Age of Conan
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- Based on the world of Conan, created by Robert Howard
- Contains over 160 plastic figures
- For Ages: 12+
- Number of Players: - 4
- Playing Time: 90+ min
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CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
From the Manufacturer
Top Customer Reviews
The goal of the game is to achieve more empire points than your opponents by the end of three phases, or "ages," of play. Empire points are earned in a number of ways: subjugating a neutral province, sieging an opponent's strong hold, or controlling Conan. This last method is where the game falls apart for me, and here's why; controlling Conan isn't based on player skill but on luck, it's also worth the most empire points in the game, and it is easy for a lucky player to monopolize Conan.
So here's how controlling Conan works - the players bid on Conan by placing a Strategy card face down along with a Conan bid token. Strategy cards are drawn from a shared deck of cards and give players bonuses on dice rolls during battles. Each player has their own private stash of Conan bid tokens.Read more ›
The components are fairly standard Fantasy Flight quality. A heavy and sturdy box, beautiful mapboard, cards and pieces, some tokens to punch from cardboards and a well designed rulebook (a long one, by the way: 23 pages).
About the game itself, it's very fun. There are a lot of minutia and details and the rules, but they are well explained with examples. Set-up is pretty fast and easy. Like the majority of strategy games, the experience will be better if you play it with the maximum number of players allowed (in this case, four). There are dice envolved, used for controlling Conan, resolve battles and intrigue so, yes, luck is a strong factor in the game. Like a lot of Fantasy Flight games, cards are used for more than one purpose.
It's a very exciting game. All the time you must be expanding your army, following objectives, closing adventures, deciding between gold, sorcery, more army units, building cities, defending your provinces, attacking neutral or enemy provinces, having a good deck of cards etc, etc... This seems like a headache, but it's not. After one game played, the next one will run smoothly. Remember: the name of the game is "AGE OF CONAN", not "CONAN THE CIMMERIAN", or "CONAN THE BARBARIAN" or "KING CONAN". So, Conan is "just" a pawn (a very strong one, of course!) in the politics and military conflicts of that age. Don't expect it to be all about CONAN.
I highly recommend this game.
The game's rules aren't intuitive enough for you to learn by stumbling through, unless you have experience with games with similar mechanics.
So for those people who are too impatient to read the owner's manual before using appliances, this isn't the game for you.
This game supports upto 4 players, each one taking the role of one of the major kingdoms in R.E. Howard's Conan novels. Each kingdom has unique strengths and abilities in addition to different starting conditions. This makes the winning strategies for each kingdom very different. Experimentation and persistence is needed to find what works for best for each player.
The game board and playing pieces are well made and quite detailed. The tokens are thick cardboard and has stood up well to repeated plays. Included are also four turns summary sheets, a deck of strategy cards, 4 decks of kingdom cards, a deck of conan adventure cards used to determine how long the game can last, a deck of objective cards to grant small bonus victory points, artifact cards, and multiple dice. The game uses a fate mechanic to determine what actions are available to each player each turn. This requires the players to be flexible in their strategy and be able to adapt to changing circumstances since the action you wanted to take may not be available once it's your turn.
Victory points or "empire points" per the game's manual is earned mainly through military conquests. Intrigue fates are used to power the kingdoms economy, establish alliances, and break other players' alliances.Read more ›
Most Recent Customer Reviews
I collect board games and this is one of my favorites. Lots of strategy and its fun.Published 11 months ago by Richard Casas
You would think a game named the "Age of Conan" would be all about conquest. Trust me there is plenty of that. Read morePublished on January 6, 2014 by Christopher N. Hughes
In a few short words...this game is absolutely TERRIBLE!
For the hefty price of $80.00 one gets a beautifully packaged game with great components... Read more
Great quality map and components and an authentic experience.What do I mean? I mean it is not a "we all start with even kingdoms" , play nice game. Read morePublished on January 13, 2013 by Chris
Ok not really. You don't get to really control Conan, but you can bid for temporary control. Age of Conan is well worth the effort to play. Read morePublished on January 8, 2013 by teacher gamer
The game is awesome once you start playing - it is well thought out and engaging, the only problem is the poorly written instruction guide and quick reference hand outs. Read morePublished on December 20, 2012 by Tony
I bought this game for my grandson, age 11, for Christmas after he saw it on sale at another book store. It was large and looked to be a very interesting twist on the game Risk. Read morePublished on February 20, 2011 by Diane Sultzbach