Dungeons & Dragons Mythic Odysseys of Theros (D&D Campaign Setting and Adventure Book)
You might also like
-  
-  
-  
-  
-  
-  
From the manufacturer
Will Your Story Be One of Legend—or of Tragedy?
In this D&D campaign setting, you’ll explore the Magic: The Gathering plane of Theros, a world inspired by the gripping epics, unforgettable monsters, and rich mythology of Ancient Greece.
Set off on an epic voyage across the Siren Sea, where mystic isles hide untold wonders and mythic monsters lurk in the deep. Visit the necropolies of the Returned—where melancholy golden masks mark those who dared escape the Underworld. Or journey into an enchanted valley to join satyrs in their indulgent revelry.
From the starry realm of Nyx, the gods rule over all. They seek champions—heroes to enact their schemes and spread their ideals. But are their gifts ever truly free?
Inside Mythic Odysseys of Theros
Power & Piety
All heroes are born with supernatural gifts. Were they bestowed by a god? The gift of a sphinx? The choice is yours. Each option grants your hero unique talents—whether blessing or curse.
Legendary Character Options
Introducing two playable races: get up to mischief as a fun-loving Satyr or play a proud, lion-like Leonin.
Two subclasses also join the fray: Bards of the College of Eloquence are masters of rhetoric, and Paladins who swear the Oath of Glory dedicate their lives to heroic deeds.
Plus, the admired Athlete also enters the ring of possible character backgrounds.
Mythic Encounters
Kick off your campaign with a ready-to-play starting adventure. Players will unravel a mystery, uncovering secrets buried in the depths of the Underworld.
Beware the gorgon queen, Hythonia, and krakens eager to feed. Create climactic battles with detailed maps and stat blocks for mythic monsters. Discover treasures, from flying chariots to the spear of Heliod himself.
Playing Dungeons & Dragons
Become An Adventurer
Adventurers come in all shapes and sizes. Find one that’s fun for you.
A elvish cleric, driven from society for trespassing on tradition. A dwarven paladin, atoning for an ignominous past. The Player’s Handbook provides the skeleton for your characters. Flesh them out however you choose.
Join the Party
D&D brings people together and forges new friendships. Silly moments spawn inside jokes, moving battles leave treasured memories—whether in the heat of battle, embroiled in social intrigue, or solving clever puzzles, your party has your back.
Choose Your Own Path
The woods are growing dark. Behind a mass of ivy, you see the stones of a crumbling castle. What do you do?
In D&D, your options are limitless. Because the Dungeon Master, as narrator of your tale, can improvise in reaction to any choice you make, what happens next is entirely flexible. Do you dare go on?
Description
Product Description
Clash with the gods of Theros in this campaign sourcebook for the world's great roleplaying game.
Play DUNGEONS & DRAGONS in the MAGIC: THE GATHERING world of Theros—a realm shaped by the wrath of gods and the deeds of heroes, where champions vie for immortal favor and a place among legends.
• Rise above the common throng with SUPERNATURAL GIFTS, abilities that give you remarkable powers that set you on the path to legend.
• Explore Theros as a SATYR or LEONIN—mythic cat-like heroes from Magic: The Gathering. Mythic Odysseys of Theros introduces these races to fifth edition D&D for the first time.
• Master new powers with Magic: The Gathering-inspired SUBCLASSES like the Bard’s College of Eloquence and the Paladin’s Oath of Heroism.
• Encounter MYTHIC MONSTERS, creatures whose power and renown are such that their names are truly living myths.
• Wield the weapons of the gods—five signature artifacts used by Theros's deities.
• Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming. Fifth edition D&D draws from every prior edition to create a universally compelling play experience.
About the Author
Wizards D&D Team
Product Details
- Language: English
- Product Dimensions: 8.52 x 0.71 x 11.17 inches; 2.11 Pounds
- Manufacturer recommended age: 14 years and up
- Item model number: WTCC78750000
- Date First Available: March 1, 2020
- Manufacturer: Wizards of the Coast
- ASIN: 0786967013
- Average Customer Review : 4.8 4.8 out of 5 stars 6,171
-
Amazon.com Sales Rank#75,483 in Books (See Top 100 in Books)#120 in Dungeons & Dragons Game#2,102 in Sword & Sorcery Fantasy (Books)
4 stars and above
-  
-  
-  
-  
-  
-  
Looking for specific info?
There was a problem completing your request. Please try again later.
Don't see the answer you're looking for?
Post your questionPost failed
You might also like
-  
-  
-  
-  
-  
Customers say
Customers find the setting interesting and neat, with good new choices. They also describe the book as a great addition to any collection, with outstanding info and original maps. Customers also say the plot is beautiful and the world is epic. They mention the game play looks fun to play for RP purposes.
AI-generated from the text of customer reviews
Customers find the plot fantastic, interesting, and inspiring. They also say the book is a great improvement on Greek mythology, with a mystery in the short adventure. Customers also appreciate the vivid descriptions and detailed maps.
AI-generated from the text of customer reviews
"...of the Skophos Mountains, each location is brought to life with vivid descriptions and detailed maps, inviting players to explore every corner of..." Read more
"...There are 8 new magic items, all unique and interesting and probably fine to include in any D&D setting, not just a Greek Mythology one...." Read more
"...They succeeded in building a rich and interesting world. The book is well organized. Quality was top-notch...." Read more
"...The map is original, the myths are original (though most are clearly based on actual mythology) and the gods are completely original...." Read more
Customers find the book has outstanding information and great maps to get them familiar with the set up of temples. They also say it's a useful tool for DMs and a good supplement. Readers also mention that the map is original and the myths are original.
AI-generated from the text of customer reviews
"...each location is brought to life with vivid descriptions and detailed maps, inviting players to explore every corner of this wondrous realm...." Read more
"...The map is original, the myths are original (though most are clearly based on actual mythology) and the gods are completely original...." Read more
"...is great, I liked most of the illustrations and there is a ton of information to use however you feel like...." Read more
"...It contains a lot of information about the gods, how the characters relate to the gods, and how adventures can be designed around this type of..." Read more
Customers find the setting interesting, well-detailed, and neat. They also say the material is quite good and has some very neat mechanics that should be useful.
AI-generated from the text of customer reviews
"...With its immersive setting, compelling characters, and exciting adventures, it offers players and Dungeon Masters alike a chance to embark on an..." Read more
"The Theros setting is just fantastic...." Read more
"...kept showing me the graphics in this book which they put a great attention to detail in. He has used this book for a campaign that he is in...." Read more
"...(as it has been with most 5e materials) and the work put into the setting is quite good as well...." Read more
Customers find the writing style well-written, enjoyable, and phenomenal. They also say the pages are fine.
AI-generated from the text of customer reviews
"...I especially enjoy the presentation -- the art is phenomenal, and I'm really digging the art style that paints the stars of the night sky over the..." Read more
"...Over all, pages were fine, no problems there, just the cover and binding were damaged. Still a solid book for my collection." Read more
"Rather stale in writting. It has some cool ideas but overal just seems to be an ok campaign setting." Read more
"...not like some of the characters/races in the book but they are well thought out. Plus the entire tome is organized in an easy to use format...." Read more
Customers find the game play fun, exciting, and cool. They also appreciate the compelling characters and interesting adventures.
AI-generated from the text of customer reviews
"...With its immersive setting, compelling characters, and exciting adventures, it offers players and Dungeon Masters alike a chance to embark on an..." Read more
"...The story prompts and magic items are well thought out and seem fun, and even though the new paladin subclass seems underpowered, it looks fun to..." Read more
"I liked it. Its fun and if you are looking for a serious or campy adventure setting influenced by the old Greek stories this is a great start...." Read more
"Very nice art and the Greek inspiration should make for awesome game play...." Read more
Customers find the book collection a great addition to any collection.
AI-generated from the text of customer reviews
"...So went onto amazon found the book at a killer price. Great addition to any collection." Read more
"Great addition to my D&D collection!" Read more
"Great buy!..." Read more
"Great for the collection..." Read more
Customers find the book original, with good new choices and a great setting. They also appreciate the unique magic items and great options for players, puzzles, and settings.
AI-generated from the text of customer reviews
"...There are 8 new magic items, all unique and interesting and probably fine to include in any D&D setting, not just a Greek Mythology one...." Read more
"Great book with good new choices and a great setting" Read more
"Some really good variants...." Read more
"Great new options for players, puzzles, and settings..." Read more
Customers find the races in the book interesting. They mention that it adds several new races.
AI-generated from the text of customer reviews
"...The races are all great, except satyrs are slightly overpowered since they have advantage on all saving throws against spells...." Read more
"It adds several new races (and yes some are in other books, but i mean several new ones that arent.)..." Read more
"...especially some of the new class variants and the Leonin and and sayter races are really cool. Can't wait to try them!" Read more
"Very good reference book. The new features and races are cool." Read more
Reviews with images











See More
Submit a report
- Harassment, profanity
- Spam, advertisement, promotions
- Given in exchange for cash, discounts
Sorry, there was an error
Please try again later.Top reviews from the United States
As an avid Dungeons & Dragons player and Dungeon Master, I recently had the pleasure of delving into the Mythic Odysseys of Theros, the latest campaign setting and adventure book released by Wizards of the Coast. Drawing inspiration from Greek mythology and epic fantasy, this book offers a captivating journey into the vibrant world of Theros.
One of the most striking aspects of Mythic Odysseys of Theros is the richly detailed setting it presents. Theros is a realm steeped in myth and legend, where gods walk among mortals, and epic heroes rise to confront unimaginable challenges. The book beautifully captures the essence of Greek mythology, from its pantheon of deities to its larger-than-life heroes and monsters.
The depth of lore provided in this book is truly impressive. Players and Dungeon Masters alike will find a wealth of information about the history, culture, and geography of Theros, as well as its diverse array of inhabitants. From the bustling polis of Meletis to the rugged peaks of the Skophos Mountains, each location is brought to life with vivid descriptions and detailed maps, inviting players to explore every corner of this wondrous realm.
In addition to its evocative setting, Mythic Odysseys of Theros introduces a host of new character options and mechanics inspired by Greek mythology. Players can choose from new subclasses like the Bardic College of Eloquence and the Paladin's Oath of Glory, each offering unique abilities and thematic ties to the world of Theros. Additionally, the book introduces new supernatural gifts called "Supernatural Origin," which allow players to harness the power of the gods in their adventures.
The included adventure, "No Silent Secret," provides Dungeon Masters with a thrilling narrative set against the backdrop of Theros. Filled with epic quests, dangerous monsters, and moral dilemmas, this adventure offers countless opportunities for heroic deeds and memorable encounters. Whether leading a daring rescue mission or unraveling the mysteries of the underworld, players will find themselves drawn into an epic saga worthy of the heroes of myth.
Overall, Dungeons & Dragons Mythic Odysseys of Theros is a triumph of storytelling and worldbuilding. With its immersive setting, compelling characters, and exciting adventures, it offers players and Dungeon Masters alike a chance to embark on an unforgettable journey through the realms of myth and legend. Whether you're a seasoned veteran or a newcomer to the world of D&D, this book is sure to inspire countless tales of heroism, adventure, and divine intervention.
The book starts out by introducing 5 new races, 1 new background, and 2 new subclasses. The races are all great, except satyrs are slightly overpowered since they have advantage on all saving throws against spells. The subclasses and background are excellent.
The bulk of the book is spent on talking about the gods. I was so impressed with how deep the book goes into each one. Each of the 15 gods has a section on influence, goals, relationships with other gods, forms of worship, myths, characteristics of the god's champions (alignments, common classes, cleric domains, and backgrounds), how to gain or lose the god's favor, ideals of PCs who worship the god, special unlockable abilities for different tiers of Piety, ideas for adventures based on a party who follows the god, ideas for adventures based on that god being a villain in a campaign, monsters the god uses to further his or her purposes, omens, divine schemes, AND a dungeon map of a place related to the god's worship, along with even more adventure ideas!
Even if you don't plan on running a Theros campaign, I was able to fully flesh out my own homebrew pantheon thanks to using those chapters as resources.
The book also has a chapter on the world of Theros itself, which is very much a Greek-influenced one, with philosophers, sacred forests, badlands roaming with minotaurs, and the sea itself, which is ruled by tritons and has many mysterious islands. It also talks about two new planes of existence, Nyx (the realm of the gods) and the Underworld, which has sections on adventuring beyond death.
There are 8 new magic items, all unique and interesting and probably fine to include in any D&D setting, not just a Greek Mythology one. There are also five "God Weapons"—super powerful artifacts that become more powerful the more pious you are toward the god they belong to.
There are a fair amount of new creatures to flesh out a Greek setting, including new types of hydras, harpies, chimeras, and giants. Lastly, there's a new type of enemy called a Mythic Monster that's even harder than a legendary creature, because after you kill it it enters a second "boss stage" where the objectives change and it becomes even harder to kill.
I can't recommend this book enough. It is so inspiring to me as a DM in many ways, and an incredible addition to my collection.
For anyone not familiar with Theros, think of this like D&Ds take on Greek mythology. If you're thinking about giving it as a gift, it would be perfect for someone interested in that.
If I do have one point of feedback, I would have liked to see improvements in the book's monster manual. More monsters unique to Theros, especially for new characters to fight, would have been great. I would have also like to have seen different "end" bosses. At least for me, only one captured the sprit of a truly awe-inspiring boss from Greek mythology.
Overall, I love it. A great book for a D&D player.
When I saw this product, I thought that it might answer some questions that I've been trying to tackle in my own home-brew as well as provide some useful resources. It succeeded in the latter but not the former in my case.
What I expected was a Greek myth campaign setting that was actually set in Ancient Greece with the Olympian gods as the deities and all the bronze age works. What I got was a totally original Greek myth-ish setting that was apparently drawn from some Magic the Gathering resources. The map is original, the myths are original (though most are clearly based on actual mythology) and the gods are completely original. The closest thing to any real Greek mythology herein, are some of the monsters.
All that being said, this book is beautifully done. The art is tremendous (as it has been with most 5e materials) and the work put into the setting is quite good as well. The main setting map is a bit lacking and could easily have been expanded into either a poster or at least a full-leaf spread. Instead, you get a rather minimal depiction of a world that geographically, has not been fleshed out well. For some, this may seem like a benefit, as you will have plenty of freedom to add your own features. Another weakness is the lack of any bronze age weapon lists / rules. I'm assuming that all dnd weapons are allowed in the Theros setting?
So, if you like the idea of an original setting loosely based on Greek mythology (very loosely), this is the book for you. I gave it four stars because it is quite a nice book. For my purposes, it's probably more like 2.5 stars. If you are looking for Zeus, you'll need to go elsewhere.
The pantheons are interesting, and for anyone who enjoys the richness of Forgotten Realm's deities it will give you even more ideas for how to put meaningful religious interactions and causes into your games.
Finally, I want to give two thumbs up for the representation in the art and prose. You'll find people of all colors and races, male nymphs, and though it took me about three reads to notice it, gay heroes, too! It makes the world feel more inclusive, and to me it sends a heartwarming message that magic and imagination belong to everyone.
Top reviews from other countries
Apparently D&D still holds a great attraction for that age group, despite the other student attractions on offer!
Since her nose was buried in the book as soon as she had opened it and stayed there for many hours afterwards I must assume it was a great success!
How customer reviews and ratings work
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.Learn more how customers reviews work on Amazon










