- Audible Audio Edition
- Listening Length: 7 hours and 46 minutes
- Program Type: Audiobook
- Version: Unabridged
- Publisher: Blackstone Audio, Inc.
- Audible.com Release Date: April 2, 2013
- Whispersync for Voice: Ready
- Language: English
- ASIN: B00A30B27M
- Amazon Best Sellers Rank:
Enter your mobile number or email address below and we'll send you a link to download the free Kindle App. Then you can start reading Kindle books on your smartphone, tablet, or computer - no Kindle device required.
To get the free app, enter your mobile phone number.
Ender's World: Fresh Perspectives on the SF Classic Ender's Game Audible – Unabridged
Customers Who Bought This Item Also Bought
Would you like to give feedback on images?
Top Customer Reviews
Orson Scott Card has written a lot of other stories, but about 15 years ago it seems he recognized a commercial reality and began a series of expansions of the Ender universe. It's certainly valid to wonder at whether there is any real literary value to that. This book is a little different however. Instead of additional fiction it presents a series of essays by various individuals about Ender's Game.
The result is an interesting mixture of topics. For me personally some of the most interesting were the writing related ones and the military ones. I was not previously aware that Ender's Game was recommended reading in some military circles.
Also interesting on a more abstract level were the essays by people who saw Ender's Game as presenting a world view they agreed with. Some of these didn't really match each others which does say something about the way that Ender's Game speaks to many people in different ways.
The other element of the book is a series of Question and Answer session with Scott Card himself. These questions range from wondering about the motivations of certain characters to asking about the reasons Card made certain decisions in the writing of the book.
I certainly wouldn't classify this as essential reading. And I'm not sure I could even say that it throws new light on the book, which has always stood perfectly well on it's own and certain didn't require anything more than the trilogy to flesh it out.
However, I did find the result very interesting and it does give you an understanding of why Ender's Game is as significant as it is.
That said, there are some useful essays. Kowal's essay about breaking the rules is very useful for writers as she talks about how Ender's Game breaks several writing conventions but also why. Stone's essay about the ending is a useful conceptualization of the main arc of the story and how the ending of the book really makes it stand out. I also enjoyed the two essays about military leadership and Ender's Game (by Col. Ruby and Schmitt). It turns out many in the military found Ender to be a useful model of successful military leadership.
Most of the other essays rehashed familiar territory or didn't necessarily enhance my enjoyment of the book. Too many were too introspective, with tangents into the authors' personal lives or experiences reading Ender. Again, I think the contributors could have been better selected.
The best part of the book is the interview with Orson Scott Card. The questions are focus on deeper aspects of the story and Card provides lengthy and insightful answers. Through the interviews, I learned why Ender's parents weren't well developed as characters and why Card has introduced some inconsistencies in later Enderverse books. I don't think the interview is available elsewhere and the book might be worthwhile just for it alone.
Overall, if you have spare money and love Ender, I'd recommend reading the interviews and select essays and skipping the rest. There are some insights to be gleaned from this book, but on average I'd give it 3.5 stars.
I think `Ender's World' would make a strong addition to any `Ender's Game' collection. Long time fans of the Enderverse will enjoy "fresh perspectives" on `Ender's Game,' as well as Card's answers to some popular questions. 'Ender's World' would also make a great addition for classrooms and book clubs. Each essay would work well to guide a discussion of the original science fiction classic. Although `Ender's Game' is part of my everyday discussion on this website, I was most surprised at some of the theses.
I only have two complaints about the `Ender's World.' Firstly, I wish Card has spent more time answering questions. Sometimes he lets his wit speak, rather than give a full answer, which is a tad disappointing. Secondly, while I like the cover, I would have preferred the original battle school design from Steve Sywak and Darian Robbins. All in all, the many unique views on `Ender's Game' make this piece suitable for all demographics. I would recommend this book to everyone who has read `Ender's Game' and to those people who will be leading discussions on the novel. Card's Q&A with fans make this a must buy, because everyone wants to know how he feels about Apple ripping off his desk design!
Most Recent Customer Reviews
If you like to write, you'll enjoy the analysis of which elements really work so well.