The Elder Scrolls Online - PC/Mac

3.5 out of 5 stars 366 customer reviews
| 98 answered questions
Rated: Mature
Metascore: 71 / 100
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Platform: Windows Vista, Windows 7, Windows XP, Mac
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About the Product

  • After 20 years of best-selling, award-winning fantasy RPGs, the Elder Scrolls series goes online like no MMO before it.
  • A Connected Game World - Using ZeniMax Online's Megaserver technology you no longer need to choose a server, but instead play in one connected world.
  • Play the Way You Like - With an enhanced Elder Scrolls combat system, engage in real-time targeting and use any weapon at any time, no matter your class.
  • Your Quest to Save Tamriel - Discover the hidden secrets of Tamriel the way you want as you use the compass to explore at your own pace and save the world.

Frequently Bought Together

  • The Elder Scrolls Online - PC/Mac
  • +
  • The Elder Scrolls V: Skyrim Legendary Edition - PC
  • +
  • The Elder Scrolls IV: Oblivion, 5th Anniversary Edition
Total price: $56.78
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Product Description

The award-winning Elder Scrolls saga goes online! In The Elder Scrolls Online, experience one connected world and stay up-to-date with everything your friends are doing in one of the most socially enabled games ever. Whether you play alone or with your friends, the game’s innovative combat system allows you to focus on action and tactics, not the UI. Use any weapon at any time, no matter your class, and customize your abilities to play the way you want as you uncover the mysteries of Tamriel and seek heroic quests on your own terms. Explore the far reaches of Skyrim, the mysterious lands of Morrowind, the sprawling metropolis of Daggerfall and beyond. The choices you make, from the alliance you join to the battles you fight, will shape your destiny and the world of Tamriel.

Product Information

Release date April 4, 2014
Customer Reviews
3.5 out of 5 stars 366 customer reviews

3.5 out of 5 stars
Best Sellers Rank #2,876 in videogames
#140 in Video Games > PC Games > PC Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 8 x 5 x 1 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item is not eligible for international shipping. Learn More

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Customer Reviews

Top Customer Reviews

Format: Video Game Verified Purchase
While hesitant, I finally bought this game 1 year after release. It has looked interesting to me since it was released, but the subscription mixed with negative initial reviews prevented me from purchasing it. Having said that, one month after purchase, I am LOVING this game more than any other MMORPG since the WoW and EQ2 release. Every day I play ESO, I'm loving it more (most new MMOs have the opposite effect on me). This is because it is so different than every other WoW-clone out there.

It's a perfect blend of Skyrim and an MMO, and I find that it leans more heavily towards Skyrim than a traditional MMO. When played safely & correctly, my L25 warrior can take down L40 regular monsters 1v1 (but not elites).

Here are the pros and cons of how it's different:

+ Listening & following the Quests are intriguing, especially the larger quests. They are not "Go kill X". If you listen (100% voice acted), you will see so much story and background behind every quest, every small town, and every NPC. It's incredible and feels like a single player Elder Scrolls story.

+ Exploration is meaningful and important. There are many cliffs, islands, group bosses, caves/dungeons, books, treasure chests, bookshelves, and skyshards (skill points) to explore. You get experience, new quests, gear, skill line increases, achievements (which unlock armor dyes), and more. While sharing some similarity to GW2's themepark style fog of war exploration, it is much more fulfilling.

+ PvP is open world in a humongous siege-warfare Castle v.s. Castle zone (which includes campaign questing in PvE also).

+ End game dungeons, zones, and questing that has character progression similar to Diablo 3's paradigm system.
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Format: Video Game Verified Purchase
The Elder Scrolls Online received a lot of hate during it's launch, and that is understandable. But, this game has received so many updates and improvements within just the first few months. I have been playing the beta since December of 2013 and the game has improved in so many ways it's really hard to describe. Virtually all of the quest breaking bugs have been solved. The classes are getting numerous balancing tweaks. New content is being produced constantly. And the development team is replying to comments on social media, Reddit, and their own forums constantly.

This game is NOT "Skyrim Online". The game had to be seriously tweaked to deliver a "Elder scrolls" experience but still be an MMO. If you wanted to you could play this game completely single player, with the exception of group oriented content such as group dungeons, trials or PVP. But, the single player content is so well done. Honestly I think the quests are the best part of this game and I think they deliver a better experience than that past games in term of the dept that they go into the lore and background of this series. I started with Morrowind and played ever TES game since.

I have A LOT of hope for this game. I've put in over 300+ hours into it so far and I enjoy every second of it. If you're a TES fan I suggest you at least try it out. If you're looking for a new MMO to play then again, just try it. You might enjoy what you find.
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Format: Video Game Verified Purchase
If you played this game in beta, and you were unimpressed then, it might be time to give it another try.

I ordered this game after finding out that it was going buy to play in March. I figured I would pick up an inexpensive copy with a gift card that I had, and try it out on the free 30 days that were included. That way, at worst, I'd be out $20.

I am a big fan of the Elder Scrolls series, and have played most of the games, going all the way back to Daggerfall. I'd played TESO in beta, and wasn't impressed enough to want to pay a subscription fee for it. It was buggy, even at release, with many quests being unfinishable, and a general unpolished feeling. It was pretty, and the quests were pretty fun and in line with the single-player games in their feel, but overall I wasn't all that excited about it.

I've changed my tune. They've really fixed a lot of bugs now, and though there are still a few here and there (graphical glitches on the load screen, sometimes hanging on loading between zones. That sort of thing), I haven't run into any quest or game breaking ones. The game feels more polished, and there is a good sense of community. It was definitely worth giving a try, and going buy to play was an excellent choice on Zenimax's part.

If you're interested in specific pros and cons, here's a quick list:

Engaging and fun quests with a good story line.
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Format: Video Game
I have been playing Elder Scrolls games for years and years. It was the diamond in the rough for me. No matter how many video games I would play, I always returned to the ES games. Imagine my excitement, as well as thousands of other huge fans, when we found out that ES was going online.

What an utter disappointment. I played for about two months before I cancelled my subscription outright. Here is why:

1. Graphics - It just doesn't represent the beautiful worlds we had grown to love: Shivering Isles, Morrowind, Oblivion, Skyrim, etc. Everything is rather bland and seems thrown together in a hurry.

2. Battle System - This was the kicker for me. Underwhelming. Many of the battles, more than less, require more than one person, actually, many of them require parties. Funny thing is that over and over, I would be in the middle of a battle, practically losing my rear end, and there would be people standing all around. Not one of them would help me. I understand that there are, most likely, a LOT of newbies who have never played MMORPG games before and have no idea about the "Group" or "Team" aspect of these online games. Just standing around watching other people get slaughtered is ridiculous. In games like Rift, Tera, or Aion, people help other people in PvE. The game is built for parties, and I got my butt handed to me so many times while others stood around, that it was a huge factor for me. I simply could not advance, and when I did, EVERYTHING else leveled up too, even characters from older quests. One more note: Ranged attacks were not specific. I would aim high on purpose, as a test, and sure enough, the arrow would still find its intended target, anyway. So aiming didn't really matter.
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