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Fablehaven Book of Imagination Paperback – October 4, 2016
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From the Publisher
For centuries, mystical creatures of all description were gathered to a hidden refuge called Fablehaven to prevent their extinction. The sanctuary survives today as one of the last strongholds of true magic in a cynical world. Enchanting? Absolutely! Exciting? You bet. Safe? Well, actually, quite the opposite...
Fablehaven is the New York Times best-selling series from the wildly creative imagination of Brandon Mull.
Fablehaven Book of Imagination
The first interactive guide to Fablehaven
Learn how to make Wizard Slime, create fairy fashions, and solve the Dreamstone maze in this first-ever interactive book of Fablehaven. And that's just the beginning:
- Make your own origami model of Raxtus the dragon
- Draw a map of your own magical preserve
- Practice withstanding a distracter spell
- Solve riddles from the sphinx
- Learn how to play a game of Shadow Tag
- Learn how to draw a dragon
- Color detailed coloring pages of Fablehaven creatures
- Make an enchanted rain stick
- Learn to cook Ogre Stew
- And much, much more...
Color the creatures of Fablehaven however you choose!
Fablehaven Word Scramble
Test your skills with the Fablehaven Word Scramble and other word games!
Draw-your-own Fairy Wings
Express your creativity by designing wings for these fairies!
Wind your way through the Tauran Maze in search of the Unicorn Horn.
''A wide variety of projects and activities. Some involve creative thinking, crafting, construction and/or playing games. There is a little something for everyone in this book...Great for tapping into the limitless imagination of children and adults alike. It would be fun to do some of these activities as a family. There are quite a few activities and this would keep children busy for more than just a few minutes. If you have young ones in your life who love Fablehaven and enjoy thinking about the world of magical creatures, this would make an excellent gift.'' ---Compass Book Ratings
About the Author
Brandon Mull is the #1 New York Times bestselling author of the Fablehaven series and Beyonders. He travels the country visiting schools, promoting literacy, and sharing his message that ''Imagination Can Take You Places.''
Top customer reviews
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This book was a perfect choice. It was fascinating, engaging and sparked that love for adventure and fantasy through reading that the kids were lacking.
The kids were so enthralled with the book that over half, including the "reluctant" readers, began reading ahead. After the group finished the books, ALL of the children continued the series on their own and say the next books in the series are also great.
I thoroughly enjoyed reading the book (I read chapters ahead of the kids). I would recommend it to anyone 3rd grade (for content) or older with a reading level of at least 4th grade. My daughter, another Fablehaven fan, teaches a mixed grade, 4-6, and feels it is a good read for any of that age group also.
The kids have been talking about reading Brandon Mull's Beyonders series and I know that it is very different from the style in Fablehaven. So I decided to read it instead of continuing the Fablehaven series for myself (wish I had time to do both). I am about 1/2 finished with the first Beyonder, A World Without Heroes. If you have read that book, I can give you some reading comparison. The interest level for Beyonders is for an older student, I'd say 5th and above while Scholastic Book Wizard gives it a 6-8 grade interest level. The actual reading level is listed at only 2 months above Fablehaven's 4.2 so the actual reading levels are close. The series are nothing, under line nothing, alike.
I would call Fablehaven true fantasy. A great adventure. But more than that, it was the hook I needed to get reading books to become a chosen past time.
Let's get this out of the way. Seth is among the most annoyingly stupid characters in this book. He seemingly does not ever learn his lesson and gets both himself and the world in trouble with his constant disobedience. Now Kendra is another story. She is the long suffering older sister who has enough brains and insight that she is the hero of our story. And she is the one who will somehow have to save her family and the world when Seth screws up again.
Fablehaven is the first of five books. It's a good introduction and leaves one wanting more. Provided more includes Seth actually using his brain. I particularly liked the exploration of fairies in the book and hope we get to see more of this magical world.
Now, all the complaining aside, here is what I liked. I liked the idea of the preserve. I would like to visit there. I liked that the kids had to figure out for themselves what was going on. I liked the potential for epic creature interactions...although I think that could have been capitalized on more.
So, I liked it okay. I think that as a children's book it is decently engaging. I might try it out on my twelve year old and get his opinion.