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Earth Defense Force: Insect Armageddon - Xbox 360
| Price: | $39.35 |
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About this item
- New Intense squad based action with 3-player online multiplayer start to finish, and 6-player survival mode
- Split-screen co-op returns for local multiplayer action
- EDF's trademark gameplay where you must kill thousands of swarming giant bugs and robots in a completely destroyable city
- Over 300 weapons: assault rifles, rocket launchers, energy weapons, sniper rifles, grenade launchers and more
- Four upgradeable armor types: Jetpack, Battle, Tactical, and Trooper
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Product information
| ASIN | B0043QSR5C |
|---|---|
| Release date | July 5, 2011 |
| Customer Reviews |
3.7 out of 5 stars |
| Best Sellers Rank | #67,917 in Video Games (See Top 100 in Video Games) #1,727 in Xbox 360 Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 7.52 x 0.59 x 5.31 inches; 2.47 Ounces |
| Binding | Video Game |
| Language | English |
| Rated | Teen |
| Item model number | 21008 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 2.47 ounces |
| Manufacturer | D3 Publisher |
| Date First Available | September 16, 2010 |
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Product Description
Product Description
The bugs are back in Earth Defense Force: Insect Armageddon, and its no picnic for the world's elite soldiers as the most concentrated giant insect invasion ever threatens human civilization unless the Earth Defense Force (EDF) can stop them! Earth Defense Force: Insect Armageddon from D3Publisher (D3P), is a co-op multiplayer Arcade Shooter that gives the player the ability to destroy thousands of giant bugs and turn an entire city to rubble in an unforgettable gaming experience built for replay.
Amazon.com
Earth Defense Force: Insect Armageddon is an Arcade style third-person shooter based in a not-so-distant Science-fiction future. The game features individual or squad-based action against hordes of alien insect and robotic enemies where your actions are all that stands between survival and extermination of the human race. Features include: 300+ weapons, four upgradeable armor types, improved graphics over the previous game in the EDF series, co-op and local multiplayer options, a new weapons unlock system and more.
Story
In Earth Defense Force: Insect Armageddon thousands of giant insects and aliens once again ravage the earth, and only the Earth Defense Force can stop them. Defend the city of New Detroit against an infestation bigger and meaner than ever before. Destroy these monsters at all costs, even if it means turning entire city blocks into rubble.
Continue the fight against the alien insect horde as a member of the Earth Defense Force.
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Gameplay
Like the first game in its series, Earth Defense Force: Insect Armageddon is a third-person shooter featuring raw arcade satisfaction on a gigantic modern scale as players take on wave after wave of alien insect and robotic enemies. The game also features fully destructible environments in the fictional city of New Detroit. Gameplay improvements over the earlier game include: improved graphics, more weapons (now over 300), a new weapons unlock system, four upgradeable armor types, local split-screen play as well as online action, and special online modes.
Key Game Features
- New Intense squad based action with 3-player online multiplayer start to finish, and 6-player survival mode
- Split-screen co-op returns for local multiplayer action
- Hardcore 'Inferno Mode' for elite gamers
- EDF's trademark gameplay where you must kill thousands of swarming giant bugs and robots in a completely destroyable city
- Over 300 weapons: assault rifles, rocket launchers, energy weapons, sniper rifles, grenade launchers and more
- Four upgradeable armor types: Jetpack, Battle, Tactical, and Trooper
- Massive replayability through arcade style scoring, tons of weapons to collect, and multiple difficulty levels in every game mode
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Earth Defense Force: Insect Armageddon--Trailer
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Earth Defense Force: Insect Armageddon
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Customer reviews
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Follow-up: I've completed both Normal and Hard and have the last two missions left of Chapter 3 on Inferno. Playing solo. I've had tremendous fun. I've leveled the Battle armor all the way up. There is a lot of replayability in this game for those of us who are achievement hounds. I plan on leveling up the jet armor to see what advantages/disadvantages that may give me. For those of you who are stumped by the ending after playing all the way through on normal, you will get more of the ending if you finish on hard, and I believe yet more when having finished inferno. The survival mode is also challenging (I'm playing solo, remember) and will beget you more achievements and add playability to the game. The Queen Ant mission is kicking my ass on inferno playing solo, even though I've killed her, only to be picked off at the end mopping up the area. Usually during this phase of the mission, I get separated from my bots and they go down in the process of trying to rescue my ass. You really do need to keep close to your bots when the action gets hot and heavy so that you can revive one another. I do have issues with the bots; however, I believe them to be more helpful than not at times, and consider some of the frustration of working with them part of the challenge. They will shoot you in the back and blow up the buildings you are using for cover. You can turn the bots off, and I plan on doing that to get even more playability out of the game. I likes a challenge. I can't imagine being able to survive on inferno on some of the missions without bots, but we'll see. I finished EDF 2017 all by my lonesome, so we shall see. I still hope there are a couple more chapters coming as DLC. Perhaps some action aboard the mother ship. That would be swell.
Well, keep shooting my friends. Watch those rocket launchers, please. I've taken a few too many in the back.
Followup#3/Nov 11: Just beat EDF on inferno, single player. Took a while to level up the jet armor which is quite handy on that last mission on inferno, along with the pesticide sniper rifle. The other armors are just too slow to put any distance between you and the hectors to get yourself out of the blast radius before firing off the pesticide weapon. Have a few achievements left, but not sure I want to keep playing the same missions over and over just to level up that last armor or to rack up enough moolah to purchase all available weapons. This is where I really, really would like a few more missions via some download content. I am an achievement hound, but it seems even I have limits. Survivor mode will give you some additional gameplay and is challenging, but I don't know if I'm up for 500 levels without a little more variety. Still, no regrets, got more than my money's worth out of the game. The extra ending after completing inferno was cute, but I think I would have preferred it if Sully and the crew had been sucked up into the mothership as a setup for some additional missions aboard the mothership. Any word on some DLC?
As a huge fan that has played and completed EDF 2017 at 100% four times solo without cheating over the past two years I anxiously awaited this version. I'm not saying it's bad but let's be honest this baby feels absolutely NOTHING like EDF 2017 and it lacks the grandness of scale with its variety of landscapes across 53 LEVELS - did you get that? 53 Levels with five degree's of difficulty and it took me over 4 months my first time to do a 100% completion of everything.
I played this game over two nights perhaps 8 hours total and the game was over and I had no idea that I'd just played the final Boss Level of Chapter 3 Mission five and in fact I thought I was saving wrong and kept trying to get to a new level and played the thing three times before I did a search for a walkthrough and found I actually had finished and to my shock after Three Chapters of five missions that was it? That was a WTF moment!
It's not all bad, it's prettier visually, there are some creative creatures that seem much harder to take down as it's seems my weapons are always to weak and sometimes the firefights can be intense as hell but it simply has no feel of EDF 2017 - what's in your hands "the controller" feels nothing at all whereas the old 2017 you could feel the impact of the spider webs, the splashes of acid and the explosiveness of the weapons in your HANDS to where you'd swear the controller may pop out of your hand and I cannot feel any of that with this game, literally the tactile feel of 2017 is VOID on this game.
Also, the landscapes are a rinse and repeat and you don't truly interact with the landscape like 2017 where you could walk up the skyscrapers and battle from rooftops from a distance or battle within the highway tunnel from one side from the beach to the other gully and within that same tunnel and use the immense landscape in your strategy and while the enemies can be huge the landscape lacks that visual appeal or feel. While the mechanics of vehicles were bad in 2017 and that is much improved I can't help but feel during those 15 missions that I'm playing the same mission over and over - go to a waypoint and wait to battle over and over again. 2017 53 levels gave huge variety even if much of the Japanese landscape was replicated many different strategies were required for survival.
While there's supposed to be over 300 weapons they are really cheap at giving them out and the dang Menu system is confusing as hell compared to 2017. So far I have no weapons that greatly impress me at all at normal level especially since I've been playing Borderlands GOTY for 8 months and addicted to it's fantastic first class weaponry and it took me months of constantly playing it to finish it Solo 100% with the exception of Crawmaxx. This has no replay value or timing that could come close to Borderlands addictive weapon system where there are over 17 million possible.
Recently bought Duke Nukem and hated it no matter how long it takes I could care less but EDF IA is fun and interesting but don't expect to have any feel whatsoever to the classic 2017 and if you want a value and kick ass fun then get yourself a copy of Borderlands GOY with the downloads and have months of fun instead of 8-10 hours.
Though there are a number of improvements to the original to me they get a "F" for migrating a terrific corny classic but forgot to migrate the FEEL and FUN of the corny original that could provide months or in my case two years and now I have an urge to dust off 2017 and give it a whirl with a fresh start since each time again it can be as hard as hell as you earn your weaponry and at least they let you know the game is over by running the credits this damn game ran no credits and I played the final chapter over and over again thinking I screwed up the Save because it wouldn't let me go beyond Chapter 3 Mission 5.
Three Chapters??? - Who are they kidding? A single DLC from Borderlands runs longer than 8 hours and they sell for $10 or less. What a RIP unless you get it in a bargain bin or resale disk or rental. Enjoy - just don't expect EDF 2017 - this is definitely NOT from the Japanese studio. Disappointed but will still give it a 3 star for its improvements and intense firefights as a FPS but if I were rating it as being EDF 2017 sequel it would be a big fat ZERO Stars!!!
Top reviews from other countries
Playing this game on co-op is IMMEASURABLY better. More coordinated firepower, more power ups, no fear of loot splitting and more choice of weapons in battle (2 people = 4 weapons, and certain enemies are weak against certain weapons making diversity a must).
Overall, great for couch co-op. A fun, silly game that you can play with anyone from any skill level. Who doesn't want to shoot a bunch of building-sized bugs?










