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About the product
- The Digital Collector's Edition of Tera Online contains the game plus the following in-game items:
- Regal Frostlion Mount
- Level 15 Velik's Bloodstone Necklace
- Level 40 Shakan's Bloodstone Necklace
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From the Manufacturer
Tera is a subscription-based* fantasy MMO (Massively Multiplayer Online) game for play on the PC that blends traditional MMO RPG elements with Action combat like no game before it. In the persistent game world of Tera, players can work alone or form groups and join guilds, but regardless of the approach, players must fully control their characters using the game's dynamic battle system in order to succeed. Additional features include: a customizable user interface, seven races with access to eight character classes, engaging PvP combat, and a three-continent wide game play area to explore.
MMO Gameplay Featuring True Action Combat
Tera is the first MMORPG featuring true action combat, providing all of the depth of an MMO with the intensity and gratification of an Action game. Players fully control their characters using the game's dynamic battle system. Player actions can change the balance of power in a world threatened by dark powers as seven allied races try to work together to protect their lands from marauding monsters, underworld dwellers, and evil scheming gods.
Set in a breathtaking world conjured by two dreaming primal gods, your explorations will take you over rugged mountains, across searing deserts, and through hazardous jungles. Take your place as a soldier for the Valkyon Federation and fight alongside other races to forge a new future while healing the mistakes of the past. There's no time for factions in Tera - all seven races and eight classes must cooperate to wrench destiny from the gods themselves. Arm yourself, gather your allies, and take control of your fate. Fighting prowess, guild rankings, and social dynamics come together as you find yourself vying for political control of the world itself in Tera's unique endgame.
Minimum PC System Requirements
- OS: Windows XP, Vista or 7 (latest service pack)
- CPU: AMD Athlon 64 X2 6000+ or Intel Core 2 Duo E6750 2.66G
- RAM: 2 GB or greater
- GPU: AMD Radeon HD 3870 or Geforce 8800GT
- HDD: 30 GB of hard drive space
- DirectX: DirectX 9.0c
- Internet Connection
Key Game Features
- A New Breed of MMO - Tera takes the fight beyond whack-a-mole monotony with enhanced aiming, dodging, and tactical timing to create intense and rewarding combat. Unlike other MMOs, you can use your controller or keyboard and mouse to control the action like never before. With all the depth you expect from a traditional MMO, plus the intense gratification of action combat, Tera changes all the rules.
- True Action Combat - Experience an Action MMO beyond "point and click" where skill, position, timing, and aim determine success in combat.
- A Vast Fantasy World - Play seven character races and eight classes. Battle hundreds of monsters throughout 80+ zones and embark on thousands of quests in a game world rich in history and lore.
- Epic Monster Battles - Advanced enemy AI and enormous bosses deliver a more intense and engaging combat experience.
- Stunning Graphics - Explore a world filled with breathtaking visuals powered by Unreal Engine 3.
- A Vibrant Online Community - In a faction-free world, all players can impact the community as well as the social, political, and economic structures of Tera.
- Choice of Control - Play with mouse and keyboard or your favorite PC-compatible console controller.
- Multiplayer Guilds and Groups - Quest through the persistent world of Tera with friends using the game's Group and Guild systems to defeat huge enemies, complete difficult tasks and collect enhance questing benefits of questing.
3 continents and 80+ zones.
Use your choice of controller.
A vibrant online community.
Multiple races and classes.
Includes 30 days of game time.
Internet connection and paid subscription required.
* Subscription costs may vary. See the Tera game site's FAQ page for current subscription costs.
Top customer reviews
The melee classes (which require more maneuvering strategy), in order of movement speed, are as follows:
Lancer - the lance toting tank of the game. This melee class uses straight line collision detection to determin hits (no swinging weapons) and a blocking ability to deal with enemies. This is the only true tank in the game and thus the only class equipped with aggro drawing abilities. Since it is the only true tank, it is also the most sought after class for ad-hoc parties for dungeon runs. This melee class seems best at taking on one mob at a time.
Bezerker - the axe swinging group mitigator. This melee class has limited lateral mobility (so no dance of death) but an increased multi-MOB damage capabilities. Although some of the Bezerker's abilities take more than a few seconds to power up this class specializes in burst damage. This melee class can aggro quite a few groups of mobs and decimate them when played properly.
Slayer - the large 2 handed sword toter. This melee class has much improved mobility over the bezerker thus can keep itself at the flanks of most mobs easily. With a faster attack speed than the bezerker the slayer can keep a steady DPS flowing. This melee class can aggro more than 1 group of monsters but isn't as good as the bezerker at mitigating them.
Warrior - a dual bladed thief-like class. This melee class can pretty much stay on any side of a mob due to its high mobility. Although it does less damage than the bezerker or slayer, the warrior class is not to be taken lightly. With quick power ups and a no-hit forward roll, mobs rarely get a chance to hit this speedy death dealer. This melee class should focus on one mob at a time but can - with careful effort - handle multiple mob groups, albeit a longer process.
The rangies - a bit more straight foward, but still fun group. I'll admit to only have played the sorcerer and the archer. Rangies use a hit and run (kiting) approach to survival since toe to toe fighting usually doesn't bode well for them.
Sorcerer - a high dps elementalist. This range class offers high damage burst damage and good mobility. When played well, this class can toast any opponent quickly.
Archer - a high dps bow master. This class seems odd in the fact that to maximize damage output, the target must be within 8-10m, which is most mobs melee range. The sorcerer seems to suffer this fate as well, but seems more normalish. The big debate continues on the forum of which class is better at DPS - archer or sorcerer, but I think it comes down to player skill.
Mystic - a mixed support class rangie with minions. From what I've read this class can heal and provide mana for other players.
Healer - some describe it as the red-headed stepchild healer. This is the best pure healer and player group damage mitigator but doesn't do as high dps as a mystic - per the forums. Played well a healer is a good asset to any team.
I can't tell you how good the quests are since I pretty much just buzz through them to get good gear, xp, and/or cash. I just can't wait to get back into the action.
The game is extemely polished and proceeds with few hitches. The only problem with the game is the laughable questing system and story/voice acting. But let's be honest, who plays a MMO for that?
Oh and there's no battlegrounds PvP yet, but it's coming
"...anime refers to a style of animation originating in Japan, characterized by colorful graphics and often featuring themes intended for an adult audience." [...]
Game play has some interesting aspects though. The mouse does skill execution and there are chained skills that you can define to autoexecute a second skill. The targeting is Point And Shoot. If you have done tab-targeting its a hard to adjust as your mouse is bound to skills and if you want to "click on an object" you have to switch modes to a pointer mode. Combat can be interesting with the mouse skills blasting away.
The graphics are really nice and I spent some time just looking at the main city details which were wonderful.
But in the end the "anime/adult content" turned me off and if I had known it was "like that" I would not have bought or tried it.