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Dungeons & Dragons Storm Kings Thunder DM Screen Game
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- This screen is the perfect companion for those Dungeon Masters running the Storm King's Thunder adventure
- The front features imposing images of giants, but reminds heroes that they can be defeated
- The back provides the DM with maps and tables to make overland travel as simple as possible
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CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
This screen is the perfect companion for those Dungeon Masters running the Storm King's Thunder adventure, or any journey along the Sword Coast and the North. The front features imposing images of giants, but reminds heroes that they can be defeated, while the back provides the DM with maps and tables to make overland travel as simple as possible.
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|Item Dimensions||7 x 0.5 x 9 in||0.25 x 8.5 x 11 in||6 x 3 x 8 in||6 x 3 x 8 in|
Top Customer Reviews
I do like that the information they did put in the screen was relevant to the game and makes accessible some of the frequently visited tables from the adventure book. I also like the map from the perspective that it contains the page references to the cities and locations. This is pretty useful, especially during Ch 3 of the adventure.
However, there is a very Large amount of wasted space that could easily have been utilized instead of having the whole map take up 2 panels of the screen. The middle of the ocean could have contained info on the Giant hierarchy, the Giant Rune symbols, the Random encounters at Sea table from the DMG, trap tables, or any number of other usefully applicable information to the story. I would have done away with the Sea portion of the map completely and used that space more efficiently. In all actuality, the entire map could have been an extra insert, freeing up far more space and making this product far more appealing...or the Adventure book could have included it as a tear out. There should have been better collaboration on this product.
On a different note, the printing on my copy of the screen was not sized correctly. The Left and right creases are right over the edge of the words...especially on the Right side. It is almost illegible when the screen is up and in it's general position at the gaming table.(See attached pic)
I can understand the idea and desire to produce tailored DM Screens for these adventure books, but I don't feel they've truly taken the time to get feedback on their ideas from enough sources before printing. It's coming across as licensed money grab instead of a Value Add product to the adventure line.
I don't understand why they can't make these DM Screens more useful for these "kinds of adventures" rather than solely the specific adventure. You're supposed to be able to transpose this adventure to other lands outside the Forgotten Realms. So even just a list of new monsters or NPCs would at least be useful than the map. Even more would just be stuff related to running the game but broad-use stuff related to giants.
Same thing with Curse of Strahd. Why not make it useful for raven loft, undead or horror campaigns in general... instead a huge amount of screen space is solely mapping out Castle Ravenloft, which is only useful during a small fraction of the time even for the Curse of Strahd adventure, let alone various other Ravenloft adventuring.
They really kill the extended use of these screens by not thinking about their potential use, both for the adventure in question, as well as use in a broader sense.
The Rage of Demons screen is far more useful for broad under dark adventuring - covering a lot of rules for the various conditions you may suffer... and the map is only one panel.
This Storm Giants one is decent for a few tables it includes - but really misses the mark. Maybe they should ask a few DMs what they would use?