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About the product
- After 20 years of best-selling, award-winning fantasy RPGs, the Elder Scrolls series goes online like no MMO before it.
- A Connected Game World - Using ZeniMax Online's Megaserver technology you no longer need to choose a server, but instead play in one connected world.
- Play the Way You Like - With an enhanced Elder Scrolls combat system, engage in real-time targeting and use any weapon at any time, no matter your class.
- Your Quest to Save Tamriel - Discover the hidden secrets of Tamriel the way you want as you use the compass to explore at your own pace and save the world.
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The award-winning Elder Scrolls saga goes online! In The Elder Scrolls Online, experience one connected world and stay up-to-date with everything your friends are doing in one of the most socially enabled games ever. Whether you play alone or with your friends, the game’s innovative combat system allows you to focus on action and tactics, not the UI. Use any weapon at any time, no matter your class, and customize your abilities to play the way you want as you uncover the mysteries of Tamriel and seek heroic quests on your own terms. Explore the far reaches of Skyrim, the mysterious lands of Morrowind, the sprawling metropolis of Daggerfall and beyond. The choices you make, from the alliance you join to the battles you fight, will shape your destiny and the world of Tamriel.
Top Customer Reviews
It's a perfect blend of Skyrim and an MMO, and I find that it leans more heavily towards Skyrim than a traditional MMO. When played safely & correctly, my L25 warrior can take down L40 regular monsters 1v1 (but not elites).
Here are the pros and cons of how it's different:
+ Listening & following the Quests are intriguing, especially the larger quests. They are not "Go kill X". If you listen (100% voice acted), you will see so much story and background behind every quest, every small town, and every NPC. It's incredible and feels like a single player Elder Scrolls story.
+ Exploration is meaningful and important. There are many cliffs, islands, group bosses, caves/dungeons, books, treasure chests, bookshelves, and skyshards (skill points) to explore. You get experience, new quests, gear, skill line increases, achievements (which unlock armor dyes), and more. While sharing some similarity to GW2's themepark style fog of war exploration, it is much more fulfilling.
+ PvP is open world in a humongous siege-warfare Castle v.s. Castle zone (which includes campaign questing in PvE also).
+ End game dungeons, zones, and questing that has character progression similar to Diablo 3's paradigm system. After hitting level cap, Veteran Rank levels unlock, which opens new zones, dungeons, and questing areas as you progress. A new D3 paradigm system unlocks that allows further character progression also (called the Champion System).
+ Crafting system that is a good balance of difficulty and allows plenty of customization (over a dozen styles to customize each armor piece, and nearly a dozen base stats to add to it). You can increase quality of item multiple tiers, as well as add further enchantments to layer multiple types of perks per piece of gear. It's laid out in a very controllable manner, and it doesn't require that you stand in front of the forge for hours. At the same time, the rewards feel worthwhile of your time (unlike many MMOs crafting systems).
+ Character Customization is one of the best that I've seen, on par with Everquest 2's. In fact, it is most similar to their system, including the races.
+ Combat. Right click = block. Left = light attack, Hold Left = heavy attack. Hold right + press left = Interrupt spells. Double tap direction = dodge. Strafing and Kiting is important in PvE. The enemies are varied enough so that you must balance all of these situationally in fights, or you will die. In addition, you can weapon swap between 2 weapon and hotbar combinations of 5 skills + 1 ultimate skill (total of 10 +2). These have no cooldown, and you are able to customize these anytime you want from the 50+ skills you can choose from (and morphable skills to customize your playstyle better). You can focus strictly on damage, include some heals, include stuns/knockdowns/snares, focus on tanking... it's up to you.
+ Class & Leveling system. This is one of my favorite parts. You choose a class, but it only dictates a few key active and passive abilities. Your key playstyle abilities are based on your weapon type and armor skill lines, similar to Skyrim. You can play a Sorceror class that has skilled up Sword/Shield and heavy armor to be an effective tank, using your pets and ranged stuns to control crowds. Or you can play a Nightblade healer to vanish and remove aggro, while leeching magicka and health and healing teammates with your restoration staff and light armor. There are enough skill points to skill up multiple lines of weapon & armor types. The class abilities just supplement your playstyle. Nightblade = dps/stealth/siphon skill trees to avoid being hit & deal damage. Dragonknight = dps/mitigation/control skill trees to survive & control fights while dealing damage. Templar = dps/mitigation/healing skill trees to play like a traditional Paladin/Templar. Sorceror = summon/control/dps skill trees to sit back & dps or control fights.
+ Immersive. It feels like an Elder Scrolls game, and it feels like a large open world like WoW and Skyrim do. This keeps bringing me back into the game everyday, and I have a hard time stopping. Most MMOs fail at this.
+ Content. It's there, and it's growing. They've been issuing the largest updates I've seen of any game.
+ Minimal bugs. I've only ran into 1 after a month of playing, and there was an easy work-around. Another player couldn't bite me and turn me into a werewolf, but all he had to do was kill 1 monster to fix it. I've had 2 loading screen timeouts that required resetting the client, but no server problems.
+ Player community is fantastic & very helpful. You'll always run into jerks, but general chat is overall very impressive.
+ Adding the Criminal/Justice system with the latest patch, which allows stealing & killing of NPCs, with its own risk/reward system. Plan to implement player killing of criminals later also.
- Not a themepark MMO. This is a Plus for me and many gamers who are tired of these themepark MMOs that tell you to go here to there & watch your XP bar raise quickly by mindlessly doing kill quests. It also requires more player skill (more similar to Skyrim & an FPS) to survive regular encounters, especially boss encounters. It's a great balance of difficulty. I list this as a Con because it's going to limit the number of active players, because most MMO gamers are casual hotkey-smashing dps PvE players. This won't work so well here, and those players will either learn to play or give up to play something easier.
- Slower leveling process. It is the opposite of grindy, unless you are trying to level as quickly as possible. In general, the game requires you enjoy the leveling process and quests, because it's clear all the developers time went into story, questing, and zone development. It's a blast, but don't plan on getting anywhere fast. That being said, if you have played thru once before on 1 faction, you can repeat that faction with another character & level pretty quickly.
- Not 100% open like Skyrim, but it is as balanced as it can be given it being an MMO. There is a defined zone, but it is a very large zone and doesnt appear to have boundaries. There aren't problems of invisible walls, but there are mountains or oceans surrounding the edges of the zone. It does implement much of Skyrim's "find a trail leading up the mountain, to get to the other side" though. I enjoy this, and feel it strikes a great balance.
- No dueling or PvP in the main leveling zones. The PvP portion is not necessarily a negative, but it is for hardcore PvPers who want to gank, troll, and generally kill everything they see. However, I think everyone wants the ability to duel, and I'm sure it'll come in a future update. That being said, there's plenty of PvP in Cyrodiil (the open world castle v.s. castle warfare zone)
- You must know a few things about the game before you start, or you might regret it. This applies to all MMOs. While you are on a megaserver for your continent, you still have to choose the same Faction as your friends, or you will not be playing alongside them. You can play against them in PvP though. The other thing you probably wish you knew is the key differences between classes, since you cannot change it. This applies to all MMOs.
- Tutorials, like most MMOs, are not the best. To make the most of your first time playing thru the game, I recommend reading guides & notes online. It's not instinctive to learn the crafting, quest, compass, or map system. It's not insinctive to join the Mages/Fighters Guilds or Undaunted society. It's not instinctive that you unlock the opposing factions' dungeons after completing your own faction's dungeon. There's no way to really mess this stuff up, but make the most of your leveling experience. This applies to most MMOs and Elder Scrolls games in general.
4 years of WoW (first 3 years and most recent 1 year). ESO is the first game to cause me to cancel WoW, while I'm still enjoying it. All other cancellations had been because I was 100% burnt out and needed something else. ESO is the first game to truly challenge WoW in terms of content, developer update support, gameplay, story, and immersion. It's challenging gameplay and buggy launch in 2014 will limit its subscribers. Business & subscriber wise, you can't compete with WoW till its time runs out. It's too well established and supported. However, veteran WoW players who only play it because nothing else is better should strongly consider ESO.
1 year of Star Wars the Old Republic - not the best game, but had the best story up till ESO. I love Star Wars though. If community was better, the no-subscription system was less greedy, & the leveling zones didn't feel dead, I'd consider playing it again. ESO trumps this in everything except "Star Wars" and the pvp mini-games (huttball). You still get to make light/dark choices in ESO, but it's not tracked by an unrewarding light/dark bar like SWTOR.
3 months of Everquest 2. WoW is a more casual/solo friendly version of this. It would have been great if it wasn't for WoW releasing just after it. =)
6 months of Warhammer. The PvP was great in this. ESO shares the similar siege v.s. siege warfare, except it's not in every zone like WH. WH could have been good, but it lacked the immersion and had some combat immersion. ESO fixes all this.
6 months of Star Wars Galaxies (before and after the big change). Was a great game for SW fans, but not much comparison to ESO.
3 months of FF13 - my first MMO. It was too group-focused and grindy. Overall time consuming and difficult.
1 month of TERA - great combat, but suffers from the same Korean MMO grindfest that all of them do. ESO combat is similar but more realistic (less flashy) and less hotkey focused.
2 months of Aion - similar to TERA, but had a cool gliding mechanic.
3 months of Destiny - Not really an MMO. I have a love/hate relationship with this game. Not enough content, yet the daily/weekly quests & gear-grind make you feel like you need to come back. Very much like Diablo 2 used to be. ESO has the first person combat option, but the game content feels relative.
1 year of Guild Wars 2 - Best subscription-less MMORPG before ESO's losing it in March. GW2 is much more themepark, Korean styled, WoW-clone. I'm burnt out on WoW clones and really burnt out on Korean flashy hotkey MMOs, so ESO is leaps & bounds better than GW2 imho. My GW2 fanboy friend switched over 100% to an ESO fanboy after trying it for a week.
1 month of Skyrim - AWESOME game, but I just couldn't get myself to regularly play it due to lack of multiplayer. I love the open, living world feel with other players to trade & speak with. ESO brings this amazing game series to life in the way I wanted to play it back when Morrowind first released.
Tried several others... Vanguard, Dungeons and Dragons Online, and probably some others I've wasted my money on. At the end of the day, the only games I don't regret buying are: WoW, ESO, SWTOR (for its time), Warhammer (for its time), and Destiny (yeah i'm weird).
Just buy the game. They've removed the subscription, and you get a free month to hold you over till it switches over. Best bang for your buck multiplayer game you'll find, hands down. Unless PvP is your ONLY agenda (regardless of game quality/content).. then consider COD. =)
Now, for the company I am buying from on Amazon. Each game I bought came in different actual game boxes. One looked older than the other but both included several installation DVDs, a game account code and an explores pack code. The first game I bought worked perfectly but the second explorers pack code Did Not work. If you know the game in and out like me then you know that most people dismiss the 50 treasure maps that are included but there is a slim chance of finding the most expensive item in the game with those maps, which could make you over million gold instantly.
Not having the proper explorers pack code is a huge inconvenience because I already created the account just the way I want it. I don't know how returning the game will affect my already created account. Still waiting on feedback from Amazon. I will keep you posted and update this review with whatever resolution I get. Hopefully they just send me another code somehow.
I hope this review was helpful and if you are on the fence about getting the game, just do it. My primary account name is @ESOARMY on PC and DeathAdvice on Xbox One. If you have questions or just want to learn stuff message me. Also, my website is ESOARMY.com which is 100% dedicated to this game. Have a great day and happy gaming.
UPDATE** Only 2 days later I was issued a full refund and allowed to maintain my already made character. I simply ordered another copy and now have a backup account. Amazon is the greatest and this game is worth every penny for the price. Its the same thing that you would get in best buy for $38 literally. Again, I hope this review helped, if so let me know. Also, if you have questions about game play I have the answer. Have a great day.