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Even Ninja Monkeys Like to Play: Gamification, Game Thinking & Motivational Design Paperback – October 6, 2015

5.0 out of 5 stars 3 customer reviews

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Editorial Reviews

About the Author

Andrzej is a father of two, husband (of one - because bigomy is frowned upon apparently...), reasonable guitarist, games lover, Batman nerd and Star Wars geek.

Over the years he has had a few jobs, from web designer, to learning technologist to consultant. What has always remained the same is his belief that games have much more to offer the world than just entertainment.

This led him to getting involved with gamification in his spare time. Now he is a recognised expert on the topic, writing a regular blog about gamification, keynote speaking, consulting on and designing solutions - and writing the occasional book.
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Product Details

  • Paperback: 222 pages
  • Publisher: Blurb (October 6, 2015)
  • Language: English
  • ISBN-10: 1364955520
  • ISBN-13: 978-1364955526
  • Product Dimensions: 6 x 0.5 x 9 inches
  • Shipping Weight: 12.6 ounces
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Best Sellers Rank: #1,800,479 in Books (See Top 100 in Books)

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Top Customer Reviews

Format: Kindle Edition
This book is insightful, goes into detail about the things I want to learn more about, and is written with humor to boot! I love this book!
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Format: Paperback
Insightfully conveys concepts on game science, design, deployment, and thinking. This is a foundation for integrating behavioral motivation into "funification" frameworks. Samples abound that add pragmatic and very useful examples. A must read, especially for those new to gamification.
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Format: Paperback Verified Purchase
Amazing!! I've been studying ninja monkeys in the wild for the last ten years. This is the first time someone actually captures them while they're playing...

Seriously, if you want to understand the foundations of gamification, and its relation to game thinking, this is a great way to start. The book not only clears the myth/confusion that often times surrounds the topic, it also takes a deeper, more pragmatic dive into user types and their motivation, which is key in building gamified solutions. Especially appreciated the examples that clarifies the theory behind some of the design implications. I highly recommend you keep this book on your bookshelf, and use it often as you're planning your next gamification project.

The only thing I missed was the colors. Overall, it's a great resource!
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