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Dungeons & Dragons Art & Arcana: A Visual History Hardcover – October 23, 2018
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FINALIST FOR THE HUGO AWARD • FINALIST FOR THE LOCUS AWARD • NOMINATED FOR THE DIANA JONES AWARD
From one of the most iconic game brands in the world, this official Dungeons & Dragons illustrated history provides an unprecedented look at the visual evolution of the brand and its continued influence on the worlds of pop culture and fantasy. You’ll find more than seven hundred pieces of artwork within from
• each edition of the core role-playing books, supplements, and adventures
• the Forgotten Realms and Dragonlance novels
• decades of Dragon and Dungeon magazines
• classic advertisements and merchandise
• plus never-before-seen sketches, large-format canvases, rare photographs, one-of-a-kind drafts, and more from the now-famous designers and artists associated with Dungeons & Dragons
The superstar author team gained unparalleled access to the archives of Wizards of the Coast and the personal collections of top collectors, as well as the designers and illustrators who created the distinctive characters, concepts, and visuals that have defined fantasy art and gameplay for generations. This is the most comprehensive collection of D&D imagery ever assembled, making this the ultimate collectible for the game’s millions of fans around the world.
- Print length448 pages
- LanguageEnglish
- PublisherTen Speed Press
- Publication dateOctober 23, 2018
- Dimensions9.27 x 1.41 x 12.13 inches
- ISBN-100399580948
- ISBN-13978-0399580949
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Dungeons and Dragons Art and Arcana: A Visual History
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Editorial Reviews
Review
—Matthew Mercer, Dungeon Master of Critical Role
“This is the most comprehensive, mind-blowing visual history ever created about DUNGEONS & DRAGONS. Beyond the iconic artwork featured on nearly every page, the book actually serves as a complete history of the entire D&D universe. Both fans of the game and newcomers will be completely blown away by the countless hours of research and passion put into this book. There’s truly nothing else out there like it.”
—Adam F. Goldberg, creator of The Goldbergs
“This is the definitive collection of DUNGEONS & DRAGONS artwork we’ve been waiting for all of our lives! The images contained in this book will instantly transport you back to your childhood, and conjure up memories of long forgotten adventures shared with old friends around the gaming table. This tome is an essential addition to every lifelong D&D fan's home library. Buy a copy right now—or make me a saving throw versus Death Magic!”
—Ernie Cline, author of Ready Player One
“DUNGEONS & DRAGONS has shaped the imaginations of millions around the world since its conception. This visual exploration delving into where it all began is a must-read for both dedicated veterans and new enthusiasts alike. A passionate homage from the biggest fans in the industry!”
—Maude Garrett, TV, radio, and online host and founder of Geek Bomb
“I grew up during the early days of DUNGEONS & DRAGONS, and it’s been decades since I’ve seen the wonders that enthralled me during that magical time. At last, familiar treasures from the depths of the vault are here. They can make you cry depending on how deep you went. This is an incredible tome of power."
—John Romero, co-creator of DOOM
“This is a time machine. Poring over these images forty years after I first held the Basic Set in my hands, I’m overwhelmed by the same ineffable feelings I had back in 1977. DUNGEONS & DRAGONS unlocked something in my twelve year old brain—an exhilarating sense of possibility—that set my future course as a game designer and writer. This book inspires me all over again"
—Amy Hennig, creator of the Uncharted series
“This fascinating deep dive into the world of DUNGEONS & DRAGONS will thrill both the connoisseur of role-playing games, as well as anyone interested in visual histories. I found so much information to inspire daydreams for months. I can’t wait to add this to my library of all things geeky.”
—Deborah Ann Woll, actor and D&D enthusiast
"This tome of awesomeness [...] You can only begin to imagine the amounts of hours that this team of top notch authors poured into this. They gained unparalleled access to the archives of Wizards of the Coast and the personal collection of some of the top collectors. Needless to say this book will detail and illustrate the long and wonderful journey of Dungeons and Dragons from its humble beginnings to the cult status it obtained to this day. This has never been achieved in a book before making it the must-have D&D collectible."
—Fabienne Payet, Outright Geekery
“In the early 1980s, I spent lots of time working and gaming with D&D co-creator Gary Gygax during his ‘lost Los Angeles period;’ I went on to work closely with TSR until its end. For me, this is more than a book. It’s a time machine back to a fantastic, fabulous time when anything was possible. For anyone who wants to understand the pure magic of D&D and where it came from, get this book at all costs.”
—Flint Dille, Screenwriter/Game Designer
"Can’t give a higher recommendation than the highest for this amazing book! I’ve seen the preview and I was blown away page after Page! GET THIS BOOK!"
—Stefan Pokorny, Founder and CEO of Dwarven Forge
“This book is an exotic, magical, and fun trip into the world of DUNGEONS & DRAGONS whether you’ve ever held a twelve-sided die or not.”
—James Gunn, writer-director of the Guardians of the Galaxy movie series
“This is no simple art book. Authors Michael Witwer, Kyle Newman, Jon Petersen, and Sam Witwer have combined their lifetimes of love and experience with DUNGEONS & DRAGONS to create a comprehensive history of both the role-playing game and its legendary creators… The visual history does, of course, include all artwork you’ve dreamed of.”
—Kelly Knox, Nerdist
“With over 400 pages, Art and Arcana is the most comprehensive D&D history you will find anywhere. Like a treasure-filled cavern, it's packed (and we mean PACKED) with enough facts, quotes, images, and behind-the-scenes anecdotes to choke a fully grown Demogorgon.”
—Josh Weiss, SyFy.com
"It's incredible . . . this thing is a gateway into another dimension.”
—Boing Boing
From the Artist
Product details
- Publisher : Ten Speed Press; 1st Edition (October 23, 2018)
- Language : English
- Hardcover : 448 pages
- ISBN-10 : 0399580948
- ISBN-13 : 978-0399580949
- Item Weight : 5.2 pounds
- Dimensions : 9.27 x 1.41 x 12.13 inches
- Best Sellers Rank: #21,513 in Books (See Top 100 in Books)
- #10 in Science Fiction & Fantasy Art (Books)
- #39 in Dungeons & Dragons Game
- #660 in Sword & Sorcery Fantasy (Books)
- Customer Reviews:
About the authors

Jon Peterson studies the history of games, especially tabletop role-playing games and wargames. His first book, "Playing at the World," was called "the first serious history of the development of Dungeons & Dragons" by the Village Voice. More recently, he wrote the MIT Press Game Histories series books "The Elusive Shift" and "Game Wizards." He is also co-author of the Hugo Award finalist "Dungeons & Dragons: Art & Arcana," the New York Times bestselling official Dungeons & Dragons cookbook "Heroes' Feast," and worked on the "Trivial Pursuit: Dungeons & Dragons Ultimate Edition." He has contributed to numerous academic anthologies and popular culture websites including Polygon, Wired, and BoingBoing.

Kyle Newman is a Hugo Award-nominated, New York Times Bestselling author and award-winning filmmaker whose directorial work encompasses multiple feature films including, 'Fanboys,' the Star Wars-fueled comedy starring Kristen Bell and Seth Rogen, the action-comedy 'Barely Lethal' starring Hailee Steinfeld and Samuel L. Jackson for A24 Films, the esports comedy '1UP,' starring Ruby Rose for Lionsgate and Amazon, and upcoming 'Dungeons & Dragons Documentary' (as co-director) exploring the fifty-year history of the iconic game for Entertainment One, Ltd. and Hasbro which he is also executive producing.
He has directed the music industry’s biggest artists including Taylor Swift (“Style”, “Clean” and content for Taylor’s 1989 World Tour featuring Selena Gomez, Haim and more) Lana Del Rey (“Summertime Sadness”) and Cyn (“Losing Sleep” and “House With A View” guest starring Katy Perry) with his work garnering billions of views.
Newman produced the acclaimed documentaries 'Raiders: The Story of the Greatest Fan Film Ever Made,' about three teenagers who set out to recreate Steven Spielberg’s classic Raiders of the Lost Ark shot-for-shot and 'A Disturbance in the Force' which explores the infamous Star Wars Holiday Special (an official 2023 SXSW Film Festival Selection). He also crafted the story for the hit Netflix Original animated feature 'Gnome Alone.'.
He is a bestselling author known for his work on the Hugo Award and Locus Award-nominated 'Dungeons & Dragons: Art & Arcana,' a history of the world’s greatest roleplaying game as well as 'Heroes’ Feast: The Official Dungeons & Dragons Cookbook,' which debuted on all major bestseller lists including The Wall Street Journal, The NY Times, USA Today and Publisher’s Weekly. His two new books -- 'Heroes’ Feast: Flavors of the Multiverse' and 'Lore & Legends,' which chronicles D&D’s improbable resurgence -- hit shelves in Fall of 2023. He also serves as a consulting producer on 'Heroes Feast,' the official cooking show based on the book series.
Newman, an honors graduate of NYU’s Tisch School of Film/TV and the recipient of the esteemed ‘Martin Scorsese Award for Excellence in Directing’, has written and/or directed for clients including A24 Films, The Microsoft Corp., Interscope Records, Starz Entertainment, Wizards of the Coast (Hasbro), The Coca-Cola Company, Starwars.com, 20th Century Fox, Capitol Records, Entertainment Weekly, Buzzfeed, Big Machine Records, Lionsgate, Endemol Shine, Millennium Films, Pacific Life Insurance, Lucasfilm, Ltd., NECA/WizKids, Games For Windows, Awesomeness TV, Hooters of America, Titan Publishing, Unsub Records, The Saturday Group and Universal Republic Music.
A proud member of the Director’s Guild of America, he resides in Los Angeles with his partner Cyn and three sons James Knight, Leo Thames and Etienne Noel.

SAM WITWER is an American actor and musician with a love of the Fantasy and Science Fiction genres. Perhaps not coincidentally, he is best known for a series of Sci-Fi genre roles spanning a twenty year career. He led SyFy's darkly humorous, and provocative drama series, Being Human playing the down-and-out, vampire-gone-straight, "Aidan Waite". Other credits include conflicted Raptor Pilot "Crashdown" in the Hugo Award winning series Battlestar Galactica, Superman-Killing "Doomsday" in CW's Smallville, misunderstood "Mr Hyde" in ABC's Once Upon a Time, along with supporting roles in Showtime's Dexter, Amazon's Electric Dreams, and Stephen King's / Frank Darabont's cult classic horror film, The Mist. Sam is also well known for his continuing work for the "Star Wars" Saga, bringing various characters to life in video games, film, and television, starting in 2008 as Darth Vader's Secret Apprentice "Starkiller" in Star Wars : The Force Unleashed, and culminating, most recently, in a multi-year Emmy nominated run voicing the villainous Ex-Sith Lord "Darth Maul". He is a longtime and avid player of both electronic and pen-and-paper roleplaying games, and he hosts a regular Twitch broadcast where his gaming chops are on display.

MICHAEL WITWER is a New York Times bestselling author known for his work on the Hugo-nominated Dungeons & Dragons: Art & Arcana, the critically acclaimed Empire of Imagination: Gary Gygax and the Birth of Dungeons & Dragons, and the bestselling Heroes' Feast: The Official Dungeons & Dragons Cookbook. He holds degrees from Northwestern University and the University of Chicago and has a diverse professional background that has ranged from his current position as head of communications of a national healthcare benefits company to significant work in the gaming market. His most recent works include Dungeons & Dragons: The Legend of Drizzt Visual Dictionary, Dungeons & Dragons: Lore & Legends, and his debut novel, Vivian Van Tassel and the Secret of Midnight Lake. His books have won many honors, including being selected as a Hugo Award finalist, a national bestseller (New York Times, USA Today, Wall Street Journal, Publisher’s Weekly), an Amazon "Best Book of the Month," a Diana Jones Award nominee, a Locus Award finalist, and a GeekDad "Best Book of the Year," and when he's not writing books about games, he loves playing them! Michael resides in Chicago, Illinois, with his wife, two daughters and two sons.
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D&D’s success was far from a given. The fact that it has survived (and thrived) for well over forty years is a miracle in itself. The game’s popularity has waxed and waned over the years, but somehow it always comes back. Its history is the stuff of legend, and a big part of that history is the evolution of its artwork. Each edition of D&D has its own look and feel, and every D&D book since the beginning has its share of iconic art. And now, at long last, we have a collection of this art, along with the chronicle of its evolution, in one hefty, beautiful tome.
Dungeons & Dragons Art & Arcana: A Visual History is an oversized book, solid and well put together, weighing in at just over five pounds. It’s printed on heavy, glossy paper that showcases the artwork in fine detail. The table of contents reveals nine chapters, each cleverly named after a D&D spell and focusing on the different editions of the game and significant events in the game’s history. Flipping past the TOC, we find a vintage advertisement opposite a forward by True Blood and Magic Mike actor Joe Manganiello, a D&D aficionado and YouTuber. Then, after another introduction, we finally get into the meat of the book.
Although the focus of the book is art, we get a little insight into the genesis of D&D. It started with a game called Chainmail, created by Gary Gygax, a gamer whose enthusiasm for wargames in general and the medieval period in particular moved him to create his own games. When he added a fantasy supplement to Chainmail (so that one’s medieval foot soldiers, knights, and lancers could be backed up by wizards, elves, and dragons), fellow wargamer David Arneson adapted those rules for his Blackmoore campaign. Blackmoore, in addition to staging massive battles, took individual heroes into the dungeons below the titular castle, where they could battle monsters and find treasure to fund their ongoing wars.
It was an ingenious departure from the standard wargame, and it set Gygax’s imagination on fire. The two men worked together on a new set of rules, which soon became the original version of Dungeons & Dragons.
As we move through chapter one, we are treated to some primitive, but charming, early D&D artwork. TSR, the company Gygax formed to publish D&D, didn’t have money to pay artists, so they relied on any friends or family who displayed a modicum of artistic talent. These artists often copied earlier works, even comic book panels.
From there, we move on to the next chapter, which features art from “Advanced Dungeons & Dragons” first edition. The game had become more sophisticated, and TSR made the unprecedented step of releasing high-quality, hardcover game manuals. The art was still primitive, but it was definitely a step up from the amateur sketches on display in the original pamphlets.
In addition to a chronological journey through the various editions of D&D, we are invited to bear witness to the evolution of various monsters and characters through recurring features such as “Evilution” and “Many Faces of…,” These two-page spreads contain different versions of creatures spanning each edition. It’s fascinating to see how the characters changed through the years as the art become more and more sophisticated.
Another feature throughout the book, “Deadliest Dungeons” highlights some of the classic Dungeons TSR (and later Wizards of the Coast) published over the years. For those that owned or played through iconic adventures like “Tomb of Horrors” or “Keep on the Borderlands,” the nostalgia is palpable.
For more than four hundred pages, we are walked through every edition of D&D, from the five numbered editions, to the various boxed “Basic” and “Expert” sets that catered to a younger, less sophisticated audience. The artwork tells the story of changing direction of the game: the characters shift from the scruffy mercenaries and treasure hunters of first edition, to the more heroic warriors and wizards of second and third, to the over-the-top action superheroes of fourth, and finally back to the more down-to-earth adventure-seekers of fifth edition.
We are treated to advertising, spin-offs and licensed products, dice and miniatures, maps, video game screenshots, beautiful scenery from classic D&D settings, and more. It’s truly a feast for the eyes and a lightning bolt to the imagination.
I enjoyed this book from cover to cover. I’ve taken it in page by page, reading all the text and gazing lovingly at the artwork. It brings me back to my youth, and my geeky days playing first and second edition D&D in my friends’ parents (and sometimes grandparents’) basements. And now I’m playing fifth edition with some of the same friends, groups of new friends, and even (sometimes) my college-age daughter and my young nieces. D&D is here to stay, and it’s inspiring the imagination and creativity of a new generation, just as it did for mine. And truly, what could be better than that?
I'm giving this 5 stars because the book is absolutely worth it and poor shipping (see below) should not effect the review of the actual book. Flipping through the books pages brings back so many memories and it was really nice seeing clean images of classic art. I've mostly only skimmed though cover to cover focusing on the art, but I definitely did stop to read some of the entries as well. Next I'll go through reading everything... except maybe the 4e abomination section lol.
Bottom line, if you are a long time player or even a short timer who likes current and prior edition art, along with some info about it, then this is a book for you!
Now about the issues... I just received my second book. First one arrive two days ago and I was excited to look it over that evening. That is until I opened the shipping box and found it sitting face down on the bare cardboard with 4 bubble packs, two of which were completely flat, protecting it. The book, assuming that it was like new when packaged was allowed to slide around inside the box. As a result both covers were scratched up and all the corners were smashed in. To be honest, it looked more like someone kicked it around on the floor before chucking it into the box.
I called Amazon the next morning and the seemingly annoyed service rep (passing judgement on the product line perhaps?) excepted my return request and issued a replacement shipped next day. Big plus, and I was once again excited to get a great new book full of D&D art!
The replacement arrived today, and upon opening I found that it was packaged the same way, except this time all four bubble packs had air in them. But since it was still shipped in a (slightly) oversized box without proper padding taking up the space, it was allowed to slide around on the cardboard. I have bought books elsewhere and the packaging far better than this.
Over all the second one is in better shape but the face of the cover is scratched up more than should reasonably be expectable for a new book. There is also a crease across the entire binding passing through the U and N and a gouge on the front cover below "Newman."
Simply placing the book in a plastic bag or wrapping it in a soft foam will prevent the scratching. Not to mentioned that this is a very heavy book, 4 little plastic air bubbles do not take up the dead space in the box, nor are they sufficient to make it through shipping companies with something this heavy constantly pounding against them. I've always had great experiences with Amazon so I wrote the first one off as a fluke, but twice, in a row, on the same product??
Lessons learned I guess, this book is worth the asking price IMO, next time I decide to buy a book full of pretty pictures, that also has a really nice cover, I'll do so in a walk in, where I can physically see it before handing over my money.
Top reviews from other countries
My only problem was the minimal packaging slightly damaged one corner of the book. I didn't return as the replacement would be sent the same way and could be worse
Reviewed in Spain on January 27, 2024




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