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Dying Light for Xbox One
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Now, where good goes to bad, bad goes to worse, and worse just goes to plain obscene. The play level will increase exponentially toward the end of the story and you will have zombies that....well, they might as well be wearing "tanks" for clothing.
The worst part is the "climbing" system, it's buggier than a bait store and it will screw you so badly you will wish this game came with lubrication. At times things you've done a million times will fail, jumps where you KNOW you land in a safe area...you will die from....and and totally cool as the grappling hook is....it will fail MISERABLY at times. It could also be called a "cheap" rip-off of Far Cry 3 in many parts of the story line.
Also, quick warning, do NOT get the "Tic-tac" ability, it will make you eventually wish you never played the game...What it's supposed to do is help you scale walls....what it's infamous for is scaling you so far then pushing you off where you often fall to your death or into a crowd of zombies.
There is so much that this game COULD have been that it just failed horribly at.
Here's a last thought, the bugs in this game are SO bad, in certain spots, i could almost accuse the game of cheating. Things you KNOW you did right, hand-holds you KNOW you grabbed and the game lets you slip, zombies you KNOW you should have killed with less effort...somehow push through the blades...
There is a particular mission where you have to climb the inside access area of a giant bridge, which i had done a dozen times...Suddenly, out of nowhere, my hand-holds just wouldn't happen on one session. It took over a dozen tries to make it happen. There are also times that key combos won't work correctly.
The worst, Worst, WORST part is killing the big, bad guy at the end. It uses the dreaded, annoying, NO-SKILL "real time event". Basically all you do is keep memorizing the right buttons at the right time to kill the bad guy.......I like to win on skill, never on when i push a button in a cinematic...
If they were to recall this game, take a month or two to iron-out it's flaws, it would be so much better.
This game is so addictive yet SO very frustrating...