CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
Educational Insights Castle Logix
- Make sure this fits by entering your model number.
- Raise the castle and your I.Q
- There are 48 challenges with 4 levels of difficulty
- Part of the Smart Games series
- Great travel toy
- One player
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Construct castles, block by block and tower by tower, as you flex your logic muscles with this 3-D wooden puzzle.
From the Manufacturer
Construct castles, block by block and tower by tower, as you flex your logic muscles with this beautifully crafted 3-D wooden puzzle. The challenge is to assemble the wooden blocks and towers into one of the castles in the puzzle booklet. With simple puzzles for inexperienced builders, to complex puzzles that will challenge skilled architects, Castle Logix is designed to stretch a player’s logical thinking skills and develop their spatial reasoning abilities. It includes seven durable wooden castle pieces and a full-color, illustrated booklet with 48 multi-level puzzle challenges. Made of smooth, high-quality wood, Castle Logix has the look and feel of a classic children’s game—perfect for puzzlers ages 5 and up. For 1 player.
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I really wish the solutions were in a separate book that the parent could remove from the area and only bring out after the child is truly stumped. As it is, its way too simple for the child to turn the page and peek. Other than that, its a perfect game that a child is able to play with alone, if desired.
Our only complaint, and it is a small but significant one, is that while the puzzles develop progressively throughout the first three sections of the book, they evolve too sharply in the last section. Granted, the puzzle does say that it is designed for kids aged 5+, however, turning the page from "Expert" to "Master" requires the child to graduate through 2 or 3 different concepts simultaneously. Perhaps for an older child this would create excitement and could be learned once and then applied. For my otherwise quick study son, however, this was crushing and baffling. On three occasions we have returned to the game only to find him frustrated and angry. While we value challenging experiences, to him this is more than daunting - it is impossible.
We will return to the first three sections and enjoy doing them again and again. In a few weeks we will put it away and keep it out of sight for some months and try again later. I just wish that more care had been taken in the final progressive leaps so that the child could acquire 1 skill at a time rather than 3 at once.