Dungeons & Dragons Core Rulebooks Gift Set (Special Foil Covers Edition with Slipcase, Player's Handbook, Dungeon Master's Guide, Monster Manual, DM Screen)
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| Resolutions | Eligible for refund or replacement |
| Return Window | 30 days from delivery |
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| Returnable | Yes |
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| Resolutions | Eligible for refund or replacement |
| Return Window | 30 days from delivery |
| Refund Timelines | Typically, an advance refund will be issued within 24 hours of a drop-off or pick-up. For returns that require physical verification, refund issuance may take up to 30 days after drop-off or pick up. Where an advance refund is issued, we will re-charge your payment method if we do not receive the correct item in original condition. See details here. |
| Late fee | A late fee of 20% of the item price will apply if you complete the drop off or pick up after the ‘Return By Date’. |
| Restocking fee | A restocking fee may apply if the item is not returned in original condition and original packaging, or is damaged or missing parts for reasons not due to Amazon or seller error. See details here. |
Return instructions
| Item must be in original condition and packaging along with tag, accessories, manuals, and inserts. Unlock any electronic device, delete your account and remove all personal information. |
| Returnable | Yes |
|---|---|
| Resolutions | Eligible for refund or replacement |
| Return Window | 30 days from delivery |
| Refund Timelines | Typically, an advance refund will be issued within 24 hours of a drop-off or pick-up. For returns that require physical verification, refund issuance may take up to 30 days after drop-off or pick up. Where an advance refund is issued, we will re-charge your payment method if we do not receive the correct item in original condition. See details here. |
| Late fee | A late fee of 20% of the item price will apply if you complete the drop off or pick up after the ‘Return By Date’. |
| Restocking fee | A restocking fee may apply if the item is not returned in original condition and original packaging, or is damaged or missing parts for reasons not due to Amazon or seller error. See details here. |
Return instructions
| Item must be in original condition and packaging along with tag, accessories, manuals, and inserts. Unlock any electronic device, delete your account and remove all personal information. |
Book details
- LanguageEnglish
- PublisherWizards of the Coast
- Publication dateNovember 20, 2018
- Reading age14 years and up
- Dimensions8.7 x 3.05 x 11.6 inches
- ISBN-100786967218
- ISBN-13978-0786966622
Book overview
Need a gift for the holidays? A birthday present, a treat for yourself? This is it. Inside the D&D Core Rulebook Gift Set are special foil cover editions of the three Dungeons & Dragons core rulebooks—the Players Handbook, Dungeon Master’s Guide, and Monster Manual—plus a Dungeon Master’s screen, all collected in a stylish slipcase. It’s the perfect gift for any D&D fan.
• Each of the three books and the Dungeon Master’s screen feature reflective foil covers, available ONLY with this release.
• The Player’s Handbook, Dungeon Master’s Guide, and Monster Manual are the foundational texts of D&D’s fifth edition—for beginners and for veterans alike.
• The D&D Gift Set includes the latest rules updates and errata.
• Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.
About the authors
Follow authors to get new release updates, plus improved recommendations.An innovator in providing contemporary fantasy entertainment, Dungeons & Dragons is the wellspring for the entire modern game industry, digital as well as tabletop. Fifth edition D&D draws from every prior edition to create a universally compelling play experience, and exemplifies the true spirit of a game that holds captive the hearts and minds of millions of players worldwide.
Find more at: www.amazon.com/dnd
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Toy Safety
Our recommended age:Manufacturer's minimum age: 14 years
From the Publisher
Give the Gift of Adventure
In the Dungeons & Dragons roleplaying game, you and your friends create your own story—entering a world full of adventure where anything could happen.
This gift set includes all the books you need to play, with special edition foil covers that can’t be found anywhere else, plus an exclusive foil Dungeon Master’s screen.
Whether it’s for a new player, an aspiring Dungeon Master, a long-time fan without books of their own, or a collector looking for their next treasure—this set is the perfect gift for any Dungeons & Dragons fan.
All 3 Core Rulebooks
Whether inventing a world of your own or diving into a pre-written setting—these three books serve as the foundation for any D&D adventure.
Player’s Handbook—the essential D&D rulebook for players and Dungeon Masters alike, this book will teach you how to play the game, how to create characters, and includes a directory of over 350 spells.
Dungeon Master’s Guide—this book teaches Dungeon Masters how to run a D&D adventure, create worlds for players to explore, fill it with legendary treasures, and weave a great story.
Monster Manual—a bestiary full of wondrous creatures and compelling characters for Dungeon Masters to populate their D&D worlds, including all the details they need to run thrilling encounters.
Dungeon Master’s Screen
The Dungeon Master (DM) plays a special role in a D&D game—serving as the story’s narrator, the group’s rules referee, and playing an entire cast of characters and creatures for players to interact with. For all the work they do to bring joy to their players, they deserve something special!
In additional to the three essential rulebooks, this set comes with one Dungeon Master’s Screen. This screen helps the DM keep their notes and die rolls hidden from players. It’s also filled with information they can quickly reference to keep the game running smoothly.
Special Edition Foil Treatments
Exclusive Foil Covers
Available only in this special gift set—all three books have covers treated with gorgeous, shining foil—a beautiful addition to any bookshelf.
Foil DM Screen
The included Dungeon Master’s screen also shines with an iridescent foil, setting off colorful art that immerses players in a perilous world of fantasy.
Playing Dungeons & Dragons
Become an Adventurer
Adventurers come in all shapes and sizes. Find one that’s fun for you.
An elvish cleric, driven from society for trespassing on tradition. A dwarven paladin, atoning for an ignominious past. The Player’s Handbook provides the skeleton for your characters. Flesh them out however you choose.
Join the Party
D&D brings people together and forges new friendships. Silly moments spawn inside jokes; moving battles leave treasured memories—whether in the heat of battle, embroiled in social intrigue, or solving clever puzzles, your party has your back.
Choose Your Own Path
The woods are growing dark. Behind a mass of ivy, you see the stones of a crumbling castle. What do you do?
In D&D, your options are limitless. Because the Dungeon Master, as narrator of your tale, can improvise in reaction to any choice you make, what happens next is entirely flexible. Do you dare go on?
Features & details
Features
- ALL THE TOOLS: The Dungeons & Dragons Core Rules Gift Set includes a copy of all three core rulebooks (Player's Handbook, Dungeon Master's Guide, Monster Manual) plus a Dungeon Master's Screen, all collected in a stylish slipcase. It's the perfect gift for any D&D fan.
- PLAYER'S HANDBOOK: The essential reference for every D&D player, the Player's Handbook contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more.
- DUNGEON MASTER'S GUIDE: Teaches how to run D&D adventures for other players and how to give them monsters to fight, mysteries to solve, and fantasy worlds to explore.
- MONSTER MANUAL: Helps the Dungeon Master (the game's narrator) fill games with iconic fantasy creatures. Includes details and rules for over 400 monsters from goblins to dragons, with over 150 illustrations.
- DUNGEON MASTER'S SCREEN: Helps the Dungeon Master keep die rolls and notes hidden from players. Plus, the inside is filled with quick references for the most commonly used in-game information to help keep things running smoothly..UNLEASH YOUR IMAGINATION: Dungeons & Dragons is a cooperative storytelling game that harnesses your imagination and invites you to explore a fantastic world of adventure, where heroes battle monsters, find treasures, and overcome quests.
Product information
| ASIN | 0786966629 |
|---|---|
| Publisher | Wizards of the Coast; Gift edition (November 20, 2018) |
| Language | English |
| ISBN-10 | 0786967218 |
| ISBN-13 | 978-0786966622 |
| Reading age | 14 years and up |
| Item Weight | 9.05 pounds |
| Dimensions | 8.7 x 3.05 x 11.6 inches |
| Best Sellers Rank |
#2,392 in Books (See Top 100 in Books)
#6 in Dungeons & Dragons Game
#112 in Sword & Sorcery Fantasy (Books)
|
| Customer Reviews | 4.9 out of 5 stars 18,901Reviews |
4 stars and above
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Customers say
Customers say this is a great reference set for beginners. They find the art amazing and easy to read and follow. They also describe the developmental level as perfect for new DMs and wholly appropriate. Readers say the box is able to store the books. They describe the content as rich, art-heavy, and breathtaking. Opinions are mixed on the book surfaces, with some finding them shiny and almost metallic, while others say they're not that shiny.
AI-generated from the text of customer reviews
Customers find the book content rich, understandable, and fun. They also say the rules are clear and fun, and the DM screen shows useful information. Readers also mention that the monsters have basic statistics and descriptions to go with stunning artwork. They say the book provides endless adventures and countless hours of gameplay, making it fun to read.
AI-generated from the text of customer reviews
"...This slipcased set is really a very impressive, well-crafted, content-rich, art-heavy, foil-decorated rule book and DM screen collection that looks..." Read more
"...Much better than watching TV, and helps understand how to strategize when playing the game...." Read more
"...The 5th Edition rules themselves seem clean, comprehensive and concise, and streamlined to provide a solid framework of game mechanics capable of..." Read more
"...Stunning artwork, detailed lore, and practical tools make it perfect for both players and DMs. Highly recommended!" Read more
Customers find the book a great reference set for beginners. They say it helps them understand how to strategize when playing the game. They also say the developers did a good job making the game more accessible.
AI-generated from the text of customer reviews
"...are certainly not high-tech innovations, but they are handy helps for quickly navigating the books' content and I thought were a nice feature to add..." Read more
"...Much better than watching TV, and helps understand how to strategize when playing the game...." Read more
"...and one day run your own campaigns and adventures this is a great start kit to buy." Read more
"...The Player manual is perfect for deciding what kinds of players you wish to take on your adventure...." Read more
Customers find the book easy to read, neatly published, and streamlined to provide a solid framework of game mechanics. They also say the print quality is great, the books are easy to navigate, and the art and illustrations are helpful. Readers also mention that the book is well organized and has a functional table of contents.
AI-generated from the text of customer reviews
"...themselves seem clean, comprehensive and concise, and streamlined to provide a solid framework of game mechanics capable of supporting complex..." Read more
"All 3 books are easy to navigate and the art and illustrations are beautiful...." Read more
"Very clear writing. Even as a beginner, I'm not having any trouble getting through these books, though it takes some patience (it's a lot!)..." Read more
"Neatly published and nicely designed. An excellent starter set for all D&D enthusiasts" Read more
Customers find the box a great way to store the books. They say it holds everything nicely and is great for use and collecting.
AI-generated from the text of customer reviews
"...and having the physical copies, the screen, and the great storage box is wonderful." Read more
"...The Box that they come in looks great and holds everything nicely...." Read more
"This is a wonderful set. Having a case to hold everything is great...." Read more
"Beautiful board and books. They for perfectly in they little book holder and display nicely...." Read more
Customers find the developmental level of the book perfect for new DMs and D&D lovers. They also say the practical tools make it perfect for both players and DM.
AI-generated from the text of customer reviews
"...I see this boxed set as a wholly appropriate, lovingly designed and executed tribute to a game so unique and special that it has become a cultural..." Read more
"...artwork, detailed lore, and practical tools make it perfect for both players and DMs. Highly recommended!" Read more
"...The DM screen is super helpful, great for first time DMs...." Read more
"They are great and perfect for any new DM like myself! They are hardy and seem to take a lot of falls!" Read more
Customers are mixed about the book surfaces. Some mention that the books have a shiny, almost metallic sheen, and some matte parts, while others say that the foil covers are not that shiny and create an ugly, bubbly fold when in use.
AI-generated from the text of customer reviews
"...But I like the cover art on these better. The foil isn't as bright as I'd imagined, but still quite nice. Even the GM screen has the same finish." Read more
"...These ones being “foil” means that they are matte and have spots which are extra shiny in light...." Read more
"...They have some matte parts, some glossing parts, and some really pretty shine to them." Read more
"...The foil is not shiny like a Wonka Golden Ticket but there is a clearly visible sheen (even in low light) and you can see from the two angles of the..." Read more
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Please try again later.Top reviews from the United States
I won't bother addressing the quality of the game system itself and how it's represented in these books (both of which I find to be well done). What I will do however is discuss the item itself, and as a lifelong bibliophile with many hard cover collectible and limited editions of my favorite books, this set is really worth the asking price.
First, the slipcase the set arrives in is quite nice and very functional. The slipcase material is thicker on the top and bottom where it may tend to see more use and to support the weight of the books and screen. The slipcase exterior is very sleek-looking. The base covering material feels like a hybrid of paper and a very thin woven fabric in a matte-black textured finish. Both large sides of the slipcase are overlain with the D&D dragon ampersand logo in a sleek glossy black finish, and the Dungeons & Dragons logo is embossed in white with a red foil underline. The spine and top use the same glossy black material to overlay some wavy, mystical-looking lines, and the spine itself has a smaller red-foil embossed D&D dragon ampersand. All in all, a very smart-looking slipcase made sturdy enough to handle the rigors of use for a busy gamer while looking attractive on the shelf.
As to the books, to me, these are probably the most visually satisfying rule books I've ever owned for an RPG, and they certainly make the AD&D books I used to own pale by comparison (the "Fiend Folio" with its pen-and-ink black-and-white drawings on non-glossy standard page stock, while classic, just doesn't hold a candle to these quality-wise).
First, the exterior. I've read reviews of this item that state the books do and don't have foil covers. The set I received most certainly does though I'm afraid the photos I've included don't really capture the visual sheen of the foil as well as I'd like. Each book has a foil-impregnated illustration of very high quality (Tyler Jacobson gets cover illustration honors for the "Player's Handbook" and "Dungeon Master's Guide," and Raymond Swanland draws cover art duty for the "Monster Manual"). Each cover illustration fills the front cover, wraps around the spine, and fills half the back cover, the other rear half being finished in glossy black with a synopsis and D&D logo. Each piece of cover art has a primary color focus with respect to the foil component, the red of the Player's Handbook being the most dramatic-looking to me.
As to the book interiors, the endpapers of each are smartly done in thick, matte-black paper to preserve the first and last content pages, and said pages are printed on what I'm probably wrongly referring to as thick, glossy paper stock you might find in a good coffee table book which gives the pages a good heft for repeated page-turning and a satisfying feel to the fingers. Those features alone impressed me, but what really opened my eyes is the quantity of high-quality, full-color illustrations found throughout all three books. These books are truly just a joy to look through and enjoy for the artwork alone, and I really appreciate that there are so many illustrations of items in the game world, both mundane and magical. It really helps to give the active imagination some fuel while role-playing and provides a common visual basis for DMs and players alike. Additionally, while I'm no expert in bookbinding, the spines all appear to have been done with a combination of sewing and thermal processes that seem quite stout. The books lay close to flat even while using pages toward the front or back of the books (I can recall more than one AD&D source book back in the day that started shedding pages from its binding much earlier than I was happy with, particularly the "Unearthed Arcana").
Another interior feature I noticed was that of organization. In both the "Player's Handbook" and "Dungeon Master's Guide," the lower page corners are tipped with colors that correspond to the part of the book you're in, and in the "Monster Manual," each lower page edge shows the letter of the alphabet you're looking through. These are certainly not high-tech innovations, but they are handy helps for quickly navigating the books' content and I thought were a nice feature to add by the publisher to make these reference works that much more useful to those using the books.
Now, not everything can be perfect, and if I do have a gripe about this set, it's with the DM screen, specifically with its vertical height. The artwork and rules content of the screen are lovely and useful, and the outward-facing dragon illustration is what I'll call foil-imbued which gives the clouds in the sky a rather celestial look. However, I personally would have preferred to have a DM screen of the same height as the books. The one in the set is about 4/5 as tall as the books and perhaps a little too easy for players to peek over during a session. I do however like that it has four panels so the DM gets a generous plot of table real estate for notes and dice-rolling and what-not, but it's still not tall enough to my liking.
In the grand scheme however, the gripe about the screen is really just a preference issue. This slipcased set is really a very impressive, well-crafted, content-rich, art-heavy, foil-decorated rule book and DM screen collection that looks as gorgeous on the shelf in your gaming library as it does at the table during a session with your favorite RPG group. The materials and workmanship are of high quality which I expect will provide a long, useful life for these books through many hours of gaming and adventure-making. Plus, when the non-foil editions of these books go for $50 each at retail, if you're in the market for these, there's really no reason at all not to buy this set while it's available. You're getting each rule book at almost a 50% discount off retail, and they're throwing in a well-made slipcase for storage, foil cover art all around, and a DM screen, really a no-brainer of a value proposition.
I'm not often in the position to recommend many things unreservedly; this set I most certainly do. Wizards of the Coast has taken the bookmaking task seriously with this set, and it really shows. If they put out any other D&D rule book sets like this, I'll definitely be ordering them.
Top reviews from other countries
Zu aller erst: diese Box ist eigentlich nur wirklich NOTWENDIG wenn man vorhat Spielleiter/in zu sein.
Für eine/n Spieler/in würde theoretisch auch das "Player's Handbook" alleine reichen, die beiden anderen (sollte) er/sie nicht in die Hand nehmen da man damit ein bisschen "hinter die Fassade blicken" kann. (Auch genannt Meta-Gaming)
Allgemein: Das Artwork MUSS man erwähnen, es ist einfach umwerfend und jede Zeichnung wäre es wert irgendwo ausgestellt zu werden. Viele der größeren Bilder erzählen eine Geschichte im "Freeze" und regen somit die Fantasie bereits beim Lesen an.
Die Bücher selbst haben ein solides Hartcover mit einem "glatten" metallic Finish (das vor allem das Cover-Art nochmal hervorhebt).
Die Box ist ebenfalls solide und hat durch einen Überzug ein "Gummi"-Gefühl.
Zum Inhalt:
Player's Handbook: Das Grundregelbuch für einen Spielercharakter welches benötigt wird um einen Charakter zu erstellen, grundlegende Regeln erklärt und als Nachschlagewerk dient wenn es Regeldiskussionen gibt.
Dungeon Master's Guide: Das Handbuch des Spielleiters, hier werden dem/der Spielleiter/in die "Werkzeuge" erklärt die er/sie benötigt um ein Spiel zu leiten. Zudem stehen hier Ratschläge für das "Bauen" einer eigenen Spielwelt (falls dies gewünscht ist), Massenweise Gegenstände und ihre Eigenschaften zur Verwendung und viele Tabellen die eine gewisse Zufallsgenerierung ermöglichen.
Monster Manual: Eine Enzyklopädie der Kreaturen das Spiel bereithält um den Spielern ihr Abendteuer zu "würzen". Auflistung nach Alphabet und teilweise Kategorie (alle Dämonen sind bspw. zusammengefasst) mit allen nötigen Statistischen Werten. Spieler sollten dieses Buch meiden, (oder vielleicht nur die wirklichen tollen Bilder anschauen) da man sich so unfreiwillig "bildet" und so Wissen erlangt was man eigentlich nicht haben sollte. (Führt dann im Spiel oft zu Vorteilen, sogenanntes "Meta-Gaming")
DM-Screen: Trennschirm aus dicker Pappe um die Notizen und Würfe des Spielleiters von den Spielern "geheim" zu halten. Hat auf der Innenseite nützliche Informationen die recht häufig benötigt werden und somit wortwörtlich ständig "vor Augen" sind.
Kleiner Einwand: Der Publisher Wizards of the Coast hat angekündigt, dass eine Überarbeitung dieser Bücher stattfinden wird, das Spielerhandbuch wird bereits dieses Jahr im September erscheinen, die anderen beiden in der ersten Jahreshälfte nächstes Jahr. Die vorhandenen werden weiterhin gültig bleiben, nur haben sie evtl weniger Inhalt als die neueren (Man wird warscheinlich den Inhalt aus den Zusatzbüchern mit einfließen lassen.)
Fazit: Tolle Box und vor allem für angehende Spielleiter das Geld absolut wert.
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