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Fable II Signature Series Guide Paperback – October 13, 2008
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About the Author
- Publisher : BRADY GAMES; Signature Series Guide edition (October 13, 2008)
- Language : English
- Paperback : 256 pages
- ISBN-10 : 0744010497
- ISBN-13 : 978-0744010497
- Item Weight : 1.08 pounds
- Dimensions : 8.5 x 0.56 x 10.86 inches
- Best Sellers Rank: #827,699 in Books (See Top 100 in Books)
- Customer Reviews:
Top reviews from the United States
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However, it doesn't list where each item/weapon can be found or bought.
The maps are also somewhat inaccurate. The illustration doesn't always match the map screen in the game. It also gets wrong the number of keys and gargoyles found in each zone; the region screen in the game lists more than what is shown in the guide book.
Overall, a decent resource if you want to know what consequence your actions will have, but you will need to look elsewhere if you're looking to find every item available.
11/5/08 - Edited to Add: The guide may not be wrong in the counts of keys and gargoyles. Some regions have "dungeons". In the game, when you enter a "dungeon", the map page shows the region and therefore the key/gargoyle counts are the combined total for the region and "dungeon".
The guide book keeps a separate page for each of these "dungeons". The key/gargoyle counts are then divided amongst the pages for the region and its "dungeons".
The description of the dungeons does not always indicate which region it belongs to because the map section of the guidebook merely lists every region and "dungeon" in alphabetical order.
It's hard to find what you want. The book is laid out a little funny and they try to not give away too much. I'm a little mixed on that because isn't the purpose of a guide book to give everything away?
It works pretty well; I guess it's best that it doesn't give everything away. The book is beautiful with great design. The screen shots are plenty big enough.
Do you really need it? Certainly not. Fable II is not like say Final Fantasy where I would be lost without a book. You can play Fable II at your own pace and play it well and not really miss anything. This guide book is helpful in that in confirms that when you're playing, that you're not missing anything.
The game is amazing, and the book is a worthy additon.
and just like my other brady game brand of guidebooks, its not highly accurate, especially when it comes to dig and dive spots and chests. the items are almost always different than what's written. the brady games need to learn to go over every bit of facts before placing them into the books and publishing them. im surprised they havent been sued from this point. and lastly the maps from the guidebook and game unfortunately dont completely match. i easily get lost with and without the guidebook maps.
and another unfortunate problem is that they tend to miss a few detailed locations of certain chests. they have missed a chest located in one of the houses up the stairs ((sorry dont remember which one ^^; )) of bowerstone market. they need to also be a little more specific on locations instead of just "located on the second floor of a house" like....which house is it talking about? and the certain mysteries that were never explained..like the certain strange black doors that get highlighted when you go near but no matter what you do, they never open.
if there's anything else i missed i apologize. my tired brain came up with whatever it can lol
so the Brady Games need to stop being so lazy and put much more effort into their strategy guides to the point where no player would even bother to look up "anything" in the internet. yes they want to be THAT SATISFIED getting to the point where i would rewrite the whole book myself.
however the pricing on this book was great. i wouldnt buy it if it were any more pricier than that, for it wouldnt be worth having quarter amount of this book's information being inaccurate for an unreasonable amount of money.