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Dungeons and Dragons Command Sting of Lolth Board Game

4.5 out of 5 stars 28 customer reviews
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  • Play time: 45+ minutes
  • The Sting of Loath pack introduces the Drow faction.
  • Manufacturer: Wizards of the Coast
  • D&D Board game
2 new from $79.99

WARNING:
CHOKING HAZARD -- Small parts. Not for children under 3 yrs.

Product Description

Product Description

Dungeon Command is a fun, fast, competitive DUNGEONS & DRAGONS tabletop game experience in which players assemble their miniatures war bands, build battlegrounds, and pit their war bands against one another for ultimate victory. This card-based, dice less D&D game emphasizes player skill and creativity over luck. The Sting of Loath pack introduces the Drown faction. The game pack includes 12 nonrandomized preprinted plastic miniatures tied closely to the drown theme, as well as corresponding creature cards and 4 double-sided interlocking card stock terrain tiles used for building skirmish battlegrounds.

From the Manufacturer

Dungeon Command is a fun, fast, competitive DUNGEONS & DRAGONS tabletop game experience in which players assemble their miniatures war bands, build battlegrounds, and pit their war bands against one another for ultimate victory. This card-based, dice less D&D game emphasizes player skill and creativity over luck. The Sting of Lolth pack introduces the Drow faction. The game pack includes 12 nonrandomized prepainted plastic miniatures tied closely to the drow theme, as well as corresponding creature cards and 4 double-sided interlocking card stock terrain tiles used for building skirmish battlegrounds.

Product Information

Product Dimensions 11.5 x 9.2 x 3.2 inches
Item Weight 1.5 pounds
Shipping Weight 1.6 pounds
Domestic Shipping Currently, item can be shipped only within the U.S. and to APO/FPO addresses. For APO/FPO shipments, please check with the manufacturer regarding warranty and support issues.
International Shipping This item is not eligible for international shipping. Learn More
ASIN 0786960175
Item model number 397530000
Manufacturer recommended age 13 - 15 years
Best Sellers Rank #180,132 in Toys & Games (See Top 100 in Toys & Games)
#28,268 in Toys & Games > Games
Customer Reviews
4.5 out of 5 stars 28 customer reviews

4.5 out of 5 stars

Warranty & Support

Product Warranty: For warranty information about this product, please click here

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Customer Reviews

Top Customer Reviews

Format: Game Verified Purchase
When I first happened across Dungeon Command old prejudices immediately surfaced and I rolled my eyes at the thought of another Dungeons & Dragons Miniatures Game. The more closely I read the secondhand descriptions of gameplay mechanics the more my fear and anger were kindled toward the yet unreleased product. However, one aspect of the game piqued my interest enough to keep the game on my radar and that was the nonrandom faction packs. Randomized miniatures, I felt, was the bane of previous editions and it had almost alienated me due to my financial conscience. My fear of buying blind packs only to discover I had wasted yet more money on another Tri-Horn Behemoth miniature is enough to cause unrestful nights to this day. Nevertheless, it was with a bit of fear and trepidation I ordered the initial Dungeon Command sets.

My initial thought upon pulling Sting of Lolth and Heart of Cormyr from the shipping box was that the game boxes themselves are nowhere near as cheap as they've been made out to be. While the quality of the storage box isn't as high as say Castle Ravenloft, it's still of a very sturdy make and will not be as easily destroyed as I had feared. Not only is the box good, but so is the actual storage system which holds the game components. Everything has its place, and once sorted and closed everything remains where it's placed.

Anyone who's played or collected D&D miniatures before will see some familiar faces, albeit with new makeovers. If you happen to own the D&D Adventure System Games you'll definitely see some old friends return in the Sting of Lolth and Heart of Cormyr, but boy howdy they've never looked better.
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Format: Game Verified Purchase
If you've not yet checked out the original launch product, Dungeon Command: Heart of Cormyr, I suggest you consider that product first for a more complete review.

Dungeon Command: Heart of Cormyr: A Dungeons & Dragons Expansion Pack (D&D Miniatures Product)

As with that game, Dungeon Command: Sting of Lolth can be played stand-alone or with Cormyr for a much broader set of play options.

Minis: Sculpts are great and its very nice to have the large Umberhulk figure. I'm pleased that Wizards included this iconic figure in the set. Compared to Cormyr, I found the choice of humanoid sculpts to be a bit less varied and interesting, the paints to be less dramatic and perhaps a notch down in quality. Even then, they are better than most of the random packs that I've purchased.

Gameplay: The Order and Creature cards provide a unique and varied play experience compared to the Cormyr game. Cormyr includes creature abilities that tend to allow you to shield or heal other creatures. By contrast, Lloth relies more on Order cards to interrupt attacks. In Magic the Gathering terms, this plays a bit more like a Blue Interrupt deck compared to Cormyr's White Blocking and Healing deck. They balance each other well, straight out of the box. In my first game with my daughter, she won with 1 morale left after the tide turned three times during the game (bring in the reinforcements!).

A correction to the product description - there are two Commander cards in the game box.

Once again, the minis and tiles are compatible with the Adventure Series board games.
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Format: Game
When the global economy went south and the cost of importing products from China went up, the miniature market took a severe hit. Miniatures are often molded and painted overseas, which requires a considerable amount of manpower. To make up the cost of creating and shipping the miniatures, they were sold in blind, randomized packs to ensure that every miniature sold at a minimum base value. When shipping and production costs went up, this tactic became less effective and Wizards of the Coast pulled their Dungeons & Dragons miniatures line entirely. Now they're back with Dungeon Command.

Wizards has found considerable success in adapting the 4th Edition Dungeons & Dragons rules to the board game market with the Adventure System, a distribution channel long overdue given that the company is owned by Hasbro. Dungeon Command heralds Wizards' return to the miniature market as its own skirmish game, as game pieces for other Adventure System board games like The Legend of Drizzt...and oh yeah, for tabletop role-playing games.

Instead of being released in random packs, you know exactly what you get with Dungeon Command. Sting of Lolth consists of a drow wizard, assassin, blademaster, and priestess, two house guards, a shadow mastiff, two demonweb spiders, a giant spider, an umber hulk, and a partridge in a pear tree! Ahem, no sorry, the last component is a...drider?

As D&D miniatures supporting a tabletop role-playing game campaign this is a good spread - any Dungeon Master utilizing the drow will need a priestess for the matriarchal drow society and her spider minions. What's curious is the inclusion of the half-drow/half-spider driders (see what they did there?), who are considered abominations by the drow and highly unlikely to be part of a warband.
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