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Etrian Odyssey IV: Legends of the Titan - Nintendo 3DS
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- Gaming's Best Tribute to Retro RPGs Enters a New Dimension; Packed with improvements and content: an enhanced graphics engine boasting polygonal enemies and new 3D special effects
- Upgradeable, customizable skyships that let players travel and battle amid the clouds; an exceedingly atmospheric and fully orchestrated musical score from Yuzo Koshiro
- Expanded, more immersive 3D dungeons with analog camera control; and guild card + character trading functionality via StreetPass.
- You are Only as Good as Your Map and Your Heroes; Celebrate the tradition of classic pen and paper roleplaying games by using the bottom touch screen to chart out your path and the dangers you have encountered. A good map might save your life.
- All-New Casual Play Option; Beginners and newcomers can more easily learn the ropes without fear of setback or death with this new, less daunting mode.
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Product description
Product Description
For centuries, the tree Yggdrasil has been a constant presence in the lives of the people of Tharsis. It looms on the horizon, visible from everywhere in the city. But its roots are in a far-off land where no one has ventured until the Outland Count of Tharsis sponsors an Explorers Guild to reach Yggdrasil and discover its secrets. You are the latest explorer arriving in Tharsis to seek your fame and fortune. Board your skyship and set out into the clouds in search of treasure, glory, and the answer to Tharsis' oldest mystery.
From the Manufacturer

For centuries, the tree Yggdrasil has been a constant presence in the lives of the people of Tharsis. It looms on the horizon, visible from everywhere in the city. But its roots are in a far-off land where no one has ventured until the Outland Count of Tharsis sponsors an Explorers Guild to reach Yggdrasil and discover its secrets. You are the latest explorer arriving in Tharsis to seek your fame and fortune. Board your skyship and set out into the clouds in search of treasure, glory, and the answer to Tharsis’ oldest mystery.
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Overview
Gaming’s best tribute to retro RPGs enters a new dimension packed with improvements and content: an enhanced graphics engine boasting polygonal enemies and new 3-D special effects; upgradable, customizable skyships that let players travel and battle amid the clouds. Take advantage of the new StreetPass feature to trade guild cards and characters. An exceedingly atmospheric and fully orchestrated musical score from Yuzo Koshiro, in addition to expanded, more immersive 3-D dungeons with analog camera control rounds up the features of this addition to the Etrian Odyssey franchise.
You are only as good as your map and your heroes. Celebrate the tradition of classic pen and paper roleplaying games by using the bottom touch screen to chart out your path and the dangers you have encountered. A good map might save your life. A deep character creation and party customization system encourages experimentation and rewards creativity and imagination. Every choice matters.
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QR Codes
Exclusively available on Amazon, this set of 2 QR codes will unlock special side quests in the Etrian Odyssey IV game. To use these codes, follow these simple steps:
- Turn on your Nintendo 3DS system.
- Launch the Etrian Odyssey IV game. Start the game or load a game save.
- Once you can access the “Cargo Wharf” in the city of Tharsis, enter and select “Read QR Code.”
- The game will temporarily enter camera mode and give you the message, “Use the outer camera to scan in Etrian Odyssey IV QR Codes.”
- Hold your Nintendo 3DS system up to the QR code until you receive a confirmation message that you have received a QR Quest.
These codes will only be acessible on the full retail version of Etrian Odyssey IV. These codes are not compatible with the demo version of the game. Please note that you must scan the full 231x231 version of the QR Code on your 3DS to access the quests.
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Game Features
- WITH AN ALL-NEW CASUAL PLAY OPTION— Beginners and newcomers can more easily learn the ropes without fear of setback or death with this new, less daunting mode.
- FROM YOUR HEROES TO YOUR SKYSHIP, CUSTOMIZE EVERYTHING—With over 10 character classes to choose from and addicting party customization, Legends of the Titan offers a refreshing take on an established series while welcoming the nostalgic gameplay of the previous games.
- DON'T JUST EXPLORE THE MAP, CHART AND CREATE YOUR OWN PATH—The unexplored land is waiting for an explorer of great caliber to lay claim and mark their territory. Will you take up challenge and complete the task?
- YOUR AIRSHIP IS KEY—Legends of the Titan offers something not previously seen in the prior games-an airship. Providing efficient movement, attack, and escape, set sail to your airship to travel and battle amid the clouds.
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Product information
| ASIN | B009LEIUY4 |
|---|---|
| Release date | February 26, 2013 |
| Customer Reviews |
4.3 out of 5 stars |
| Best Sellers Rank |
#34,446 in Video Games (See Top 100 in Video Games)
#1,587 in Nintendo 3DS & 2DS Consoles, Games & Accessories |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 5.4 x 4.94 x 0.51 inches; 1.92 Ounces |
| Binding | Video Game |
| Language | English |
| Rated | Teen |
| Item model number | EO-30012-9 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 1.92 ounces |
| Manufacturer | Atlus |
| Date First Available | October 4, 2012 |
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Top reviews from the United States
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Many of my friends recommended this game to me since I'm a big fan of RPGs, but the whole dying in the lowest level of dungeon with no saves kinda rubbed me the wrong way. I'm a very cautious player, so the very thought of not being able to save when I think I'm going to get myself killed is an uncomfortable feeling for me; it makes me feel like I've wasted my time, especially with the whole "draw your map" thing going on. Contrarily, I'd like to believe that the map drawing is the most addicting part of the game and it makes me feel accomplished when I map out an entire dungeon. It's that psuedo-accomplishment feeling that pushes me to go deeper and deeper into dungeons and into my impending doom if I'm not careful. More about danger in the paragraph below.
Fortunately for a person such as me, the game comes with two difficulties: Casual and Normal. After trying out the casual option and getting too cocky, I tried the normal setting and got decimated for not being aware of my surroundings. All the deaths that I've suffered are all on account of my inability to be unaware of the FOEs around me and their patrol patterns. Three times I got cornered, and twice was because I dwelved too deep and tried to continue because I didn't want to come from the beginning. The game isn't cheap and everything bad that happens to you is solely your fault. For example: In a dungeon I came across a bag and had the option to take what was inside; the game specifically narrates the following line: (You see a leather bag on the floor, perhaps from another explorer. You could check the bags contents, it could have something valuable, but then again you don't know what could be in there...). I decided to check it anyway and got one of my party members poisoned by a spider inside. The thing is you can try again to see if you get something worth the effort, but it could all be in vain and potentially poison (or kill) your party. This kind of thing forced me to be suspicious of everything I find in dungeons. I truely believe that type of event made the you feel that at any moment you can be killed via your own curiosity, and gives it that extra push it needed to give me a reason to take chances.
Let's talk about these "FOEs" I mentioned earlier. FOE is an acronym for "Formido Oppugnatura Exsequens" which I -think- means "fight against terror". Basically you want to steer clear of FOEs, depending on your party's capability and location FOEs can be monsters that destroy you in an instant, or just easy prey for some rare materials. Obviously, you're going to start off as being their prey, but when you get strong enough to face them, their worst nightmare. FOEs usually follow a distinct patrol pattern, so you can slip by them when they aren't looking. But get too close to some and they will chase you down until you leave their patrol region, usually no more than 5-7 spaces from their original point. If you want the best equipment, you're going to need to take down some FOEs as they carry rare materials that you need in order to obtain said equipment.
Long story short: FOEs are powerful enemies that you can avoid/fight; fighting usually rewards you handsomely.
Character creation is a thing I'm a huge sucker for. Unfortunately character creation is limited to a class and a portrait with a color change. However, the lack of differentiating visuals for characters is more than justified for the amount of skills that each character class has. Each class has a large skill tree that goes from Novice to Veteran to Master, each tier having a vast amount of passive, support, and special skills for the character to learn. There are 7 classes from the start: Landsknecht, Nightseeker, Fortress, Sniper, Medic, Rune Master, and Dancer. Each class has it's own strengths and weaknesses. For example: The Nightseekers have an insane Attack/Agility growth and can attack with two weapons, making them deadly at melee range, but their low defense makes them vulnerable to any incoming damage. Having a Fortress taunt the enemies so that the enemies attack the Fortress instead of the Nightseeker is a good strategy to utilize. There's always a good party if you have the skills that correlate with each other. The depth that the skills and abilities offered more than make up for the character visuals.
The main feature that I really liked about the game is the drawing of maps. I had more fun drawing maps than fighting monsters in dungeons and if that's what they were going for, then they succeeded with flying colors in my book. The feeling I get from completing a map more than makes up for the annoying random ecounters; (at least they let you know when you're going to be atacked so you can prepare).
I feel I've babbled on for too long, so I'll leave my simplified comments below.
-The difficulty of the game can be changed if one wants to.
-While character customization lacks visually, the skill trees associated with each class more than makes up for it.
-While there isn't a save spot every dungeon, there is an option to create a suspend save in case you need to do something else, and just come back later.
-Wynne's grammar is so bad it's actually quite funny at times.
-The map drawing is super addicting! Well to me anyway.
-The amazon page image says that it comes with the OST and art book. My copy did not.
If anyone actually bothers to read my entire review, I thank you for your time and hope you consider getting this great game.
My only gripe is one that perhaps only a select few would have. That gripe is with the utter lack of "coolness" in the female character design. The male guild members tend to have many choices in looking as dandy as can be (even though you'll only see your party in the status screen), but the vast majority of the ladies in your squad will resemble outrageous sex objects at worst (Nightseeker, Dancer, Bushi), and rather lame at best (with the exception being perhaps the Landschnekt; the boob plate on the Imperials are just hilariously bad, so no they don't count). Special shout out to the Nightseekers, who can only be described as looking like ten year old prostitutes (seriously, the one with the tongue, really?), which is far more egregious than the dancers, where skimpy clothing is to be expected, if only because of how cool their leather vampire male counterparts happen to be. And then there's that Runemaster who looks like a someone killed a six year old's parents and dropped her into a battlefield with a stick (every time I see her portrait I expect her to start crying uncontrollably). I suppose I should feel grateful that at the very least, the character art is rather equal opportunity in its quest to make characters dress as non-functionally as possible, even if the boys manage to look more dignified in their silliness when all is said and done. However, at the end of the day, I AM playing an JRPG, so I don't know what I'm expecting when it comes to functional character design, particularly where the ladies are concerned.
Also, while the "characters" you play are all generic, you do get to meet some interesting people in town, and besides the main quest there are lots of interesting side adventures that really flesh out the world and the town. So even though the game is a map-drawing dungeon crawler with a cut-and-paste crew at the lead, it still feels very dynamic.
Top reviews from other countries
There are plenty of Labyrinths as they are called in the game, though they are more mazes, and caves and plenty of enemies to help you level up
The most fun part of this game that I found is that the most Foes you destroy, the more items you sell in the weapon shop, the more weapons, and armour you can purchase.
You can have up to 5 characters in your group, they have different names for the classes, but essentially the starting classes are Defenders (have Shields and wield maces), Swordsman (Shields too, and carry swords), Assassins/Rogues (carry daggers or swords and learn some spells) Magicians (cast spells and carry staffs), Healers (heal and carry daggers), Bowman (Bows and light armour), and Dancers (thin swords, and light armour)
Eventually, as you progress in the game you can get different classes and merge your classes so you can have a Magician/Healer and your Magician can use daggers and the like, it can be very fun
You Traverse your world not via feet or anything like that, but via a hot air balloon and when you get your quests, have to pick up items like fruit, veggies, and meat, or fling them to escape enemies you might not be ready to fight.
This game has a lot to offer you and as such, it will be a lot of fun for a long time.
WARNING: This game is not for everyone. It will require a fair amount of time to finish. There are no glowing arrows, or huge HUDs so you might get frustrated sometimes. There are no cinematics, and the story is minimal. Oh, and no voice acting.
Those are the kind of games I like, but they are Niche games. I think this one sold less than 40,000 copies in N.Amerca. I can see this game disappointing some players. So, before you buy, check out some gameplay footage on youtube or whatever.
But if this game clicks, you will love it.
I was only a little curious about Etrian Odyssey IV, but once I started playing the demo I couldn't stop. This game totally sucked me in. I bought the full game and transferred my save file from the demo.
Don't worry about people complaining about a high difficulty. You can suspend save whenever, and warp out of a dungeon at any time (with an item) to make a permanent save.
I recommend this game to anyone who likes RGPs, from the casual fan to the hard core.
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