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About the product
- Full Character Generation
- 18 Unique Character Classes
- 2,500 Magical Items
- 400 Cities, Towns, and Villages to Explore
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The Elder Scrolls: Arena is a first-person role-playing game, in which you must rescue the Emperor from his dimensional prison by recovering the eight pieces of the Staff of Chaos. Arena is the first chapter in the Elder Scrolls series and it is huge. There are over 400 cities, towns and villages to explore, tons of magical items and heaps of spells to create.
Top customer reviews
Outdated graphics, but great storyline and puzzles in search of the eight pieces of the Staff of Chaos. Arena's plot set the stage for Daggerfall, Morrowind and Oblivion. Unlike the later games, Arena uses a traditional fantasy game experience points system for level advancement, but many features of the later Elder Scrolls first make their appearance here. Well worth it for the fantasy collector or hardcore fan of the Elder Scrolls.
i was super exited to use a computer for the first time. after a month or to i wanted to buy a game. so i got on my bike with my allowance and walked into my local video game store. i saw a bright colored box with the price tag of 30 bucks. it looked cool so i grabbed it and went over to the counter. (i was 9 0r 10 ) the guy at the counter looked at the box and looked at me and shrugged (now my 4 year old cant buy a disney game at gamestop without me) i payed the 30 dollars and ran home.
my parents were in there late 50s and weren't tec savey and didn't care about violent games. i played for hours i was hooked... the game was TES arena
my review follows below
The elder scrolls arena was and still is a cult classic . the game is highly fun but very glitchy and buggy . it crashed our PC a few times as well. it is huge
with 4,000 plus towns and cities. however time has not treated this baby well. the graphics were never good but now they look like muddy water splashed on a screen.
after around 300 hours i had seen around 5 percent of the game its that big. the reason why the game gets 3 stars is it is incredibly buggy and glitchy and crashes my PC
i found this baby in my garage as i was looking for my tool box and i going to boot it up with my presario
Harris Eugene Blake
You, as with other games, choose from 8 destinct races, Impirials arent' available but all the others are. Redguards and Dark Elves progress in wheapon use at high levels and thier are perks to every race/class but as a whole the main reason to level up here is attribute enhancement. Nords are strong and resist cold, probably best for walking those scenic wintery vistas but other than a few reigon oriented monsters who cast cold, it isn't really useful to resist cold. High elves have a better affinity to magic. They get the imortal paralisys resistance as do the "Knight" class played by any race. Argonians are fun and so are the Kjiiti(if spelled right) they are acrobatic, can jump and run and swim better than any other Kjiiti can climb walls as quickly as if on flat surfaces Argonians can swim respectively at a great speed without loosing stamina for a long time.
The factions/sects or whatever you choose to call them are in this game as in Daggerfall and the others. You can join the Knight's guild warrior's guild, mage guild or the dark brotherhood(good for the Kats and the reptiles). Breton(I hate, probably because they are like dorrian grey very ... they remind me of some neighbors who are.. finkie preps.) Bretons can reisist magic but have a bit less in the way of using it to High elves, also they are wimps in battle. okay that dirogotive raceist remark out of the way... The wood elves are ok but kats and argonians are better at the thief class, though for rp purpose, "woodies" make good rangers and archers, you can back pedal and strafe to get an edge as they are quite fast and accurate. They get a bonus to hit/damage at every 3 or so levels with ranged wheaopns as redguards and dark elves do with the melee wheapons. Other than the range wheapon progression at levels up, "Woodzies" have no edge over the Kats or Argonians at thier favored class, the thief.
the graphics and music are great(Sound Blaster Pro mode/Dosbox .73 EMS enabled memory manager)
for continuity, Jagar Thorne captures the Emporor, Urial Septim, Thorne is referenced in many future games, including Oblivion!
this game revolves around rescuing him and you are instructed via Ria Silmane the main plot, though, as with other elder scrolls games, you decide when to take it, you can go on quests and sub plots long before beginning with "Fang Lair" or any main element!
this game is free roaming, unlike the sucessors, you can travel to every province, including the impirial rigion and even Summerset! You begin in a dungone and are shifted(teleported) to a city in the region of your chosen race. From that point on, you are free to travel anywhere in Tamriel, including roaming the wilderness between cities to find dungeons that aren't "pointed out" by a quest giver as in "Daggerfall".
I personally enjoy this game more than "Daggerfall" as the level ups are more dependable/less tedious and some skills in Daggerfall can't be used in dungoens at all and you cant "Fast travel" witout the "reflection" of gaining skill, if your non combat skills aren't used you won't level up. even if you use it later.. Ettequett/streetsmats/lockpick/swimming ect are not alway sused in a dungeon, you must hoof it to town and it takes HOURS! you. IN this game, you level up based on XP, not using EVERY skill in your "class"!