- Publisher: Alderac Entertainment Group (July 1, 2002)
- Language: English
- ISBN-10: 1887953329
- ISBN-13: 978-1887953320
- Product Dimensions: 8.5 x 0.4 x 11 inches
- Shipping Weight: 13.1 ounces
- Average Customer Review: 2 customer reviews
- Amazon Best Sellers Rank: #2,321,961 in Books (See Top 100 in Books)
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Evil (d20 Fantasy Roleplaying) Paperback – July 1, 2002
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Book by Aaron A. Acevedo, J. D. Douglass, Noah Dudley, Peter Flanagan, Chris Hussey, Mike Leader, Mike Mearls, Jim Pinto, Ree Soesbee
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good mix of specific skills and more general comments/ideas, nice illustrations and excellent price.
Moral dilemmas are brought up which challenge the reader's pre-expectations, and place "evil" characters" and "creatures" in a more humane light: if a goblin troop fights to the death to protect their young from PCs anxious to get at the treasure which the goblins stole, are their actions then evil or good, in that they are fighting to protect home and family against rampaging adventurers who are one step above bandits, and who will surely slaughter the young if they aren't killed first? Is a dragon "evil" for defending a lair it has occupied for a thousand years before humanoid encroachment? -- Moral quandries to help a player (or DM) determine a character or creature's REAL alignment in light of their deeds, not their words.
For those who are determined to pursue the course of evil for whatever reason (e.g., improper potty training followed by a decade of bullying from schoolmates who simply MUST have vengeance exacted against them!), "Evil" provides rules for making the ultimate commitment -- from swearing oneself to deities of Evil to forging pacts with demonic and diabolical powers willing to grant wealth, extended life, and power in exchange for ... the soul of the PC. Gothic, philosophical, and pragmatic in its game applications, "Evil" is one of the best books from AEG (Alderac Entertainment Group), and a must read for anyone who wants to play an evil character, or for anyone who wants to truly understand the psychology of the evil character.
(I will echo rarbelaez's review and say that the only reason *I* gave it four stars instead of five was because of typographical errors -- with beter proofreading it would be five stars+.)
I rate this book highly and think that every gaming group should have access to at least one copy. Clerics and Paladins of a thoughtful bent may also be tempted to study this book, ... unless they fear its siren song of ... EVIL....