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The Elder Scrolls V: Skyrim - Xbox 360
| Price: | $16.62
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About this item
- Skyrim reimagines the open world fantasy epic, pushing the game play and technology of a virtual world to new heights
- Play any type of character you can imagine, and do whatever you want; the legendary freedom of choice, storytelling
- Skyrim's new game engine brings to life a complete virtual world with rolling clouds, rugged mountains and ancient dungeons
- Choose from hundreds of weapons, spells, and abilities; the new character system allows you to play any way you want, contains the premium map
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Product information
| ASIN | B004HYK956 |
|---|---|
| Release date | November 11, 2011 |
| Customer Reviews |
4.7 out of 5 stars |
| Best Sellers Rank | #22,031 in Video Games (See Top 100 in Video Games) #360 in Xbox 360 Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 7.5 x 5.3 x 0.5 inches; 3.84 Ounces |
| Binding | Video Game |
| Rated | Mature |
| Item model number | 11763 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 3.84 ounces |
| Manufacturer | Bethesda |
| Date First Available | January 3, 2011 |
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Product Description
Product Description
The Elder Scrolls V: Skyrim is the next installment in the award-winning Elder Scrolls series. Skyrim is the follow up to the 2006 Game of the Year, The Elder Scrolls IV: Oblivion and the next game from Bethesda Game Studios, creators of the 2008 Game of the Year, Fallout 3.
From the Manufacturer
The next chapter in the highly anticipated Elder Scrolls saga arrives from the makers of the 2006 and 2008 Games of the Year, Bethesda Game Studios. Skyrim reimagines and revolutionizes the open-world fantasy epic, bringing to life a complete virtual world open for you to explore any way you choose.
PUBLISHER: Bethesda Softworks
DEVELOPER: Bethesda Game Studios
RELEASE DATE: 11/11/11
PLATFORMS: Xbox 360™ / PLAYSTATION®3 /
Games for Windows
GENRE: Role-Playing
Story:
The Empire of Tamriel is on the edge. The High King of Skyrim has been murdered. Alliances form as claims to the throne are made. In the midst of this conflict, a far more dangerous, ancient evil is awakened. Dragons, long lost to the passages of the Elder Scrolls, have returned to Tamriel. The future of Skyrim, even the Empire itself, hangs in the balance as they wait for the prophesized Dragonborn to come; a hero born with the power of The Voice, and the only one who can stand amongst the dragons.
- Epic Fantasy Reborn.
Skyrim reimagines the open-world fantasy epic, pushing the gameplay and technology of a virtual world to new heights.
- Live another life, in another world.
Play any type of character you can imagine, and do whatever you want; the legendary freedom of choice, storytelling, and adventure of The Elder Scrolls is realized like never before.
- All New Graphics and Gameplay Engine.
Skyrim's new game engine brings to life a complete virtual world with rolling clouds, rugged mountains, bustling cities, lush fields, and ancient dungeons.
- You Are What You Play.
Choose from hundreds of weapons, spells, and abilities. The new character system allows you to play any way you want and define yourself through your actions.
- Dragons Return.
Battle ancient dragons like you've never seen. As Dragonborn, learn their secrets and harness their power for yourself.
images and screenshots © 2011 ZeniMax Media Inc. All Rights Reserved. About Bethesda Softworks
About Bethesda Softworks: Bethesda Softworks, part of the ZeniMax Media Inc. family of companies, is a premier developer and worldwide publisher of interactive entertainment software. Titles from five of the world’s top development studios – Bethesda Game Studios, id Software, Arkane Studios, Tango Gameworks, and MachineGames – are featured under the Bethesda Softworks label and include such blockbuster franchises as DOOM®, QUAKE®, The Elder Scrolls®, Fallout®, Wolfenstein® and RAGE®. For more information on Bethesda Softworks’ products, visit www.bethsoft.com.
- Dragons Return.
- You Are What You Play.
- All New Graphics and Gameplay Engine.
- Live another life, in another world.
WARNING:
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Things to collect:
For Alchemy, get as many of these items as you can because you'll have to make the same potions several times in a row. Potions only need 2 items to be made, but the different options make creating these potions easier because some of these ingredients are hard to find.
Fortify Restoration potion requires any 2 of the following items;
Abecean Longfin, Cryodilic Spadetail, Salt Pile, Small Antlers, Small Pearl.
Fortify Enchanting potion requires any 2 of the following items;
Blue Butterfly Wing, Hagraven Claw, Snowberries, Spriggan Sap.
Fortify Smithing potion requires any 2 of the following items;
Blisterwort, Glowing Mushroom, Sabre Cat Tooth, Spriggan Sap.
Search Alchemy vendors to get ingredients faster; there is one in every major city. You can get the fish you need just by swimming up to fish and catching them.
Snowberries grow in a lot of places where it's covered in snow, but you'll find them easily just by walking around Dawnstar.
Blue Butterfly Wings can be found by harvesting the butterflies in the plains outside of Whiterun
For Disenchanting you need:
One enchanted item that "Fortifies Alchemy"
Anything else that is already Enchanted. (Ideally you want an item that fortifies health, one that fortifies stamina, and one that fortifies magic.)
It is going to be important to Disenchant as many things as you can prior to enchanting your armor and weapons. While this destroys the weapon or armor you disenchanted, it teaches your character what they need to know to enchant anything.
For Enchanting:
Armor without enchantment
2 Helmets without enchantment
2 Gloves, Gauntlets, or Bracers without enchantment
Boots without enchantment
2 Rings (any kind) without enchantment
2 Necklaces (any kind) without enchantment
As many filled Soul Gems as you can find (Greater, Grand, or Black Soul Gems are best). You'll need one for every enchanted item you make. Many vendors have these gems for sale.
Prior to making potions it would be best to activate Perks on the Alchemy, Enchanting, and Smithing perk trees. High level in these skills isn't necessarily required, and the act of performing this glitch with likely max the levels on these three aspects.
However, if you intend to Smith your own Armor to be enchanted, you will want to make sure you've activated enough stars in your Smithing perk tree for the type of armor you want to make. Also, be aware of what is required to make the armor you want (i.e. type of Ingots, Leather, Leather Strips, etc...)
Smithing isn't really necessary, because without further training your character can already smith Iron Armor. Once you apply enchantments to your armor and weapons they will be so powerful that their type becomes irrelevant.
Arcane Enchanter, Alchemy Table, and Smithing equipment are all easy accessible in Windhelm. If you just arrived in Windhelm, turn left and run as far as you can. In this market area you'll find a Smith, an Arcane Enchanter in the SW corner, and an Alchemy store called The White Phile which has an Alchemy table inside.
Also, if you have bought a home, many large homes will have an Arcane Enchanter and Alchemy Table if you've bought the appropriate decorating package.
Save the game NOW!
1. Use the Arcane Enchanter to Disenchant all the magical items whose ability you want to apply to different item(s) later. You MUST disenchant something that "Fortifies Alchemy". It is important that you have learned "Fortify Magic", "Fortify Health", and "Fortify Stamina". If you have not learned those enchantments, you can still do steps 1-10, but will have to learn those enchantments before finishing the steps.
2. Use the Arcane Enchanter to Enchant; 1 Helmet (or other headwear), 1 set of Gloves, Gauntlets, or Bracers, 1 ring, and 1 Necklace with the "Fortify Alchemy" Enchantment.
3. Now, remove all apparel you're currently wearing, and put on the 4 items you've just enchanted.
4. Go to the Alchemy table and mix any 2 of these items (Abecean Longfin, Cryodilic Spadetail, Salt Pile, Small Antlers, Small Pearl) to make 1 "Fortify Restoration" potion.
5. Back off the Alchemy table, Drink the potion you just made, then go to your apparel menu and remove the 4 enchanted items, then put them back on (don't ask me why).
6. Next, repeat steps 4 and 5, 7-10 times. Every time you do this you should note that the percentage of improvement increases on your 4 pieces of "Fortify Alchemy" apparel. The amount of time you should repeat this step will vary depending on how skilled you were when you originally enchanted those items. But the goal is to not over do this. If you see the numbers getting way too big, you may cause the game to crash. Be careful, if necessary, reload the game from the last save and start over.
By now your Fortify Alchemy skill is really high because the repeated use of the "Fortify Restoration" potion has multiplied the effectiveness of the Alchemy apparel you're wearing. Make sure your 4 enchanted items are equipped, and then return to the table.
7. Now create as many "Fortify Enchanting" potions as you can by mixing any 2 of these items; Blue Butterfly Wing, Hagraven Claw, Snowberries, Spriggan Sap.
Don't back out of Alchemy.
8. Now create as many "Fortify Smithing" potions as you can by mixing any 2 of these items; Blisterwort, Glowing Mushroom, Sabre Cat Tooth, Spriggan Sap.
Now you've created all the potions you need to make yourself a God, but if you want to, feel free to take this opportunity to make any other potions you can. Because your Alchemy is fortified, any potion you create will be worth a lot of Gold. So much so that no vendor would ever have enough, but if you want to be able to sell one thing and take all their money this is an easy way to do it.
NOTE: speechcraft perks allow you to invest 500 gold in every store which will give the vendor 500 more to barter with. There is also a speechcraft perk that gives vendors an extra 1000 Gold! If you have those perks, the vendors will have 1750-2500 gold every 24 hours.
Skip steps 9 and 10 if you don't intend to build or improve weapons.
9. If you are going to smith your own weapons, make sure you have the right amount and type of ingots and leather before attempting. Go to the forge and create your weapons and armor, do NOT drink the fortify smithing potion before doing that, it will not help you there.
10. When your done creating weapons and armor, go to either the grindstone or the workbench. Drink 1 fortify smithing potion, and improve your weapons and armor. Keep in mind that improvements require additional ingots and leather. Also, the potion you drank is only good for 30 seconds, so be careful not to take too long, other wise back out, drink another potion and do it again. If you've done this right, you should have smithed both your armor and weapons up to a decent level of damage. (i.e. Iron Dagger = 201 Damage)
11. Next, head to the Arcane Enchanter. Before doing this, you need to understand that only certain items can do certain things. If you need to know what enchantments can apply to a specific item, go into the enchanter, and start the process by selecting the item you want to enchant. When you go down to "enchantment" many things will be blacked out, meaning they cannot apply to that item, or you haven't learned that enchantment yet.
Once you know what enchantments you want to apply to each item, back out of the enchanter, drink one fortify enchanting potion, then QUICKLY enchant 1 item. Your potion is only good for 30 seconds, that's why you need to know what you're trying to do before you do it!
If you pulled that off, your item will either have a serious magic damage attached to it, or your armor will have a wicked rating on it.
Drink 1 potion and repeat this process for every item you want to enchant!
Enchanting suggestions;
Enchant a ring with Fortify Stamina
Enchant a Necklace with Fortify Health
Enchant your Gloves, Gauntlets, or Bracers with Fortify Magic
Enchant your Boots with Fortify Carry
If you've done at least those 4 things, you most likely will be invincible, have pratically unlimited magic, stamina so good you can RUN all the way across Skyrim, and the carrying capacity to move thousands or millions of lbs!
Feel free to enchant your weapons however you see fit. But keep in mind; this will probably make the weapon so strong it will kill anything with 1 strike! So it might not be as fun.
How to fast level certain skills.
Speechcraft.
Travel to Riftin and speak to the barkeeper at the Black Briar Meadery. He will present an option to persuade him to tell more about Maven Black Briar. Take this option, it will keep presenting itself. You can basically make him repeat the same thing until you max out your speechcraft.
Sneak.
Find a location in a city near some people, go into sneak, then set your controller with rubber bands so your characters just sneaks in circles for about an hour. As long as you are somewhat close to NPC's and in sneak your skill will level without you needing to do much of anything. FYI, Xbox controller will sleep after 15 minutes, so check on it occasionally.
Pickpocket.
In Windhelm you'll find a beggar name Silda the Unseen. She can sell you pickpocket training. Buy one session, sneak around behind her, and steal the money back for an additional skill increase. Save every time you do this because sometimes you'll get caught. She can train you 5 times, and if you steal your money back you'll get another 5 increases. Then when you go through another character level up you can repeat this process. Though eventually this option will stop presenting itself.
Combat and Destruction Magic
If you join the Dark Brotherhood you will eventually get a horse named Shadowmere. Shadowmere has health that regenerates very quickly and he will not attack you, so you can attack him repeatedly using One-Handed, Two-Handed, Archer, and Destruction Magic and level up without actually being attacked.
Conjuration
While traveling near the bottom of a steep hill or mountain, if you are attacked by any creature, try to move up the steep incline. Your character can usually get up higher than your attacker. Once you're in a location where they can't hit you, cast "Bound Sword" repeatedly. You have to be currently under attack for conjuration to level up, so having someone actively trying to get at you is essential. Keep a lot or magic potions on you so you don't have to stop.
Block
You can do this in pretty much the same manner as conjuration. Just block with a sword or shield while being attacked, if your health get's too low, move back up the steep incline on the hill or mountain until you're healed, or use potions. Then come down again and let them hit you some more. Doing this with a low level enemy like a wolf would be best.
Free goodies can be found in a secret chest in Dawnstar. Fast travel to Dawnstar, if you haven't discovered it yet, you can pay a carriage operator to take you there. There are two mines in this town. Find Iron Breaker Mine. Do not enter it. Just to the left of the entrance there are 3 rocks. Place your reticle in that location and eventually you see an option to "Search Chest" even though there isn't anything visible in that spot. The chest is teeming with goodies, empty it. It is supposed to refresh every 2-10 game days, so check it out whenever you're in the area.
The world itself is absolutely beautiful. One of the first open scenes I came across was a large flowing river that had huge rocks jetting up creating white water/rapids. Large mountains were in the background with wisps of clouds running all up and down the side of the mountain. It was absolutely stunning. I had to just stop and stare for a few moments. The draw distance has been significantly increased and the detail, as I wrote up above, is amazing. The landscape itself is just one big work of art. Traveling around and discovering the land for yourself has always been one of the big enjoyments for fans of this series. Well, Skyrim doesn't disappoint in this regard. In fact, this is easily the best title yet in regards to this aspect of the game. No other game series can compete with the size and scope of the worlds that Bethesda creates for this series and no other game in the Elder Scrolls series even comes close to matching what Bethesda has achieved this time around with Skyrim. They have significantly leapfrogged anything and everything they have done in the past.
An issue I feel compelled to discuss is the huge improvement with the 3rd person perspective in this game. As I am sure people are aware, 3rd person perspective in Oblivion was pretty bad. Actually, it was awful. You could switch over for short periods but the game was pretty much unplayable from that perspective. Well, the improvement Bethesda has made in this aspect of the game is nothing short of amazing. Your character no longer looks like he is walking on air and your easily able to interact with your environment. Basically this game is now wholly playable from this perspective. I prefer playing in 3rd person perspective when I am just traveling around and its just really nice to see Bethesda finally take the proper steps to fix this aspect of this series. If your going to include it than at least make it playable and Bethesda has done just that.
You can immediately tell that this is an Elder Scrolls game but dont let that fool you. There are a lot of changes behind Skrim. One of the most obvious changes is with the skill system. The skills themselves are pretty much the same. You have Alchemy, Illusion, Conjuration, Destruction, Restoration, Alteration, Enchanting, Heavy Armor, Light Armor, Block, One Handed, Two Handed, Archery, Sneak, Lockpicking, Pickpocket, Speech and a new one Smithing. The big difference lies in the fact that you now have specialty skills for each skill category and there are multiple branching paths one can take. For example, the Stealth skill has two different branches that one can take, one that focuses on stealth (Muffled Movement, Light Foot, Silent Roll, ect.) and one that focuses on blade skills (Backstab, Deadly aim, and Assassins blade). This ultimately adds a significant amount of depth to character progression and it also adds to the games re-playability factor as there are now so many different avenues one can take. On top of this there are no longer character classes. You still have the different races of character to choose from but choosing a class is history. What kind of character you become (Spellcaster, Fighter etc.) is solely dependent on the skills you choose to upgrade or in other words its dependent on how you play your character. Personally I love this new system as it doesn't lock you into a specific mold for your character and it leaves everything open for you to explore. Its just a far more organic system and ultimately I think its a significant step forward for this series in regards to character development.
Another big change is with the menu system and this is easily one of the best changes made in this game. The new menu system is just far more intuitive. Basically the menu system has been broken down into 4 distinct categories. There is Skills, Items, Map, and Magic. You have to press the menu button to access the menu but once you do that, you no longer need to press buttons. Simply press the left stick in the direction of the menu you want and it automatically changes. Once you have done this, a new subsystem of selections will come up and pressing the left stick to the right will take you to the next menu and so on. No button pressing needed. Basically the left thumb stick controls all of your movements within the menu system, with no button pressing needed. I may not have described it very well but its hands down one of the best menu systems I have ever used. Again, its just a far more intuitive system and it just has a great feel to it. You never leave the main screen when accessing menu's. It just blurs out a bit and acts as a background to the menus themselves. This basically does two things, it helps to keep the menus from detracting from the game itself and it ultimately makes the menu system far more attractive. They have also updated the item menu with 3 dimensional representations of the in game items. You can now spin items around a 360 degree axis, both vertical and horizontal. Its a small detail but a very cool one, especially for the weapons and armor.
I also have to mention the skill menu as the way they have graphically laid this system out is...well, its nothing short of stunning. Each individual skill is represented by a constellation in the sky and beautiful gaseous nebula act as a background to the constellations. The visual effect is gorgeous. You can cycle left or right through the skills/constellations and when you access the branching skill set associated with each skill, you suddenly zoom into the constellation itself and the different branching skills are suddenly represented by the individual stars in that particular constellation. Its kind of difficult to properly explain but trust me, the effect is not only stunning, its also nothing short of ingenious. Its EASILY one of the best, if not the best, molds of form and function I have seen yet in videogames. Words simply cant do this games art direction justice. It really has to be seen firsthand to be fully appreciated.
Combat has also been overhauled and what we wind up with is a system that is far more fluid, and ultimately a lot more fun, than previous releases. Characters are now able to duel wield both weapons and spells and can even mix up the two. In other words, you can assign a sword to one hand and a spell to another hand or you can go with a staff in one hand and a spell in the other. You can mix it up anyway you want. This new system fits perfectly with the new character system (that being one with no character classes). By adding so many options in regards to how to approach combat, they have essentially added strategy to the mix, something that was entirely lacking in Oblivion. Well, short of actually picking what character class you were actually going to play in oblivion. Basically the combat is just far superior to what we had with Oblivion. Unfortunately you can no longer assign weapons and spells to the D-pad and this is really one of my only complaints with the game. I dont understand why Bethesda decided to get rid of this. They could have even split the D-pad field in two, to accommodate the dual wielding nature of the game. In other words, they could have made the 4 slots on the left for the left hand and the 4 right slots on the right for the right hand. That would still have given you 4 quick slots for each hand.
There are lots of other aspects to this game that have been updated but I will leave the rest of them for the player to discover and while there are lots of new additions to Skyrim, fortunately there is also a lot that hasn't changed. Traveling is still done the same way. Once you have actually discovered a location you have the option to fast travel to that location. There are still lots of different factions that one can join, all of which have additional quests associated with them. You can still go about playing the game as you want. You still collect herbs and ingredients for potions. There are still hundreds of different books that one can read. I could go on and on and on and on. This is an Elder Scrolls game after all and Bethesda has kept the heart of the game intact and that is a very good thing indeed. I wont go into the story aspect of this game as I hate spoilers. I will just say that the main story line is fantatstic and is really the icing on the cake.
Bottom line - I am a huge Elder Scrolls fan and I have been watching this game since it was first announced. To say my expectations were extremely high would be a massive understatement. With that being said, Skyrim is everything that I hoped for and then some. It hasn't just raised the bar, its launched it into the stratosphere. If your an Elder Scrolls fan then buying this should be a no brainer. This is the kind of game people buy consoles for and this is easily Bethesda's best work yet in regards to this series. They have just taken this franchise to a whole new level. Thankfully, I have lots of time in the coming months to discover all that this game has to offer and make no mistake about it, what this game has to offer....well, its limited only by the amount of time you spend with it.
Outstanding, simply outstanding!
5 Stars!
![The Elder Scrolls IV Oblivion (Xbox One / Xbox 360) [Game of the Year GOTY Edition]](https://images-na.ssl-images-amazon.com/images/I/71iq45g2sUL._AC_UL116_SR116,116_.jpg)

















