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Fallout 76: Wastelanders - Xbox One
Was: | $9.00 Details The Was Price is determined using the 90-day median price paid by customers for the product on Amazon. We exclude prices paid by customers for the product during a limited time deal. Learn more |
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About this item
- New Main Quest: Uncover the secrets of West Virginia by playing through an all-new main quest, starting from the moment you leave Vault 76.
- Human NPCs: Befriend or betray new neighbors who have come to rebuild, and experience Appalachia through the eyes of its residents.
- New Creatures and Gear: Take down newly mutated creatures finding their way to the region and earn the highest tier of weapons and armor.
- Choices and Reputation: Alter the fates of those you meet with dialogue trees. Decisions affect your standing with each faction through an all-new reputation system.
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Product information
ASIN | B07DD9571M |
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Release date | November 14, 2018 |
Customer Reviews |
4.3 out of 5 stars |
Best Sellers Rank | #9,523 in Video Games (See Top 100 in Video Games) #223 in Xbox One Games |
Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
Product Dimensions | 0.5 x 5.3 x 6.7 inches; 2.4 Ounces |
Binding | Video Game |
Rated | Mature |
Item model number | FAOCSTX1PENA |
Is Discontinued By Manufacturer | No |
Item Weight | 2.4 ounces |
Manufacturer | Bethesda |
Country of Origin | USA |
Date First Available | May 21, 2018 |
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Product Description
In Fallout 76: Wastelanders, people are now coming back to West Virginia. Two vying factions are struggling to gain the upper hand as the secrets of West Virginia are revealed. The Settlers have come to find a new home, and the Raiders have come to exploit them. Embark on a new quest for the Overseer, forge alliances with competing factions, and uncover the truth of what's hidden in the mountains. Includes the full game and bonus Raider & Settler in-game items.
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Fallout 76 [Digital Code]
Bethesda Softworks
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2:58
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Fallout 76 Trailer
Bethesda Softworks
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Reviewed in the United States on January 3, 2019
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Top reviews from the United States
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In no particular order,
-While you can Fast Travel to your CAMP, team member CAMPs, and Vault 76 for free and the Travel Agent perk reduces travel cost by 30%, Fast Travel is still too costly. The cost needs to be reduced, free to all vaults (once discovered), or free to the location nearest to an active event.
-CAMP budget needs to be increased or you should be able to have an auxiliary CAMP that must be a minimum distance away from your main CAMP and perhaps with a smaller budget (say 50% or 25% less).
-It would be nice to have planters added to your buildable items in CAMP so you can move crops indoors or there needs to be an option where you can "lock" your crops so other players cannot harvest them without becoming wanted and activating your CAMP defenses.
-You should be able to plant silt beans, starlight berries, and firecracker berries in your CAMP and snaptails if your CAMP boundary contains a water source.
-Since vending machine inventory counts towards your stash limit, you shouldn't have to have multiple vending machines in order to offer everything you would like to sell. Every stash box on the map will display all your items so why can't the vending machines do likewise? Doesn't make any sense because it is not like the system has to count for additional items. You are still dealing with the same 800 units per player per server.
-Now that they have added display cases, what you put on display should not count towards your stash limit (at least the weapons). You can only build so many displays so it would make sense to have a little flexibility here. Now the bobblehead and magazine displays could cause a little server trouble conceivably but not the weapon displays because of the display limit.
-Really need another stash limit increase. I should think that it could be possible to increase the limit to 1000 some way. I don't like having to spend so much time on inventory management. I can understand how there needs to be some limit but given the way the gameplay in this game is and the weapon weights, it is very easy to hit the limit in a short amount of time. Maybe a middle ground would be to allow the weight reduction perks to count towards stash as well as on person inventory. Chances are, not all 24 players on the server at a given time would be using all the weight reduction perks the same way at the same time.
-While many of the changes in the game have been positive a few have not. Just to name one: at launch, when you found a suit of power armor or removed the core from a fusion generator you had a pretty good chance of finding a 100% charge fusion core or at least some number above 75%, now most of the time the armor suits will only have a 25% charge and the generators have a 50% charge; not always but usually. Not a major issue but when you realize that cores weigh 3 units each it quickly becomes a major inventory annoyance. So either they should switch it back or reduce the weight of the fusion cores.
-Finally, while it is understandable to have power armor mod requirements to be a significant step up in difficulty from standard armor the way they have it set up is a real pain. I am willing to put up with flux harvesting but the mod plans are way out of proportion in price compared to other items and collecting the materials in order to refine the flux is too random and too much of a grind. I wish they would either reduce the refining cost or reduce the weight of the materials involved. Hardened Mass, Glowing Mass, and High Radiation Fluids are insanely heavy especially when you consider how much you need to have on hand once you get ready to refine the flux. I understand the need for some sort of challenge but as it stands the whole thing is a real grind in my opinion.
-I would also like to see a modification to the SPECIALs and Perk system. It would be nice if at every 50 to 100 additional level-ups (beyond the initial 50) you could add one more point to your SPECIALs. Now I know that there would have to be some other additional limiting factors added to some of the stats; like maybe no additional carry weight bonuses beyond the existing maximum for the Strength category, etc., but I think that it would be a major incentive for people to keep playing. Ultimately what I am aiming for here is some sort of greater flexibility in Perk management.
-Now, the elephant in the room.... the prices for the Atom Shop stuff is insane and way out of proportion. Something seriously needs to be done.
So all in all, I really like Fallout 76 but my suggestions would make a good game a truly GREAT game.
Another major change in this game, is that it actually feels like a survival game now. You have a food bar and a hydration bar but food can also spoil in your inventory. You can also catch diseases and things weigh a lot heavier in this game. It makes it a challenge and makes you think about what you’re going to do. Granted, once you get past level 20, things do get easier and it feels like any fallout game, but I love the progression of Starting out with nothing and working up to having everything. It feels very rewarding.
You still have your VATS and fast travel options but they’re a little different. But I must admit there are some game breaking bugs you have to be aware of. Some of the hate is accurate concerning bugs since during some play through i encounter a loooot. For example, if you drink something called “nukashine” in the game, you will be stuck in an infinite loading screen and have to restart your console. Sometimes enemies teleport through walls or get stuck in walls. The physics in the game feels really off and bodies seem to float once they’re dead. The AI also seem really awkward and clunky and the enemies are hard to predict since their movement is so random. Combat can also be a challenge since weapons can also feel a bit clunky and everything just seems slow and not well optimized. Some locations also have some issues where you can see where they didn’t finish modeling a house or something is way out of scale.
Don’t get me wrong, this game has issues, but there’s also a tremendous amount of fun here! For the price this game is selling for right now, I don’t know why you’woukdnt at least give it a try. The player bade is actually very helpful and you’ll rarely encounter any griefers, at least on Xbox. Of course if you think this game is trash before you even buy it, then you’re gonna hate it. Go into it with an open mind!
Top reviews from other countries



The worst part of this game is that you need to have an xbox gold membership to play it. That means that this game will cost you over 150 dollars if you want to play it over a whole year. It is simply not worth it.
