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About the product
- Unlimited Adventures, No Subscription Required
- The Fight for Tamriel Begins: Three alliances vie for control of the Empire. As these powers battle for supremacy, darker forces move to destroy the world.
- Play the Way You Like: Battle, craft, fish, steal, siege, or explore. The choice is yours to make in a persistent Elder Scrolls world.
- A Multiplayer RPG: Adventure alone, quest with friends, or join an army of hundreds in epic PVP battles.
- Tell Your Own Story: Discover the secrets of Tamriel as you quest to regain your lost soul and save the world from Oblivion.
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The Elder Scrolls Online Tamriel Unlimited
The award-winning fantasy role-playing series, The Elder Scrolls series goes online – no game subscription required. Experience this multiplayer roleplaying game on your own or together with your friends, guild mates, and thousands of alliance members. Explore dangerous caves and dungeons in Skyrim, or craft quality goods to sell in the city of Daggerfall. Embark upon adventurous quests across Tamriel and engage in massive player versus player battles, or spend your days at the nearest fishing hole or reading one of many books of lore. The choices are yours in the persistent world of The Elder Scrolls Online: Tamriel Unlimited.
After 21 years of best-selling, award-winning fantasy role-playing games, the Elder Scrolls series goes online – no game subscription required. Experience this multiplayer roleplaying game on your own or together with your friends, guild mates, and thousands of alliance members. Explore dangerous caves and dungeons in Skyrim, or craft quality goods to sell in the city of Daggerfall. Embark upon adventurous quests across Tamriel and engage in massive player versus player battles, or spend your days at the nearest fishing hole or reading one of many books of lore. Use any weapon or armor at any time and customize your abilities to play the way you want. The choices are yours and the decisions you make will shape your destiny and the persistent world of The Elder Scrolls Online: Tamriel Unlimited.
- No Game Subscription Required: Purchase the game and enjoy your adventures without a monthly fee
- The Fight For Tamriel Begins: Three alliances vie for control of the Empire. As these powers battle for supremacy, darker forces move to destroy the world.
- Play The Way You Like: Battle, craft, fish, steal, siege, or explore. The choice is yours to make in a persistent Elder Scrolls world.
- A Multiplayer RPG: Adventure alone, quest with friends, or join an army of hundreds in epic player battles.
- Tell Your Own Story: Discover the secrets of Tamriel as you quest to regain your lost soul and save the world from Oblivion.
The award winning Elder Scrolls saga goes online. In The Elder Scrolls Online, experience one connected world and stay up to date with everything your friends are doing in one of the most socially enabled games ever. Whether you play alone or with your friends, the game's innovative combat system allows you to focus on action and tactics, not the UI. Use any weapon at any time, no matter your class, and customize your abilities to play the way you want as you uncover the mysteries of Tamriel and seek heroic quests on your own terms. Explore the far reaches of Skyrim, the mysterious lands of Morrowind, the sprawling metropolis of Daggerfall and beyond. The choices you make, from the alliance you join to the battles you fight, will shape your destiny and the world of Tamriel.
Top customer reviews
* I got this game for a steal. List price is $60, I got for $32 (incl tax). Includes unlimited gameplay (yes truly unlimited, no need to buy a monthly subscription), and a couple bonuses like a beginner companion and the ability to play any race with any affiliation. You can choose to pay real money to get "crowns," which is a currency used to buy upgrades and special things (e.g., mounts) from the crown store. But there is certainly no need to! Honestly, $32 (or even $60) for so many hours of entertainment is a complete steal.
* Like all other ES games, it is a huge world that you are free to explore at your own pace. Many quests to choose from, and you can pick and choose which to work on. Or you can explore. Or interact. Or PVP. Or hunt monsters. Or collect books. Or work on fulfilling achievements. The possibilities are "unlimited".
* Character creation and development allows you to personalize your character with great detail and develop them in a manner that conforms to your play style. For example, my typical character is always stealthy and uses a bow, which means my progress and exploration is slower but equally fulfilling. I was able to create the perfect character, although it took awhile to get my first bow.
* Rewarding gameplay - I have played a few hours each day for a week and am already Level 8. However, it is still challenging and I've died more than a few times.
* You can create up to 8 different characters to play, so the choices are truly unlimited!
* Ever been stuck in a situation where you get ambushed by too many creatures you can't handle alone? There are groups and guilds to adventure together! Each group can help since each person might have a different style of game play. However, I do always see ads for groups seeking healers, so there seems to be an uneven balance of players. Unfortunately, my style of gameplay is less valued in the group setting, so I will be playing more alone.
* Decent tutorial. Plus there is a special area/quest line based on your affiliation (mine is Bleakrock), which is a good area for lower players to get more experience.
* Some things are well organized. Like your inventory divides into subsections. Your journal divides into subsections by Main, Crafting, Guilds, etc. There are buttons and tabs everywhere if you can find them!
* Took a long time to install. 4 disks plus patches. I finally gave up and went to bed so couldn't play my first day.
* Running into some glitches with patch updates. I keep getting a popup box that a patch is causing problems, and sometimes it wants me to "Repair" which takes a few minutes. Frustrating that there is not a better method for patching that avoids such errors.
* Carrying capacity - Like all past ES games, this is a challenge from the beginning. You start with 60 inventory spaces and have to buy expansions (which give you 10 more slots but cost exponentially more). You can also store things in your bank, which again starts at 60 slots and you have to buy expansions. There are so many different things you can pick up int he game that this is quite disappointing. For example, you need 10 iron ore to make iron ingot, and to actually craft you also need a style piece (e.g., bone) and optional trait. Then you can upgrade, but that is more items to collect and carry. There are like 6 different crafts in the game, each requiring a dozen or more items to collect. Not to mention the hundreds or thousands of other items!
* Map system could use improvement. The maps of Skyrim and even Oblivion were better than the map in ESO. Here, you have only major sites marked on your map, not smaller ones. The map is not very flexible in terms of zooming in/out, and when you're inside a city like Davon's Watch, you may or may not be able to see the map markers for quests outside the city.
* Travel could use improvement. Travel has always been an issue with ES games. In ESO, you have Wayshrines to travel between. You have to first find the wayshrines. Does it cost gold to travel between wayshrines? I dunno, I read a guide that said it costs, but then there are no popups in the game to tell you how much. Also the wayshrines are far apart and the only other way is your feet or a mount (which is expensive and you don't get until later in the game). You can also quicktravel to wayshrines from anywhere, but this costs. If you are in a group, you can travel to your group members, but the way to do this is cumbersome.
* Chat - I imagine like many other MMORPG games, there are some seriously messed up people using chat, and there is often very crude language and things posted for all to see. These people should be ashamed of themselves, and it sucks I have to read all that on my screen. I would like the ability to "flag" players who harass others or post inappropriate things, and have that person be banned from chat for a time or fined or something. But yeah, it's the chat feature and not the game itself that would make me reluctant to let kids or teens play this game.
* Stealing is much harder than past ES games. As a shadow character, I always relied on stealing. But in ESO, I have only found one fence location so far (by level 8), and it sucks to have to travel there each time (Plus you have to travel to the nearby wayshrine, then run/walk your way through the city until you get to the fence, it is slow). I often get caught stealing, because even when you are showing as "hidden," you can get caught by someone spotting you while you have the container window open, or you get caught when trying to pickpocket someone rather than when you try to "collect" something from their pocket. Stealing is no fun anymore, even though you basically need to rely on it for gold.
* There is no thieves guild! This was my favorite guild in past games.
* There is so much that it is often overwhelming and confusing at times. For example, you press C for Character and K for Skills, and all sorts of other letters for different things. Thankfully these are laid out in the pamphlet that came with the game. But there are many other instructions not provided, like how to chat, how to interact, guilds, and most importantly the skill trees. I really liked the galaxy skill trees from Skyrim so this is a bit disappointing and confusing. There is no explanation as to "active" and "passive" skills, when/how you can get what, or really how to use them. You just have to test it out for yourself (and might end up killing an NPC or pet in the process of testing). You don't get skill points back, so researching them ahead of time is a must. Also, there are no instructions for interacting with the MMO aspects of the game. This being my first MMO (and only because I love the ES line of games), I have no clue about chatting and guilds and groups. Learning by doing because not many online sources discuss this in detail. The game tries to help you with pop instructions here and there, but it is insufficient. Would be better to have a "help" guide stored somewhere in the game to reference how to do something, the game is so complex.
I think that's a good list for now. Loving the game despite the cons. It's a great achievement for the ES line and I expect it will get even better with time!
* very good graphics...at least the equivalent of Skyrim...probably better
* very good AI and gameplay...NPCs/creatures do not just follow certain routing...they seem to have a certain amount of independence...the game will remember...I shot at a crocodile just for the kicks...and ran...next time on another day when I entered the area...out of the blue...it came for me. ;-)
* much area to explore...a great variety of environments...about 1/4 of which I've seen so far...always something interesting and new to do.
* quests are difficult...the game will continually bait you into quests you are sure to fail...not a good thing for player confidence. I do my own weapons and armor and use about the best of both for the level I'm on...to no avail
* other players can be a pain...there is some of what I'd term "group stalking" where individuals are being intentionally harassed... The nature of MMO games seems to be that the early players do so in order to establish a certain dominance....can't seem to keep the game on the board? Others have other agendas the nature of which are vague...they just harass.
* since Christmas...the number of players has increased a lot...also the game has won Game of the Year....I have to guess there are some hackers in it....
* several areas in my game are NOT FUNCTIONING as of now...and since the game requires a lot of study and effort to get ahead....the effort is starting to seem rather pointless. Several attempts at trying to get SUPPORT to fix things have failed....though they advertise how good they are...
Synopsis: This game is seriously fascinating...too bad the technical issues, difficulty levels, and player behavior have to mess the experience up.
But there are other games and other things to do....
* I quit the game for a while...then restarted. My opinion at this point is that considering the type of game it is...I doubt that one could do better. It has some serious depth...playing it and advancing in it is not for wimps. Which is probably the WHY for many of the poor reviews.
* As far as parts of the game not working....some of that is due to the complexity of the game and lack of player knowledge (my own)...though sometimes certain quests will mess up...I just try later....
Be nice if there wasn't so much "sideplay"...where players start messing with other players out of spite or whatever...but where you have people...you have trouble. Eventually it becomes part of the game...players get pretty competitive....you adjust.....or quit playing. They win one time...you win the next.
So if you've always wanted to join the circus...now's your chance......there are way more rings than three.....