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Grandia Xtreme

3.9 out of 5 stars 31 customer reviews

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Product Information

Technical Details

Brand Enix
Item Weight 4.8 ounces
Product Dimensions 7.5 x 5.3 x 0.6 inches
Discontinued by manufacturer Yes
Manufacturer Part Number 695981100131

Additional Information

ASIN B00006FDLM
Customer Reviews
3.9 out of 5 stars 31 customer reviews

3.9 out of 5 stars
Best Sellers Rank #189,319 in Automotive (See top 100)
#441 in Video Games > More Systems > PlayStation 2 > Games
Shipping Weight 4.8 ounces
Date First Available July 31, 2002

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Product Description

Product Description

Grandia Xtreme, the first original Grandia title for PlayStation2, is a dramatic story-driven adventure featuring a sophisticated AI engine and deep character skill-development system. This new installment of the franchise features a highly refined battle system that captures the chaotic nature of group combat, and combines it with the elements of real-time and turn-based combat systems.

Amazon.com

Grandia Xtreme, the first original Grandia title for PlayStation2, is a dramatic story-driven adventure featuring a sophisticated AI engine and deep character skill-development system. This new installment of the franchise features a highly refined battle system that captures the chaotic nature of group combat, and combines it with the elements of real-time and turn-based combat systems.

Customer Questions & Answers

Customer Reviews

Top Customer Reviews

By J. Singer on March 5, 2003
Grandia 2 for the Sega Dreamcast was one of the best RPG games in recent years. So, it was without question that this title would be on my 'must-buy' list when I read about its release. I figured it would be at least as good as G2, and hopefully better, with the PS2's DVD storage capacity. Well, after playing for nearly 120 hours (longer than I have spent on any other game), I'm still not sure whether to reccommend this game.
Part of me is dissappointed, very dissappointed in the RPG aspects of this game. There is little, if any, storyline, and the characters are just typical anime kid stuff. The storyline in G2 was amazing. The scope of that game rivals any Final Fantasy game, yet the game itself was too easy. In Xtreme, the game is much harder, but the story is soo bad, they could have left it out entirely, and had a more interesting game.
So, what makes one put in 120 hours (and counting) into a game that is so uninteresting? The gameplay. The game's battle system is the best I've ever played. I've never been a fan of dungeon-exploring, 1st person style adventure games, but this game is different. The action moves along so smoothly, and the games system of levelling up is ingenious. You can complete each stage as often as you want, each time with tougher enemies, and build your characters stats to unbelievable levels. And yes, the bosses can be fought more than once as well. And when you think you've actually beaten the game, think again. All the dungeons gain a HUGE increase in difficulty and a new 100-level dungeon appears.
Overall, if you are looking for a fun game, that you will enjoy playing for weeks, I can't reccommend Grandia Xtreme enough. Just try to ignore the bad voice acting, and weak storyline, ok?
Comment 23 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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Yes, the Grandia serie finally gets an original title for the PS2, no the story is not as good as the first two, yes the battle system is still amazing, yes the characters are still memorable, and yes this is still a good RPG.
The battle system is still the same amazing battle system that caught our eye in the first two Grandia games and believe it or not it can still be tweaked with to make it better! Now characters can combine moves together to perform double, triple or even Quadruple techniques!
The magic and such is more of a crossover between the two Grandia games. There are a total of about 72 spells total and that means more than in the second Grandia game (but STILL less spells than the first). The game is packed with over 100 enemies! Almost 100 dungeons, and still memorable characters.
Probably my only two major gripes with the game were that the storyline wasn't as good as the first two Grandia games, and it didn't seem like there was as much thought put into it becaue the storyline eventually got predictable and there weren't as many plot twist as the first two (and for Grandia when I say plot twist I really mean Jaw Droppers). And that there was only one place you could save but I didn't really have a problem with that since you can go back there in literally a second and go back to where you were in the same amount of time.
The dungeons present some complex puzzles and you actually have to think a little more than usual. This brings out some fun factor for those who like to solve puzzles.
Navigating dungeons is much easier than in previous Grandia games. Now, instead of following a compass (did that bother anyone else when they were in towns besides me?) you have a map much like in FFX that will tell you where enemy parties are! This is a great RPG.
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In the last decade, video games have taken a very different formula from the roots. In the days before consoles, it didn't matter what the story of a game was. All that mattered was the gameplay. Why PacMan is running away from ghosts and eating power pellets is all but ignored. Then one day, someone introduced a magic element called plot, which could be used to cover up bad gameplay, and suddenly a hundred game companies eschewed forth clumsily-made games in the name of 'plot', to the point that gameplay has been all but ignored.
Then along comes a game like Grandia Xtreme, a pure dungeon-crawler and battle-oriented RPG which is moved along by a very basic, simple, and predictable storyline involving an army operation to end the "Elemental Disorder" which has been causing chaos on the planet only to find, as you might predict, there is a much darker scheme behind the army's intent. To most who have become accustomed to the 'Final Fantasy standard' (it doesn't matter if the game is fun, as long as the story is good), Grandia Xtreme is a fun, but mediocre game. However, to those who have been fans of RPGs for a long time and are looking for a more modern version of what they grew up with, this is it.
Several changes have been made in the fool-proof Grandia formula. Grandia Xtreme features only one true town, that being Locca, the base of operations for Evann (the main character) and party. Evann travels to different ruins through the use of a world map and links called "Geo-Gates", which differ from save points in that they transport Evann to and from Locca (where he is able to save, sell and buy items, etc.). Within each ruin is a multi-leveled labyrinth filled with monsters, traps, puzzles, hidden doors, and secret items.
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