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Dynasty Warriors 6: Empires - Playstation 3
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- In the newly revamped Empire Mode, experience the war as an all-powerful lord or as an officer rising through the ranks
- Have up to 6 characters as your subordinate officers
- An easy-to-learn "card collecting" system lets you enact policies that will increase the strength of your empire, improve the abilities of your men, and more
- Customize your warrior with vivid detail including: gender, facial features, voice, clothing, weapon and more
- Use ledges and waterways to sneak into enemy bases and launch surprise attacks on unsuspecting units, then infiltrate and capture supply rooms to change the flow of battle
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Product description
Designed for the legions of Dynasty Warriors fans, DYNASTY WARRIORS 6: Empires is game that brings together the best aspects of the action and strategy genres. In this latest edition, players can experience Ancient China's greatest and most glorious war as an all-powerful lord or as an officer. As a lord, gamers must think strategically. By deciding when to attack, when to resist invasion, or when to initiate policies, a lord can expand their power and influence. An easy-to-learn "card collecting" system lets players enact policies that will increase their empire's strength, improve the abilities of their forces, and more. The cards that a player receives will depend on the attributes of the officers and their army. Players can also pledge their allegiance to a kingdom to become an officer. As an officer, players can suggest policies in the kingdom¿s war council, complete missions for rewards, or even turn against their ruler should relations sour. Most eagerly awaited by fans is a game mode that allows players to create their own warrior. DYNASTY WARRIORS 6: Empires features an extensive character editing system with options to customize a warrior's gender, build, skin tone, facial features, voice, clothing, weapon and more. Whomever players choose to be, they can now use mountain ledges and waterways to infiltrate enemy bases and launch surprise attacks on supply depots to change the flow of battle.
Product information
Platform:PlayStation 3| ASIN | B001L8DKIO |
|---|---|
| Release date | June 23, 2009 |
| Customer Reviews |
4.4 out of 5 stars |
| Best Sellers Rank |
#59,740 in Video Games (See Top 100 in Video Games)
#1,325 in PlayStation 3 Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 6.78 x 5.96 x 0.57 inches; 3.17 Ounces |
| Binding | Video Game |
| Rated | Teen |
| Item model number | 198 |
| Is Discontinued By Manufacturer | Yes |
| Item Weight | 3.17 ounces |
| Manufacturer | TechnoMarine |
| Date First Available | November 26, 2008 |
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| Customer Rating | 4.4 out of 5 stars (73) | 4.2 out of 5 stars (85) | 4.6 out of 5 stars (170) | 3.8 out of 5 stars (35) | 4.8 out of 5 stars (154) | 4.5 out of 5 stars (166) |
| Price | $68.47$68.47 | $44.57$44.57 | $25.42$25.42 | $18.99$18.99 | $37.78$37.78 | $47.83$47.83 |
| Sold By | wolltex | Fuuun Shop | JOE Deals | Game Dynasty | DealTavern USA | Anti-Social Seller Club |
| Computer Platform | PlayStation 3 | PlayStation 3 | PlayStation 3 | PlayStation 3 | PlayStation 3 | PlayStation 3 |
| Item Dimensions | 6.78 x 5.96 x 0.57 inches | 6.75 x 5.5 x 0.5 inches | 6.69 x 5.31 x 0.59 inches | 5.37 x 0.57 x 6.72 inches | 6.6 x 5.4 x 0.5 inches | 6.7 x 5.3 x 0.6 inches |
| Item Weight | 3.17 ounces | 3.84 ounces | 4.80 ounces | 4.64 ounces | 4.62 ounces | 4.80 ounces |
| Platform for Display | PlayStation 3 | PlayStation 3 | PlayStation 3 | PlayStation 3 | PlayStation 3 | PlayStation 3 |
| Video Game Region | NTSC U/C | NTSC U/C | NTSC U/C | NTSC U/C | Region free | Region free |
Customer reviews
Top reviews from the United States
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I don't buy very much KOEI made games but after this one im looking out for anything they release for any console out right now except the Wii and DS since i don't like those two. everything else though is very much welcomed.
I've had this game since 2009 but will review it now since i think i've finally gotten abit bored after all this time. (thats how fun its been to me)
At anyrate time for the actual review itself.
I. Presentation ~ The vibe from this game is very china related, which i dont care for at all, this is actually the main thing that kept me away from this series for the longest time, however the actual armor available in the game, combined with the english voice acting (which i prefer over whatever else is available) and the actual battle zones its a very neat game, the UI is nice with a almost FF like menu system. you know before FFXIII and FFXIV came out AKA the worst FF games ever.
II. Graphics ~ This is where things get mixed, i was not impressed with the graphics (at first) however since theres sooooooo many enemies on screen at once, (im talking by the thousands! not hundreds!) the graphics quality is understandable to some extent, there's also Character Creation which if your a gamer who plays alot of RPG games means graphics normally take a punch, it was the same with WKC earlier in 2010. Maps are HUGE, im talking really big for the most part, its almost like a free roaming sandbox game only cut into slices of awesome, however most areas to look rather poor in quality, textures for the ground, mountains, cobble stone in cities n' towns, wooden areas etc.. all look very unimpressive theres a better word for it but im to lazy to think of it right now.
Also the water in this game is "UGLY" did not like the rivers or ocean. very dull and lifeless looking, they could have done better here, oh and also im pretty sure there aren't any physics in this game, i think its engine based physics which look very.. unrealistic.
III. Sound ~ Sound effects for sword slashes all the way to the cling' and the clang are all fairly decent, all sound is high quality, but (theres always a but and here it comes) impact on enemies your actually hacking away at sound oldschool somehow, like a 2D fighting game or PS2 game, true and real slashing and bashing effects like SCIV as a good example are almost entirely absent, there are realistic sound effects such as when you get into a deadlock with another main character (known as officers) which is when you and another character lock swords for a limited amount of time until someone ultimately wins. it has amazing realistic sword/metal sounds scarping against eachother until it leads into a fantasy like explosion.
Oh and the OST was okay at first but after awhile the music got very irritating, so i just turned it off, it would have been an' even better game if they allowed custom music for it on the PS3 version but alas, the 360 version has custom soundtrack but PS3 doesn't, its a pretty big deal but with music off you can actually hear all the lovely nature sound effects like birds chirping, the wind howling, the sand the snow! mmmm the the best part the storm raining down with lightning and thunder. relaxing.
IV. Gameplay ~ Fast-paced action, lots of mashing of the square button (hack n' slash button) however there is actually more to it then just slashing away at thousands of poorly rendered soldiers, there are 4 unique magic-like moves you can pull off later during the game as you unlock more powers & abilities such as Fire which is a straight-forward moving firebolt like move, and later get a stronger version called Flames, which is a wide range stronger move then fire. thats only just one example though, theres actually quite alot going on here then just mindless attacking.
Also this game has something that "NO OTHER GAME HAS" that i have played before, like ever.. you have the choice to create ALOT of original created characters, with there own unique voices, traits, body type, hair style, face, armor and cloths, name, and even ARMY! but wait its about to get even better, all original characters that "YOU" created are all playable in Empire mode, there also encounterable as enemies and allies, meaning you can have your own created characters apart of your army if you chose to rule, its really neat, it really gives you the freedom of building your own crusade, and with the versatile amount of custom gear, it feels less like china and more like some sort of twisted around fantasy kingdom.
The Negative part to this though is the amount of Main Characters AKA "Officers" that can be assigned at once per battle.. its only 4! you can have up to 10 to 12 officers in 1 battle if i recall but only 4 of them can be main characters or original created characters, the rest are always generic class type characters with annoying voice overs that never shut up.
However on the plus side you can create your own storyline in the "A land in Chaos" Mode sits it implies its set in a fictional kingdom and not in china, therefore giving you the chance to be creative and sort of craft your own game, hey its as close as it gets to actually making your own game or modding it. which was the main thing i liked about it since i always wanted to make my own game with my own original characters, and with this mode and level of character creation i could!
Finally this game is 2 players, yes you know what that means, it has Co-op mode! however as a result if you play this mode with a buddy, Graphic Quality and Detail seems to be reduced by quite a noticeable amount during co-op, and to add more negativity to this, its offline co-op online, so you cant jump online to take your created army with you, you have to keep it solo. Still atleast offline co-op is something giving it more value.
Ah and yes also forgot to mention the basic combat, you can strike by mashing sqaure up to a certain amount of times, i think its 10 or more square mash buttons until you go into an unlimited combo mode where you attack endlessly, you can only do this endless attack when you level up your weapon to max (10.) if not your combo will be normal and will increase as you level your weapon up by 2. so.. 2 > 4 > 6 > 8 > 10 (max) gives you a new combo until it goes endless.
Then there's the musou gauge which is basiclly like your Super move, which is almost unique to each character, some are shared with slight changes. this move can also be stringed into a major combo but a far stronger one. aside from that you can do dodge moves, blocks, lock-on walking, counter attacks which include Light Counters and Powerful Counters while holding the guard button then pressing square (normal) or triangle (powerful)when your enemy attacks with your guard up.
And finally, this last part of combat i discovered 1 year later from 2009 to 2010 i laughed so much when it was so simple to use but was very useful thus spraking my want to play this game again, the move in question? Grapple moves which for most work more like really strong (does alot of damage to a single foe but for some characters it still attacks like an AoE skill) also ALL Grapple moves are exclusive to each character or CAW characters style.
V. Lasting Value ~ For me, a person who loves character creation and freedom, aswell as lots of hectic action and hacking n' slashing thrown in with a semi-sandbox fictional world, this is damn near exactly the perfect game for me, it could use alot of improvements and more versatile weapon styles or better yet, Custom Weapon Styles, but hey for what its worth it was an amazing ride, i look forward to empires 7 whenever that comes out.
VI. Extras ~ After about 5 play throughs you can unlock almost everything in the game, unlockables range from art, color costumes for main characters (that cant actually be used in empire mode) music, and battle points to make things easier in other loaded games.
VII. Conclusion ~ I wasn't expecting this game to be much fun at first to be honest, since i never really gave DW games a chance but with so much customizable things and fun gameplay it was a very good buy in the end, i will still be playing this game a good amount until empires 7 comes out.
Final Notes: There are a few things i'd just like to say before i end this review that bothered me aswell as found uniquely in some ways.
I. Most grass and vegetation would disappear when you get to close to them, not all but alot. glitch? Also Save Data is locked, something happens to the data or the PS3 there goes all your hardwork. this has actually happened once to me, sadly it was the latter.
II. Whatever your rulers main color scheme is (Armor/cloths) your army does not seem to follow, the default always seems to be blue or red even if your black or purple. this is something i hope they change in empires 7.
III. More horses would have been nice.
IV. More Magic elements would have been very nice, we only have nature, fire, ice, and wind, lightning and other elements only come in the form of weapon enhancements or horse abilities.
V. More weapons for each weapon style used, only having 1 type of weapon per style really doesn't give this game full customizability.
VI. Customizable Music list from your PS3's MUSIC section next time around.
VII. Higher jumping and double jump would have been very useful, also they need to add a better list of mid-air attacks.
VIII. Better war tactics other then commanding your troops and officers or sneak attacks its good but more options would be nice.
IX. To have the option to switch between main characters (officers) during battle, making it more like an action RPG.
X. And lastly More Character Creation options, i have quite the imagination, this game is able to let me express myself to an epic level but it could have been alot better.
Top reviews from other countries
The Empires verison of Dynasty Warriors has you fight over control of multiple provinces in China, where the aim is to unite China under your rule. In DW6: Empires, you can make use of strategic cards to influence income, special in game bonus and the replenishment of troops. Because there are so many different characters, along with a trophy for winning a battle with each, you'll find yourself returning to this game often to complete each one. I recommend this game as an alternative to Dynasty Warriors 7: Empires if you don't want to pay full price.
Sounds, voices, Music etc:
The music of the game is pretty much the same as it ha always been. Very little variety in the music with nothing new...same old Chinese rock which is not bad if you like and if you don't mind playing battle after battle with the same genre of music (yawn). On the up side if you do like the music the game allows you to select your music before each battle and even on the main screen of empire mode. The voice acting seems to have gotten more cheesier and repetitive as the series has gone on, or it could be just me. I do admit that killing four officers in a row and then hearing them wine and moan about how they will have revenge (with cheesy voice acting) is rather amusing but hearing your character say 'I have defeated another officer' four times is just annoying. As expected of the dynasty warriors series the sounds of swords clashing and and enemies dying is repetitive and makes you wonder if all Chinese people make the same sounds when they hit there head on a book shelf by accident.....'ugh' 'ugh' and with the occasional 'eughh'. Despite the repetitive sound effects, music along with the cheesy voices and depending on how fussy you are then it really wont matter how the game sounds if you just like mindless killing. I for one don't mind the music and the cheesy voices and at times I find it humorous.
Game modes:
Empires mode is a little harder this time around presenting more of a challenge on the harder difficulties especially at the beginning. A huge disappointment to me is that there is no free mode or even a challenge mode and after completing empires mode, your officer, whether it be created or original can not keep the stats or abilities you have gained and if you want to keep previous weapons and horses you have to buy them with 'clear points'. There is no story mode in empires, at least nothing worth throwing a party over, you will have to use your imagination. Empire mode itself, to me, is rather shallow compared to dynasty warriors 5 empires. The card system is different and not in a good way, at least not for me. You eventually gain more card options as your kingdom expands instead of having a wide range to choose from at the beginning like empires 5. Not exactly a bad thing but it just depends what you like. Conquering on empires 6 is long and can be boring as you have to conquer all twenty four regions of china one by one and that means going through a load of fun but repetitive carnage and dull maps twenty four times plus the battles you have to face defending your own territory. Also you can not choose what officers you have when you start empires mode as a ruler and officers come at you randomly. If you don't feel like conquering china then there is some pretty cool extra's in empires mode such as becoming an officer under another ruler and getting promoted to higher ranks as he conquers the land with your aid. There is also a mercenary option that you can access (unavailable if you are conquering) which brings up a decently sized list of side missions you can do which can be a nice distraction from the whole conquer the world theme but overall its the same and it holds little reward compared to conquering. Empires mode is a little disappointing in my opinion but has some addictiveness and fun. There is an archive mode that allows you to purchase outfits for your main characters, wallpapers, voices, it lets you view galleries for your ending and even edit them like 5 empires etc but its not very attractive. As always there is an encyclopaedia if you are interested in the history of china but the most distinguishing feature of 6 to me would have to be the edit mode allowing you to create up to one hundred edit officers! There are also many edit options available and I would suggest downloading the extra costumes of the play station store (for free) and you can unlock more as you play through empires mode. For me the edit mode is a welcome feature and is one of the reasons why empires 6 is addictive to me but does not have the legs to carry the game out of the hole it has dug itself in by taking away some of the better features that 5 empires had such as free mode. Its the little things that count after all.
Game play:
What can I say other than repetitive, hell even im starting to feel repetitive just by typing the damn word but really that's what the game play is, repetitive. just keep bashing the square button and kill everything which for some reason I find addictive and somewhat fun but that's just me. Not much more variety in attacks and it can get very sour after pressing the square button for the thousandth time. Different characters have different attacks but they all feel the same to me after a while. A lot of weapons have certain ranges of attack, the bigger the range the easier it is to hit loads of enemies at the same time. It is very frustrating when using a short ranged weapon as you can only take out small chunks of enemies at once which makes it more difficult to take bases as the enemies respawn at a set rate. If you cant take them out fast enough then it takes a long time to take over a base. Its the same system of capturing bases until you eventually get to the main camp and killing the enemy commander which can be a pain as the commander has that red aura making him hard to kill. I would appreciate different ways of winning a battle as defeating the commander is the only way. Control of the character is sometimes awkward as you can find yourself lost in a sea of enemies plus the camera angles do not help. A nice addition is that you can climb up steep ridges by continuously jumping up till you reach the top making it slightly easier to navigate the battle field. Fighting may be the same but for some reason (to me) it is addictive and fun.
Presentation:
First of all the loading speed is good and it lets you get straight in to action most of the time. The cut scene at the beginning of the game (which is the only real cut scene I have found so far) is smooth and well presented showing what dynasty warriors empires is all about. The main screen is also easy on the eyes keeping it simple and luring. The empire mode main screen is also simple and there is nothing to complain about. The colours of the battle grounds are dull and boring at most. The best presentation in the game would have to be the characters, especially the edited characters. You will often find that the most colourful thing you will find on the maps is you which I will admit makes you feel....special (cheesy I know). Character movement can be sloppy and makes you feel like a vegetable with a sword surrounded by enemies unless you are using a fast character. As I have said before there is not much story and its pretty much conquer china. Overall a well presented game.
Summary:
I would never recommend this game to anyone who never liked the previous games but for those who have dynasty warriors 6 and who liked it I would give it a try. For me it is an addictive game, as was all of the dynasty warriors (apart from the 4th series, hated them). I do feel it is a disappointment and lacks many things empires 5 had. If dynasty warriors 6 empires kept a lot of what 5 empires had and still put in all the new features then it would be the best dynasty warriors in my opinion but once again koei has failed in the long run to produce anything with an impact. I have always loved the dynasty warriors games and I still enjoy them and this one is no different. I have enjoyed playing this game but I feel dynasty warriors is out of gas.
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