CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
Eclipse Ship Pack One Expansion
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- The same great art and production quality as the original game
- New factions, discoveries, technologies and more
- New turn order variant adds another strategic element
- A full set of ship models for each of the six base game alien species
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New discoveries await you in this exciting expansion for the award-winning Eclipse, with powerful new technology, ancient alien vessels and two new species. Try the new turn order variant, explore the new outer sector and win power for your faction through judicious use of the security council. Best of all, the Eclipse Ship Pack One includes 108 new plastic models, enough for every player to have different ships on the board! With so much to add to the base game, players will find all new reasons to take to the stars. CONTENTS 108 ship models, 1 player board, 1 starting hex, 3 ambassador tiles, 1 outer sector hex, 1 rare technology tile, 1 advanced GCDS tile, 6 +40 storage markers, 10 turn order markers, 9 next turn order markers, 2 turn order boards, 2 crowded hex boards.
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That being said, those who MUST have everything Eclipse-related will definitely want to get this. The biggest draw from the non-ship items would be that there finally are official chits for next round's turn order being determined by the passing order of the current round. As base game owners may or may not have the Rise of the Ancient expansion there is the 6-player board, and a separate board for the 7th, 8th, and 9th players should that many be in the current session.
The other biggest draw would be additional factions (2 factions, 1 player board). There are no ships or chits for this faction beyond the diplomacy and turn order ones, because this faction is intended to REPLACE any of the base game or expansion factions. The sole purpose of this is to allow for a 7th Human player or a 4th Magellan player in the current play session. The total number of players is till capped at 9 in the official rules so do not get this thinking 10+ player games are official in any way.
Of the remaining items, there are:
1.) A buffed-up GCDS (randomized by different load-outs on each side) that can be used in place of the base game GCDS (though I get the impression not as tough as the Ancient Dreadnaught from the Rise of the Ancient expansion).
2.) 40-unit storage marker chits for when a faction has more than 40 of a resource (2 science, 2 research, and 1 money)
3.) 2 squares to place ships from crowded hexes on
4.) Tractor Beam rare tech
5.) Security Council Development
6.) 2 new Discovery tiles, but nothing special - just of the ship variety
7.) 1 new Outer Sector hex, nothing special about it
All in all, more for fans of the game. If acquiring the above does not provide enough value to you or is not interesting enough then by all means pass - you are not the intended audience of this expansion.
If there is one con, it would be that I wished they included hexes from the mini-expansions (Pulsar, Nebula, Supernova) that are now available on the publisher's website but not available to anyone in the US. This would have been a great way to distribute those and potentially increased the value from this expansion for those on the fence about acquiring it. If duplicating sectors were an issue I would have just gave them different sector numbers and allowed them to potentially be a second sector of their kind if the game owner already has the original mini-expansions.
My only complaint is that the pieces tend to be too large for the hexes. A single Hegemony starbase, for example, tends to take up almost an entire hex on its own!
The base game includes ships, but they're all the same shape and are merely different colors. That's not necessarily a bad thing. However, if you're looking to add a little something extra to a huge, fun, and amazing game...these different ships are very pleasing to the eye and overall feel of gameplay where you really would have different races of aliens each with their own distinct style of ships. If you have a little extra cash then this is a worthwhile expansion.
I payed $30 for this, which is about what I feel it was worth.