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Elebits - Nintendo Wii
| Price: | $33.92
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About this item
- Use the innovative Wii controller to interact with the environment in your search for Elebits, pushing, lifting and throwing anything within reach
- Use captured Elebits and their power-generating abilities to open up additional options and opportunities in the ever changing environment
- Search quietly to sneak up on the Elebits or create a commotion to scare them out of their hiding places
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Product information
| ASIN | B000JV78XC |
|---|---|
| Release date | December 12, 2006 |
| Customer Reviews |
4.2 out of 5 stars |
| Best Sellers Rank | #47,530 in Video Games (See Top 100 in Video Games) #697 in Wii Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 7 x 5.5 x 0.75 inches; 3.84 Ounces |
| Binding | Video Game |
| Rated | Everyone |
| Item model number | 083717400516 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 3.84 ounces |
| Manufacturer | Konami |
| Date First Available | October 14, 2006 |
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Product Description
Elebits thrusts players into a game of hide and go seek as they try to track down a group of mysterious creatures. A revolutionary game of hide and seek! Search high and low for mischievous little Elebits using the innovative features of the Nintendo Wii controller to push, pull, lift, throw and interact with anything and everything in the environment. Features: Konami's first game for the Wii Use the innovative Wii controller to interact with the environment in your search for Elebits, pushing, lifting and throwing anything within reach Use captured Elebits and their power-generating abilities to open up additional options and opportunities in the ever changing environment Search quietly to sneak up on the Elebits or create a commotion to scare them out of their hiding places
Customer reviews
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First off this is a smart, unique and creative game. It's set up as a FPS (First Person Shooter) but doesn't ask you to play like a typical FPS. You have to explore your local environments (you start in your house and move through rooms, then go outside of your house, and then briefly explore your greater community, finally ending up at a large and diverse amusement park). You have a "capture" gun that can do two things: capture electrical creatures called elebits that look like cute little Pokemon most of the time and that, based on the level of energy of the gun, can lift a variety of objects. This actually gets quite complicated or, rather, difficult fairly early on in the game as the game increases the challenge of just running through the level without knowing it well. The challenge is also increased by having to avoid breaking items, making too much noise, and getting hit by angered elebits. The game is creative in its gameplay mechanic, unique in its story, and smart in its execution. I would imagine, though, that the story element would turn off many adults as the static cutscenes (which aren't that many) depict your character as a whiny little kid. That was the one drawback to the game for me personally.
This game is fun, and challenging. The conceit of the game is what makes it fun. Walking around a house searching for hiding funky animals that you uncover by lifting up and shaking a variety of mundane household objects (or turning on power sources and, occasionally, say put a turkey in an oven!) is bizarro but grounded fun. It is also frequently challenging due to the time constraints that the levels put on you. What is more challenging, though, are the challenge levels (optional), unlocking all of the hidden content (I didn't come close), and a very intensive and expansive level creator (which I didn't try because I'm not into that sort of thing but it looked daunting--I still got more than my money's worth without exploring this feature). Two-player challenges are available too.
IMO this game is one of the games that shows off what the Wii was meant to be able to do and is a premiere game for the system. Although I obtained my copy used and on the cheap if I would have gotten this one at full price it would have been worth the cost. Excellent game.
The game itself has a reasonable amount of depth but not it is not too complicated. There are a few different kinds of "Elebits" that you can capture. The primary ones either give you more Wattage, which allow you to clear the level, and "power Elebits". The Power Elebits are obtained by turning on appliances (which you can do when you have the qualifying Wattage accumulated for each applicance), zapping the Power Elebits that subsequently escape; these Power Elebits give you the ability to move heavier items. By the time you've cleared the level, the room, or wherever you were, it is pretty much trashed as you've thrown everything around trying to find Elebits. The Physics of all the objects flying around and moving is well done, things bang into each other and knock each other over, drawers are blocked from opening, things get underneath and behind each other, etc.
Another nice touch is that it is easy to clear the history of the players, so basically you can reset the game to be as it was when it was new.
There is also a multiplayer mode, which is not perfect because only one player can control the movements of the shooter, but's it's not too bad. Probably best to just alternate single players than to play the multiplayer version.
The game is not integrated with the "Mii" personalities that you create from the Wii main menu, but this is not a serious deficiency. A maximum of three players histories can be stored in this game.
Great fun, highly recommended.
This game has been a great hit with our 8 year old. When I asked him what he liked about it, he said everything, but particularly the strategy of trying to figure out when and how to capture the elebits. He has enjoyed the story line and has not had any problems with the game play. As parents, we like that it's a good, clean, fun game. It's pretty much a first person shooter, but without the violence. Like our son, we also like the fact it makes him think. It's not just mindless entertainment. He actually has to think and use reason and logic to get the most watts from each capture. While the game seems to be a little too difficult for him at times (mainly he can't find enough elebits to complete a level), with help from a walk through, he's been able to complete most of the levels. For us it's been a great purchase.
**Our son contributed most of the content for this review, including the game's premise.







