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Etrian Odyssey III: The Drowned City - Nintendo DS
About this item
- Up to 5 friends can team up in special combat challenges over a local wireless connection to take down the toughest monsters living in the ocean. Additional options let you wirelessly trade items
- A system of 10 new classes and a wealth of proprietary skills make developing the optimal party absorbing, tactical, and rewarding
- When danger lurks around every corner, it is imperative to keep track of where you have been and what you found there. The streamlined map maker lets you draw paths, paint in terrain, and drag and drop icons
- The ocean becomes a new stage for exploration. Sail your ship, chart the ocean map, sink enemy vessels, and take on seagoing foes
- Play again and again as you pursue each of the game's three possible endings
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Product information
| ASIN | B003S55EX2 |
|---|---|
| Release date | September 21, 2010 |
| Customer Reviews |
4.5 out of 5 stars |
| Best Sellers Rank | #83,555 in Video Games (See Top 100 in Video Games) #1,073 in Nintendo DS Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 5.83 x 4.92 x 0.63 inches; 0.01 Ounces |
| Binding | Video Game |
| Rated | Everyone 10+ |
| Item model number | EO-40037-9 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 0.01 ounces |
| Manufacturer | Atlus Video Games |
| Date First Available | June 18, 2010 |
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Product Description
Product Description
The embodiment of adventure and discovery in the purest sense, EOIII transports gamers to a sparkling oceanic paradise filled with atmospheric dungeons to chart and survey, vast watery expanses to sail across, and rumors of a sunken city to investigate. With an entirely new host of character classes to customize and train, the addition of naval travel and exploration, and the unprecedented introduction of cooperative local multiplayer content, EOIII isn't content to simply continue the series; it seeks to redefine it.
Amazon.com
Etrian Odyssey III: The Drowned City is a turn-based role-playing game (RPG) for DS and DSi that places the player in command of a band of adventurers on an ongoing quest to return their city to its once great status. The third release in the Etrian Odyssey franchise, the game features five character party combat, 5-player local wireless multiplayer support, a large number of character classes, the ability to explore and battle from sea vessels, customizable maps and three possible game endings.
Beneath Your Feet Lies a World Lost to the Seas...
The embodiment of adventure and discovery in the purest sense, Etrian Odyssey III: The Drowned City (EOIII) transports gamers to a sparkling oceanic paradise filled with atmospheric dungeons to chart and survey, vast watery expanses to sail across, and rumors of a sunken city to investigate. With an entirely new host of character classes to customize and train, the addition of naval travel and exploration, and the unprecedented introduction of cooperative local multiplayer content, EOIII isn't content to simply continue the series; it seeks to redefine it.
Explore a rich world with your party and customizable maps. View larger.
Gameplay
As with earlier releases in the series, EOIII is an RPG designed primarily around dungeon crawling and turn-based party combat. In single player action the player acts as leader a new crew of up to five adventurers, which must be created. In the local multiplayer mode each player occupies one of these five spots. The game contains many character classes, including but not limited to Prince, Gladiator, Hoplite, Buccaneer, Ninja, Monk, Zodiac, Wildling, Arbalist and Farmer. Each of these have their own strengths and weaknesses, which should be taken into account when a team is assembled. Each member of a class can can also be identified as male or female. Once assembled this team can start exploration of the Yggdrasil Labyrinth, where monsters dwell.
Within the Labyrinth players are guided by a map, which can be customized with points of interest, directions, etc. using the DS stylus. Once monsters are encountered, turn-based combat begins, with the five party members arrayed in a line of three in front and two in back, or vice versa, and with support/healing as well as ranged attacks possible from the rear. If a character in the vanguard falls, one from behind assumes that position on the line. Players dictate in advance how individual characters respond in combat, and with victory in combat can use the individual skill points characters earn to level up specific abilities and attributes. An additional new feature allows for players to take to the high seas. Here they can explore, fish and battle new monsters for as long as provisions are available for the crew.Key Game Features
- Create Your Unique Team - A system of 10 new classes and a wealth of proprietary skills make developing the optimal party absorbing, tactical, and rewarding. Will you invest in sword mastery or learn a new healing spell?
- Live and Die By Your Map(-making) - When danger lurks around every corner, it is imperative to keep track of where you have been and what you found there. The streamlined map maker lets you draw paths, paint in terrain, and drag and drop icons.
- Adventure in the High Seas - The ocean becomes a new stage for exploration. Sail your ship, chart the ocean map, sink enemy vessels, and take on seagoing foes.
- Replay Value - Play again and again as you pursue each of the game's three possible endings.
- Wirelessly Share with Friends - Up to 5 friends can team up in special combat challenges over a local wireless connection to take down the toughest monsters living in the ocean. Additional options let you wirelessly trade items.
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For those who are new to this series or genre, it'll take a little thought on your part to determine if this is a game you'll enjoy. If you're the right kind of gamer for this game, however, I can just about guarantee that you'll absolutely LOVE this game.
Etrian Odyssey III is primarily a first person dungeon crawling RPG. It's got a bare-bones story that pushes you to create your own plots and stories as you play. The story overall is pretty involved and you'll meet a lot of interesting characters, but all the characters that you play are entirely of your own creation (from name to job to portait). To maximize the storytelling potential of this game, I highly recommend you take the time to create (and maybe even write down) stories for your guild and guild members.
Where EO3 really shines, however, is the gameplay. Character customization is the deepest in the series, and some of the best in the genre. You can create up to 30 different characters, and take a party of up to 5 with you into the dungeon. EO3 replaces the old classes from the first two entries in the series with 10 completely new classes. These classes are very unique and most are completely original (and not just a carbon copy of an old EO class). Within this class, you'll be spending skill points (you earn one with each level-up) to obtain both passive skills and skills you use as commands in battle. You can choose your character's name, gender, class, portrait (including 2 color schemes for each portrait), equipment, skills, and later in the game, a subclass. That's right, for the first time in the series, you'll be able to select a subclass and get most of the skills from class in combination with skills from your character's primary class. It adds a whole new level to customization and experimentation.
Exploring the labyrinth is simple enough thanks to fantastic controls (including the ability to slide sideways without changing direction with the L or R shoulder buttons). As you explore, you'll be drawing your own map on the touch screen. New to this entry is also the ability to draw a path of arrows on your map, which you can use for auto-walking. As you explore the labyrinth, you'll encounter enemies. Although they're technically random encounters, there is a gauge which changes color, so you'll rarely be surprised by battle. Battles are standard turn-based affairs, but tend to be very challenging and require a lot of strategy to win. You'll obtain items to sell and experience from battle, all of which are important to powering up your guild members as you progress through the Yggdrasil labyrinth. And of course FOEs (powerful boss-like monsters which roam the labyrinth) also return, and are back to giving out experience. Side quests are also available in the city of Armoroad, which are great for giving you something else to do besides exploring and mapping.
And if you need some fresh air, EO3 introduces sailing! Similar to exploring the labyrinth, you can now sail a ship on the open seas. You'll still be mapping them, but you won't be fighting any enemies while you sail. It's still challenging and requires some strategy, and you'll unlock quests which pit you against more challenging monsters (with valuable rewards, of course). Inver Port is also home to the another new element in the series--multiplayer elements. You can tackle tough battles with friends using local wireless, go into a "tag mode" where you can meet other guilds, or trade items with fellow explorers. The only issue here is that it's a very minor component, and can only be used locally (and not online). If you've got friends with the game, however, it's a great feature, if not a bit underwhelming.
EO3 continues tradition with presentation. Most of the game's graphics consist of gorgeous 2D art (the maritime theme really leads to some stunningly beautiful areas) and very detailed character portraits. The labyrinth and seafaring feature 3D graphics, all of which are perfectly functional if not attractive. You'll encounter some absolutely beautiful areas in the labyrinth, and I personally found them to be a bit more varied and interesting to look at in general. Battle animations are a bit more varied, and of course the monster designs are all fantastic and detailed. There's no voice acting in the game, but the sound effects are sufficient. And of course, the music is absolutely fantastic. It's got a retro sound to it, but the melodies are all excellent. If you enjoy the music in the game, I highly recommend listening to tracks from the Super Arrange soundtrack album, which feature these melodies played with actual instruments.
If all of this sounds interesting and fun to you, go get the game, because I'm sure you'll love it. If you're still not sure, I still recommend trying it out. It's very challenging and the presentation is attractive-but-simple, but it's a very deep and customizable RPG experience that will literally last you for hours. There's also a new game+ feature, which allows you to keep replaying the game with all your maps, items, and guild members, which means you can easily experiment with different parties, classes, and skill builds. Basically, if you enjoy RPGs and don't mind a challenge and lighter story, GET THIS GAME!
~QUICK READ~
STORY: Sufficient but barebones; this game is more about creating your own story.
GAMEPLAY: Fairly simple overall, but a lot of customization options. You explore dungeons/the ocean and map these areas yourself. Battles are standard turn-based encounters, but very challenging.
PRESENTATION: Again, simple, but still very attractive. Music is fantastic, major high point of the game.
LONGEVITY: This game takes a long time to finish, and the gameplay is customizable enough that it's worth playing through multiple times.
BUY IT: If you like RPGs focused on exploration, character customization, and tough battles.
DON'T BUY IT: If you're looking for an involved story, high-end presentation/graphics, or forgiving difficulty.
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However, if you've never played an Etrian game before you need to ass yourself how old-school you are in your gaming habits. Etrian games require you to draw a map (on the lower screen) to keep up with where you are. Etrian games also require a HEAVY amount of grinding. That's right you'll be looking at the same sections of forest, fighting the same monsters for some time throughout. HOWEVER, the environments and the enemies are beautiful and the sense of progression will overcome the grinding familiarity, if you have the patience.
Etrian games are an acquired taste, then. But for those of us who do dip a toe in we soon find we've lost many hours. Etrian 3 is no exception.
Game play in EO3 is very similar to EO 1 and 2, on the top screen you can see the labyrinth head on and on the bottom screen you see the map of the labyrinth which you flesh out your self with the stylus. As you explore monsters will occasionally attack you, the combat is turn based. Basically you explore as far as you can with out having your party wiped out. Once you reach your limit return to the city and rest, sell treasure, buy new equipment and items then save. You repeat this until you reach the end of the Labyrinth. There is also mini quests to complete for the bar lady as well as major story advancing quests to complete for the monarchy.
Two major new addition to the game is the ocean exploration. You get to discover the islands around Armoroad and take on even more mini quests for treasure and special weapons. During this kind of exploration you also get to map out everything with the stylus. The second new addition is sub classes, at a point in the game you can choose an additional class to be added to your characters and customize your characters even more.
The graphics are ok but lack detail and animation. Its easy to see what your looking at but there's a lot of generic backgrounds and this can bring a sense of tedium to the game when your retracing your steps a lot. In a nutshell there ok but that's about it.
The story is very bear-bones, you have a goal and little story to go with it. The game focuses mainly on exploration and combat. There is however two paths to take in this game, the pro Armoroad path and the versus Armoroad path. I have also heard there is a third path as well but it is not as obvious as the first two to follow.
As far as value is concerned there is huge bang for your buck here. For around $35 you get around 100 hours of game play and that's just the first play through. There is also a game + feature so multiple play throughs are possible, this game has lots of side quests and could take up to 200 hours + to collect and get everything.
Pros:
Multiple party combinations
Mapping is fun and easy
FOE's give you a strong sense of the Willies and avoiding them is exciting
(FOE's are very powerful monsters that are in low level areas)
Gives you a strong sense of accomplishment when you finally clear a area called a Stratum
Rewards versatile thinking and strategy
Lots of game play for a low price
Cons:
The game can be very punishing if you make any mistakes in class choice, it takes a long time to level up in this game.
Some grinding is necessary, but not as bad as the first two games.
Exploration can be tedious, more so when you run into a area or monster that you can't get pass.
GAME-PLAY: 8/10
GRAPHICS: 7/10
STORY: 7/10
VALUE: 10/10
OVERALL: 8/10
Creating a guild of heroes, you choose 5 of them to embark into the unmapped dungeons beneath Armoroad. Each step you take brings the likelihood of a chance encounter with a group of monsters; each victory you manage to eke out gives you experience, gold, and allows your heroes to level up and brave the dungeon again. Each footstep feels like a triumph, each time you descend further into the dungeon you feel like you've accomplished the impossible. You earn progress in this game in a way that cannot be compared to any other gaming experience. This is a game that is so impenetrably difficult that you cannot even fathom how you managed to succeed.
Etrian Odyssey puts me in mind of the original Shin Megami Tensei, or Wizardry IV - it is that difficult. This is a game for which even walkthrough guides offer little help. Boss battles will test you even if your party is over-powered. You can (and will) die to random encounters. You are punished for fleeing battles. You are charged money to rest and heal. You have a limited inventory space and items and equipment are expensive. And its long. Not the longest RPG ever, far from it, but for a handheld you might be surprised. Expect to spend at least 50-60 hours to get through the first five stages (add another 10-15 - or more - if you are brave enough to tackle the bonus sixth stage).
Survive the first 10-15 hours, however, and by the time you reach the second - or even third - stage of the game you'll hit a rhythm. It doesn't become...easier, its just you learn how to cope. You learn when to call it a day and head back to town. You learn when and when not to dump all your cash on a new weapon upgrade. You start to multi-class your heroes and this allows you to customise your experience further and create a water-tight team who have very few weaknesses. You might even start to feel like you know what you are doing. Then a new monster will come along and your part will be wiped out in the blink of an eye.
Utterly captivating game, fans of the first two will enjoy the multi-class options and charting the high seas, but it offers little more than incremental improvements on Etrian Odyssey 2.







