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The Enigma Gamers - A CATS Tale (The Enigma Series) (Volume 7) Paperback – March 8, 2017
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KIRKUS REVIEW - In this spinoff of Breakfield and Burkey's (The Enigma Always, 2015, etc.) techno-thriller series, someone's hacking companies and places with automated services and demanding ransoms.
Julie Rodriguez plays her part in family-run information/security organization R-Group, but her latest job is being handled by her own Cyber Assassin Technology Services. CATS is keeping an eye on a number of hacked computer systems and corresponding demands for money. There may be a pattern, as each incident involves tampering with an automated process. The Consortium of mines in Australia, for example, loses control of its digital mining equipment, while U.S. airline Fast Flyers' fully automated flight service confronts problems like a website erroneously promising free travel. Julie and her pilot husband, Juan, dispatch CATS members around the globe, including Brayson Morris, who's in Spain to help Baby Perez, mayor of the ultramodern, digitized Smart City. Meanwhile, the persons behind the cyberattacks are, it seems, little more than gamers--Russian Dmitry Vasnev and Chairman Chang in Macau, China--engaged in a serious competition on their respective supercomputers. The CATS team tries to regain access to the machinery or networks but is encumbered by people's willingness to abide by the hackers' ultimatums. Julie and company race to track the source as the ransom deadlines approach. The authors wisely chose cyberassassin Julie as a focus, as she's one of the series' best characters. Though it's a bit disappointing that she doesn't get more of the spotlight, the story provides excellent coverage of the hacked systems and the team's varying degrees of success--one business pays the ransom and effectively terminates its contract with CATS. An unmistakable distinction from preceding books is evident, primarily a lighter tone. There's concentration on Julie and Juan's intimacy, for example, as well as relative distance between Dmitry and Chang's game and its real-world consequences. Still, grim events build anticipation; a crew's work on nonoperational vehicles proves lethal, and even Juan faces trouble, with his plane losing a battle with a hijacked drone. Readers returning to the series will appreciate recognizable faces, while the authors' comprehensive back story gives newbies a warm welcome.
A cyberattack tale that's superb as both a continuation of a series and a promising start in an entirely new direction.
5 Star - Reviewed by Sefina Hawke for Readers' Favorite - The Enigma Gamers: A CATS Tale by Charles V. Breakfield and Roxanne E. Burkey is a fictional thriller, mystery, and suspense story that is the seventh book in the Enigma series. The Enigma Gamers is set in a futuristic time where video gaming has become so much more advanced. There are no more game controllers; instead all of the controls are intuitive and sensory. The Enigma Gamers has the video gamers so much more immersed in the world of video gaming; however, this immersion is not without cost or risk. The gamers can experience a blur between reality and the gaming worlds. This presents a risk as there are those who use gaming to unleash terror on people using the technology. The CATS (Cyber Assassins Technology Services) team is all that exists to protect and avenge the victims of these new cyber-crimes.
5 Star - Reviewed by Rabia Tanveer for Readers' Favorite-This is definitely an interesting novel. It was a cool thriller; reading about characters like Julie and Juan makes me so happy. We don't have enough geeks who are proud to be geeks in the literary world. It is nice to read about such characters as the main leads
About the Author
Breakfield - Works for a high-tech manufacturer as a solution architect, functioning in hybrid data/telecom environments. He considers himself a long-time technology geek, who also enjoys writing, studying World War II his¬tory, travel, and cultural exchanges. Charles' love of wine tastings, cooking, and Harley riding has found ways into the stories. As a child, he moved often because of his father's military career, which even now helps him with the various character perspectives he helps bring to life in the series. He continues to try to teach Burkey humor.
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my favs would be okay!
The twists and turns of the plots will leave you breathless and wanting MORE!
I, too, think any of the Breakfield/Burkey books would make exciting movies. Can't wait!