Works great on XBOX ONE's Xbox 360 Backwards Compatibility feature. They just added the game about a week ago to the backwards compatible list. Although only the regular edition is labeled as backwards compatible, this ultimate edition works just fine too, core game & DLC included.
It's basically the reverse of the instructions for if you bought it for a 360 with a few extra steps. For the ONE, you install disc 1 which is the core game disc. It installs the entire disc (about 5.8GB). Then you put in disc 2, it'll add all the DLC (All six DLC's). This all takes some time, I never can tell if the Xbox One is just really slow to copy off a disc or if it is downloading rather than copying. This is due to the fact that Xbox One calls everything (downloads, actual installs, updates) "installing". So you never know EXACTLY what is going on. But either way, it all installs to the hard drive. The reversal I mentioned earlier is, on the 360, you install the DLC off disc 2 and then play off disc 1. On the Xbox One, you install the DLC and then you have to leave disc 2 in. Otherwise the game will not recognize the dlc. So disc 2 is the trigger disc that tells the system you own the game and the dlc. Since the entire game is actually installed on your hard drive for the XBOX ONE usage, disc 1 technically isn't needed anymore. You can also start the core game with disc 1 but the dlc won't appear. So it's a little confusing but trust me, it's easier to do than explain. Very easy. Just takes some time to set it all up.
Anyway, I love this game, had to have it. Fallout 3, New Vegas and Fallout 4 are some of my favorite games. Despite already having played this earlier, I had to get it again for Xbox One. I can't play these games enough anyway, it's a different experience every time. So if you are curious if the Xbox One supports this Ultimate Edition. Yes it does.
There's one crucial element that's somehow gone missing from most modern RPGs: the actual ability to role-play. You can play as Commander Shepard, but you can't do anything a Spectre wouldn't do. You can play as Geralt of Rivia, but you can't do anything a Witcher wouldn't do. Developers have *developed* a nasty habit of creating games that force players into a role and then tell them that they're role-playing. Maybe you are, but in that case I think our definitions might differ.
The opening moments of FALLOUT: NEW VEGAS see you shot in the head and left buried in a shallow grave somewhere in the Mojave Desert. Somehow still clinging to life, you're rescued and brought to the town of Goodsprings, where the local doctor fixes you up and sends you on your way. This is where the magic of the game reveals itself, because you have a few options here: Investigate the reasons why you were shot; Set out to get revenge on the people who left you for dead; Stick around and help out the denizens of Goodsprings; Strike out into the Mojave Wasteland blindly and forget that this whole ordeal ever went down. What happened to you was unavoidable, but everything that happens now is completely up to you.
The fantastic thing about NEW VEGAS is that it allows for so much. You really can do almost anything that you feel like. Gamble in a casino/Rob a casino. Explore abandoned homes/Break into occupied homes. Retrieve a rare item for an NPC/Shoot him in the back, take the reward, and the rare item. Pick out a nice house or apartment somewhere in the Mojave Wasteland and decorate it with all of the neat items you've accumulated. Help out several different warring factions, and then betray them all. Or you can just explore at random, discovering powerful or rare items along the way, or a series of quests that you never would've found otherwise.
Obsidian Entertainment went into this project knowing full well what players want out of a game like this. A heavily branched main storyline with several different outcomes; warring factions that can be played against each other; emphasis on choice, immersion, and exploration. If you go out of your way to explore some lone compound, an abandoned apartment complex, or a cave system, there's always something to be found, whether it's a new questline or a rare item. The game does an excellent job of rewarding you for being a little adventurous.
That's the base game: a well-written, dialogue heavy, well-executed post-apocalyptic RPG that might never be truly appreciated for the freedom and immersion that it extravagantly imparts to its players. As is, it's still one of the best games I've ever played, and one that you can believe the creators of PLANESCAPE: TORMENT and the original FALLOUT games had a hand in. And like I said, that's the base game.
-DEAD MONEY (4/5 Stars): This was the first expansion to be released for NEW VEGAS, and although it's by far my favorite out of the bunch, there are a few elements that might put off a few players. For one, this is a survival game, through and through. You wake up in the shadow of a mythical casino, stripped of all your items, forced under penalty of death to break into a vault. It's a very stressful experience, compounded by the extreme rarity of life-saving items, weapons of any kind, and how your primary enemies have to be dismembered before they stay dead. That, and after you're finished, you can't go back and explore, so it all has to be done in one shot.
But that all kinda folds into the story of DEAD MONEY, which I'd go out on a limb and say has some of the best writing of any game of this generation. It's a story of greed; that you're essentially being punished for doing things that you always do in an RPG. It has a lot to say, which surprised the heck out of me. The characters you come into contact with are memorable, complex, and just plain fantastic to talk to. And the payoff to the entire thing is just brilliant. The path to the Sierra Madre is an uneven one, but wholly memorable. The words "Begin Again" will likely stick with you for some time.
-HONEST HEARTS (3/5 Stars): Out of the bunch, HONEST HEARTS is probably the weakest. It starts out with a bang, after a caravan you're tasked with protecting ends up biting the dust, leaving you stranded in the Zion National Park. Afterwards, you're quickly caught in the crossfire between several warring tribes, with you becoming the decider in the matter. The whole ordeal is painfully short - only two hours compared to the others which provide eight or more - and the characters that guide you along aren't the most interesting, which the exception of Joshua Graham. There's no shortage of places to explore, and you can come and go as you please when the story is completed, but I'd say Zion itself is the most valuable contribution this expansion makes.
-OLD WORLD BLUES (5/5 Stars): If I hadn't been so taken by the story of DEAD MONEY, this one would take top honors from me. Channeling the zany, nonsensical, nuclear-obsessed sci-fi of the '50s, OLD WORLD BLUES is definitely the most entertaining of the bunch and definitely provides the most distractions. After waking up in the Big Empty, you discover that you've lost your mind. Literally. Your brain is gone, and your mad scientist-cum-cyborg keepers have no idea where it is, or even how you're still alive. "Tesla coils!" is the typical answer here, and they don't get any less hilarious as the story progresses. While the tone is generally humorous, there are some genuinely sentimental (if not full blown sad) moments throughout, making this an A+ effort all around.
-LONESOME ROAD (4/5 Stars): If you pay close attention through the base game and the expansions, you'll know that *all of it* has been building to this ending, but even if you miss all of the little visual/story cues, this is still a worthy conclusion. You'll learn about a man named Ulysses, and how he's the reason you were shot in the head in the first place. The man wants you dead, and he's wanted it for a very long time. But Ulysses is not content with telling you; he wants to show you, and the only way to do that is by following him through the dust-swept ruins of the Divide. The level design is a tad linear (intentional, I know), and since Ulysses is one of two NPCs available to talk to, the expansion might feel like one big running-and-gunning sequence. But this is an add-on that really wanted to drive home the RPG mantra that your decisions matter, and it does so in a powerful way.
-COURIER'S STASH/GUN RUNNERS' ARSENAL: These aren't really story expansions or anything. When the game was released, there was dealer specific DLC that's pretty much been bundled up and placed into these add-ons. In addition to providing a ton of new and unique weapons, it also adds new achievements and challenges (and crafting recipes, I believe). Not amazing or anything, but very nice to have in the package.
In closing, I think your enjoyment of this game will be depend on what you want out of an RPG. This Ultimate Edition of FALLOUT: NEW VEGAS provides hundreds of hours of content, a plethora of very compelling storylines, memorable characters, tons of weapons, and maintains the illusion of choice so well it'll be hard to imagine other players could possibly play the same game you have. FALLOUT 3 might have brought the series/formula to the new generation, but FALLOUT: NEW VEGAS takes that formula, perfects it and somehow manages to create one of the best RPGs in a very long time.
If Obsidian Entertainment hasn't taken a bow already, they're about due for one now.
I liked this iteration in the Fallout series. It was developed by Obsidian, not Bethesda, so that's why it's got a subtitle and not a number (like Fallout 3, Fallout 4); however, that doesn't mean it falls short of the fun and experiences you've come to expect from Fallout games.
I also liked the setting of this one. It was a lot of fun to check out the post-apocalyptic version of Las Vegas.
As always there's TONS of content in a gigantic open-world map. You're free to choose to help people (or not), and there's no lack of challenge.
If you are at all a fan of Fallout, you owe it to yourself to check this one out. It is a lot of fun.
I love this game so far! I started off with playing Fallout 3 on X-Box 360, which I also loved. I had pretty much exhausted all of the story line options in Fallout 3, but I wasn't ready to move away from the Fallout franchise. I have read a lot of reviews where it seemed that people either really liked Fallout 3 OR Fallout: New Vegas, so I was nervous that I wouldn't enjoy this game as much, but so far it is great. The game is fully immersive, and while I've only been able to explore a portion of the game environment so far, it seems vast and detailed. The story line picks up pretty quickly. I'm looking forward to spending more time playing.
Okay, when i first played this back in 2012...I think. I thought that game was boring like a McDonald's pancake without the syrup and butter. So I decided to try this game one more time. I've been playing it and have to say this game has so much content and I haven't been bored yet. Just when you think you have seen everything you stumble into another "deep" side mission. I don't want go in detail about missions but you have to try it. In my opinion the main story isn't as strong as Fallout 3. Even though I have read the original Fallout games were more mature and better than Fallout 3. There's these giant mutated bees called Cazadores. They will screw you up if ain't at a high level or prepared your character with enough anti-venom. There's Three main factions N.C.R, The Legion, and The Khans. There other factions you can join because I joined The White Glove Society. Wearing certain armor from a different faction can cause npc to treat you different. The landscape and wasteland has more of a rundown apocalyptic feel than Fallout 3. I liked the choice of songs in Fallout 3 radio station a little more than this selection but it's still good. My character is a level 25 with high speech, unarmed, and melee skills. My character just survived being decimated by Boomer artillery as she tried to get into their base. There's also different companions I have found three. I have a robot companion. It's a good game!
Amazing game, huge amounts of content, a great next step from Fallout 3. I spent hundreds of hours exploring this vegas wasteland and had very little issues with the game. Of course, there's always your random bugs in a game of this scope so be sure to save a ton.
The story was pretty slick, and there's many paths you can choose to go down. Hundreds of weapons, weapon mods, armors, etc to customize your character. VATS still sucks, I barely use it. I recommend the hardest setting once you get a little ways into the game. Definitely raises the challenge and makes you collect food and water.
Expansions aren't the greatest but to me, they were much better than the ones in Fallout 3.
I got this as a gift for my dad since his 360 games suck and I don't believe his wife has actually play it but in my personal experience it's a great game. I'm really picky with shooters and mostly stick to rpgs which is what makes this game perfect for me. The character customization as far as appearance is far from fantastic but at the least the option is there. Where it really shines is the customization for how your character plays. I usually just stick for stealthy and long range weapons but you can play any way you would like from straight up bashing stuff with a melee weapon to explosives or energy weapons. The world is not as big as fallout 3 but new Vegas does bring some new fun things to it like choosing to work with bad guys and wearing their armor to fit in however opposing factions will attack you if you wear the wrong armor near them. If you like straight up shooters and that's it you might not like this as much with all the dialogue but if you like rpgs and tons of ways to play it's probably a good choice.
This game is rated highly for a reason. 80+ hours of gameplay easily and the ultimate gives you some very solid dog to extend play time even further. I couldn't recommend it enough. Confirmed to work with xbox one.