turns out; it makes a perfect gift for the 2-2.5 DM of your circle.

It deal with everything that an 'overlord' Player would need his DM to know, but it was too much for this simple player. Gods Bless Dungeon Masters!!!
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If you take your campaigns into the upper reaches of immortality in mortal form, this is the book for you. MANY more skills and other interesting abilities that make any character (except the psionicist--an oversight) into a very formidable character. Also includes entire chapters devoted to helping a DM run those campaigns without unbalancing or simply adding tougher "super" opponents. If you retire your characters around 9th to 11th level, however, you need this book like a hole in the head. It is definitely a question of campaign style and player tastes.
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This book is excellent, it can help extremely to improve the real role-playing of a high-level campaign. Not only does it help the DM make very interesting adventures, but it includes some very cool high-level abilities for characters that manage to get to high levels. It also includes a section devoted to characters who achieve 30th level, and how a mortal can attain godhood. Highly recommended.
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