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EverQuest: Shadows of Luclin: Prima's Official Strategy Guide Paperback – December 18, 2001
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Yes, all that information is available in various places on the web. And yes, there are updates to the game over time. But the convenience of having it all in one place - especially if you're going to play a new class, new zone, etc. - is well worth it.
I agree with a previous review that the biggest problem for me is that this is a just supplement (so I still need my original/Kunark guide), but it seems priced like a complete guide. Pima's having their cake and eating it, too. ;>
I bought it. I'm glad I have it. And I'm sure I'll buy the new one when Planes of Power is released, too...
it, except paludal and some other, and the new spells there.
The really nice thing of this expansion is the new graphics
engine and textures.. it¡s a big change from the first eq.
Aside from that, it needs a LOT of hardware resources, I have
an AMD XP 1700+, geforce2 mx400 64mb and 512 DDR MB of ram and
still having trouble to play it at a decent speed in some areas,
specially the bazaar and shadow haven.. when I enter bazaar I must look at the walls or floor to be able to walk faster than
2 fps. As for the ram, you have the option to select which
races you want the new textures loaded for, I wouldn't reccomend
enabling them all even with 512 MB of ram.
Btw, they just launched the new UI yesterday.. with the /bazaar option back, hah, don't try to run around bazaar with 300 players in ; ) (laggy to hell)
Said that, I wouldn't ever miss this expansion, the new graphics
are worth it.
It give incorrect information at times, poor stratagies at best, maps that come with the game it self. The only real use for this book is the list of spells and since this is a web base game all that play will be able to go online and look thoose up.