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D&D Dungeon Master's Screen (D&D Accessory) Hardcover – January 20, 2015

4.0 out of 5 stars 418 customer reviews

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Product Details

  • Series: D&D Accessory
  • Hardcover
  • Publisher: Wizards of the Coast; Deluxe edition (January 20, 2015)
  • Language: English
  • ISBN-10: 0786965630
  • ISBN-13: 978-0786965632
  • Product Dimensions: 8.5 x 0.3 x 10.8 inches
  • Shipping Weight: 12 ounces (View shipping rates and policies)
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (418 customer reviews)
  • Amazon Best Sellers Rank: #3,244 in Books (See Top 100 in Books)

Customer Reviews

Top Customer Reviews

Format: Hardcover
This is not your father's DM screen, one densely packed with charts like IRS filing instructions. Here the D&D crew takes a different tack with this product, instead offering us an archipelago of tables floating in impressionistic space, like a Monet or Gogan. It's all part of the new paradigm to support the "three pillars of adventure", which sounds good on paper (huh, that's kind of an odd phrase...) yet like mom's inadequately seasoned home cooking, leaves one slightly unfulfilled.

So, going left-to-right, the first panel is a bunch of tables for randomly rolling NPCs: mannerisms, habits and even names. Panel number two and half of number three are dedicated to conditions - this is lifted right out of the PHB, cartoons and all. This could have easily been just a half panel, even with large type. The remainder to the right is things one traditionally finds in a DM screen: encounter distances, mechanical effects of different lighting, etc. Also a substantial part of panel four has tables for generating random dungeon trinkets. No standard weapon table (easily one of the best things to include in a DM screen, trust me) nor a lot of other tables that would have been useful. Well, there's always photocopies and paperclips, I suppose.

Construction: Solid. Thick cardboard wrapped in that stuff the core books are covered with. Will easily survive until 6th Edition.
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Format: Hardcover Verified Purchase
I'm a fairly recent D&D player, only having begun the hobby in 4th Edition. Now that 5 is out, my gaming group has fallen in love with it. I've been eagerly awaiting the DM screen and having fewer reference notes and books cluttering the area. This DM screen...simply does not suffice. I'll use it, but the information is rather basic and far too much space is taken up by art and whitespace.

Don't get me wrong, I love some good art. I just don't want it on the DM side of the DM screen. When I'm running a game, I need data. The screen consists of 4 panels. Each panel is about the size of a 8.5x11 piece of paper (landscape orientation). If all the art was grouped together, I'd estimate that about 2/3 of a panel is taken up. Then there are the margins. They're huge! There's so much space that could have been used to hold more information. For instance, I would have loved to have baseline monster stats handy for those times that I need to improvise an enemy. Some prices for a night at an inn and such? I could have used that too. Such things could have fit if they weren't concerned about the DM side of the screen looking pretty.

Now with all of that said, the DM screen isn't AWFUL. It does contain some useful information. Here's what you're getting:

- Panel 1: NPC Generation. Tables you can use to roll quick personalities, ideals, flaws, names, etc.
- Panel 2: Conditions (Part 1). If you happen to forget how invisibility works or the penalties for blindness, this is where you look.
- Panel 3: Conditions (Part 2), Cover, Light, and difficulties. Half of this panel finishes off explaining the 14-15 conditions a player may have. (Yes, it took 1.5 panels for this.
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Format: Hardcover
Ah... the Dungeon Master's screen. A DM's bastion of privacy when rolling the dice or referencing maps. I have seen and owned a lot of different ones over the years - including having fashioned several of my own as well. With the handful of new Dungeons & Dragons materials released over the last year, it was only a matter of time until we received a new DM screen as well.

The DM screen serves three basic functions. It needs to have relevant data on the Dungeon Master's side to serve as a quick reference, it needs to be tall and wide enough to obscure the eyes of overly curious players and lastly it has to look the part. Yes, that is a very cosmetic item and the least important of the three, but I pretty DM screen does in fact help to set the mood, even if just a little bit. I actually had several over the years and would often pick mine based on the campaign or type of adventure I had planned as much for what the players would be staring at as the statistics on my side of the veil.

This particular screen is very attractive, with lots and oranges as a mighty dragon adorns the front right side while various characters populate the left side. It is very much in-line with the artwork that has been featured on the covers of the recent books and starter sets. With a wider landscape design that folds in three different places, and not just two, this screen can wall off a fairly substantial bit of real estate at the end of the table. Additionally the build quality of the screen is solid and durable. There might be some concerns about the height, and that is a matter of preference I suppose. It is low enough that I can reach over it easily enough when I need to.
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Format: Hardcover
First and foremost,the DM screen does not contain the numerous combat orientated info as past screens,and with good reason.
Combat in 5th edition is very easy and smooth,it would be a waste to contain such info.The conditions on the panel really speeds up encounters/situations that rely on said conditions,making it very useful.There is also a quick NPC generator which contains info to create personality traits,ideals,bonds and flaws for those NPC's,as well as a name generator.This is useful for needing a random NPC on the fly.
Other info contains cover,light sources,encounter distances,travel rate,obscured areas,a skill list,difficulty,damage by level/severity.
Are these additional tables useful,yes! Are they really needed,that depends on the DM.I find the tables useful.There are two tables which i question why they were put in and those are something happens and quick finds.These last two tables,in my opinion,are not really needed.
Overall i find the screen very useful as a whole and is worth the money.The art work is really good,on both sides.
I do recommend this DM screen and it adds to the D&D 5th edition game.
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