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About the product
- As the invasion begins, players choose to battle as one of five unique classes in either the human Global Defense Force (GDF) or the barbaric Strogg armies, each augmented with specialist weapons and combat hardware
- Troops utilize more than 40 conventional and futuristic vehicles, deployable structures, and defense systems like quad-bikes, tanks, and alien walkers for intense ground assaults; or helicopters and anti-gravity ships to lend firepower from the air
- Throughout each battle, teams establish bases, deploy defense structures, artillery, radar & advanced forward-command systems into enemy territory while constructing & demolishing obstacles to speed progress & gain a tactical advantage over the enemy
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Built using id Software's revolutionary MegaTexture rendering technology, Enemy Territory: QUAKE Wars features strategic team play, persistent character promotions, and the universe's most powerful weapons and vehicles in heroic objective-based battles as the Global Defense Force faces off against the alien Strogg invasion. Battles rage on stunning battlefields inspired by tropical, arctic, temperate, urban and desert locations both online and offline against lethal A.I. combatants. With unmatched graphics, physics, networking, and story-driven military missions, Enemy Territory: QUAKE Wars transports players to the front lines of the ultimate war for Earth.
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There is a Punkbuster standalone installer, but if you're running OS X 10.7 or later, the standalone installer won't work (it's a legacy PowerPC app, and 10.7 does away with PPC compatibility). Both the Punkbuster folks and Aspyr say the solution is to run it on OS X 10.6 or earlier, and of course they point the finger at each other when presented with this issue.
So, if you haven't yet upgraded your OS to 10.7 or higher (10.8 is right around the corner at this writing), or if you don't mind creating a dual-boot situation, you should have some success playing this online. Just don't expect to last on any server more than a couple of minutes if you're running it on 10.7 or later.
I am using a Mac Pro that has twin, 2.8 Ghz Quad-Core Intel Xeon Processors. 10GB total RAM.
and a ATI Radeon HD 2600 XT video card. (ATI Radeon HD 2600 chipset) VRAM (Total) 256mb.
And this game is putty in it's capable hands. Video, sound, online, everything works wonderfully on the highest settings with all the bells and whistles. I bought the game used (Which I suggest, for around $17.00 from a vendor here on Amazon) I have been having big fun learning how everything works, and all the maps, it's massive and a lot of fun. Please take into account that you are reading the review of a 49 year old man, who still loves first person shooters. I am an original Doom & Quake fan, and have played them all. You must have a machine that can muscle through all of the code that ID can through at it, but in return you will be highly satisfied, when you pop an opponent from 200 yards out. (Ziiiip!) Or come crashing in weapons blazing wiping out anything in your path. If this is not your style of game, and you would rather watch cute critters or bouncing balls, or waste away hours in a puzzles, this ain't for you. In this version of the Quake Saga, you will need to be a team player. But that's what makes this so much more then a blind shoot whatever comes into your path, 'First Person Shooter'. You need your pals, and they need you. Whether your more of a sniper, tough ass, wrench, medic, this game has a place for you to try your hand at strategy in a fast paced, killer game. Smokin Hot! Great Fun!