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About the product
- Players will experience Disney's forgotten characters and attractions in all-new levels and further explore levels from the original Disney Epic Mickey game, but now changed, impacted by world-changing events that have shaken Wasteland apart.
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The storyline will feature a variety of new and returning characters that will further immerse players in Disney’s rich history while adversaries familiar and new will challenge players.
Disney Epic Mickey: Power of Illusion is an Action-Adventure Platformer, exclusively for play on Nintendo 3DS. The game is a companion release to the simultaneously released Disney Epic Mickey 2: the Power of Two, and a nod to Sega's classic Illusion game series from the 1990's, that also featured Mickey Mouse. Features include a special interactive drawing and painting function, the core Disney Epic Mickey paint and thinner gameplay mechanic, Nintendo 3DS touchscreen functionality, familiar Disney villains and bosses, and Disney universe themed game levels and environments.
Wield the Power of the Brush with Your 3DS
Join Mickey and Oswald the Lucky Rabbit in an epic battle to save the magical world of Wasteland and change it forever. A castle ruled by a evil witch has appeared in the Wasteland. Within the castle, characters of the Disney universe, including the beloved Minnie Mouse, are in danger of disappearing forever.
In this side-scrolling gameworld, players must utilize both their platforming skills, and their paint and erase abilities to alter the world around them if they hope to save the world and their friends. The touchscreen of the 3DS allows for the tracing and illustration of a variety of objects. The best of renditions will allow objects to be used against enemies, while those less accurate could also be a hazard to all in-game, including Mickey and his friends.
Key Game Features
- Disney Epic Mickey: Power Of Illusion offers a special drawing and painting function that will allow players to create an interactive world by using the stylus to draw objects in the bottom screen that magically transform into classic Disney-style 2D illustrations. Utilizing the game's unparalleled dual screen integration, players will then move their creations to the top screen where they are further transformed into beautiful, fully realized objects that pop off the screen in stunning 3D.
- Players will utilize the core Disney Epic Mickey gameplay mechanic of paint and thinner while playing as Mickey Mouse in an attempt to save classic Disney Toon characters.
- Players will engage in epic boss battles with familiar Disney villains using attacks involving the power of illusions to surprise players.
- Players will adventure through game levels based on animated Disney films such as Peter Pan and Aladdin, as well as interact with beloved Disney characters.
- In between adventures, players can develop their own fortress by taking a small fort and expanding it into a thriving castle.
Classic platforming action.
Special draw & paint function.
Use illusions in boss battles.
Disney universe game levels.
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The gameplay is good. The platforming and bouncing off of enemies feels enjoyable (similar to CoI's, though I want this to stand on its own merits), and a lot of the enemy and character movements are very well animated. Despite the lack of enemy variety, it would honestly be a fairly fun (though short) game to play through if the platforming and enemies were the only gameplay mechanics. However, since this is "Epic Mickey", paint mechanics are a primary focus of the game, much to its detriment.
Every obstacle in the game is in one or two forms - either an object is missing from the world that you have to paint in, or an object is impeding progress that you will need to use thinner to remove from the world - and there are a lot of these obstacles. Even if you were to ignore the optional areas and collectibles only attainable via painting/thinning, you will still find yourself spending about a quarter of your time doing this. You will be forced to trace the crude outlines of the same very few unrelated shapes over and over again for the sake of progression, always interrupting you from doing the actually decent platforming the game has.
Additionally, you will be tasked with mind-numbingly boring fetch quests for the various Disney characters you meet. This will involve re-visiting a stage multiple times with slightly different enemy placement for menial rewards. As a completionist, I generally enjoy trying to get and see everything a game has to offer. But it makes me angry when a character I have just saved asks me to revisit a stage a second, third, fourth, and even fifth time to get meaningless items for them. There's no reason the length of a game should be extended in this way.
I love Disney and video games in general. I really wish I could've had more fun with this game than I did, but the experience was so frustratingly slow, repetitive, and uninteresting that I breathed a sigh of relief by the time I was done. And then that's when I realized that despite all the characters that you meet, there was no storyline whatsoever. The "Epic Mickey" brand on this game has done it absolutely no favors.
**added later: didn't finish it. Not recommended.**