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- A game of investigation in dystopian future
- Innovative mechanics with an involving story
- For Ages: 13+
- Number of Players: 3 - 5
- Playing Time: 2 - 4 hrs
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CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
From the Manufacturer
Top Customer Reviews
The designers definitely could've cut down the number of components the game ships with, there are just too many tiny cardboard pieces to keep track of. Some of these pieces weren't necessary as there are more intuitive ways of tracking game information, but cardboard pieces were probably the cheapest, so it's not difficult to see why they chose this path.
But frankly, Android has the most fragile game board I've ever played with, the number of small tokens, counters, and trackers that must be in exactly the right place mean the slightest table bump or unchecked arm movement can send pieces flying out of position, which is never a good thing.
Another complaint is that, at least in my experience, the complex interactions and variety of strategies and options are often times wasted as it seems more efficient to pursue the most basic action of collecting evidence instead of performing one of the game's many advanced options (killing a suspect, piecing together the conspiracy, etc).Read more ›
This game is all about Characters. The game is filled with flavor text, stories, NPCs, and character specific events. Do yourself a favor, read them all aloud for everyone to hear. Its obvious the creators put a lot of work into them, and they really solidify the style of the gameplay as your going along. We made it a table rule to always read your cards and character stories for everyone, and we enjoyed the game much more when we did that, and a lot of the characters' strategies and goals became more apparent that way as well.
Note: this game is NOT a game of "Clue, in the future". The game is a noir-character based strategy game, you aren't finding "who done it", its a strategy game about finding more evidence than the other players, and its suggested, though not definitely stated, that you're actually just pinning the crime on someone, not actually solving it... and that makes perfect sense if you allow yourself to be immersed in the game story.
The problems with it are 1) it's very complex, but in a way that doesn't necessarily fit together as a whole. Sometimes it almost felt like the players were playing their own individual games rather than one together. 2) The storylines for each character are key. But because of the length of the game, and the complexity, most groups are going to plow through the story text to get to the mechanics, and the game really suffers without the flavor of the stories. What's more, there are only a couple stories per character, so it really limits the replay value.
I think gaming groups need to approach this almost as a storytelling/RPG rather than a board game, to get the most out of it, and that requires a very specific and dedicated group of players. The mechanics of the game on their own don't mesh well enough to justify repeated playings without the investment in the story.
This game is not for novices. I think the perceived rule complexity stems from the fact that the game is really 3 games in one. Sure, many games feature this meta game aspect but few on the magnitude of Android. When you read the rules, it's hard to grasp how the game functions because the game lays them out but it's hard to tie it all together. I recommend setting up the game yourself, learning the rules and playing it solo (using 2 characters) to get the feel and flow of the game. Then, introduce it to others. They will be MUCH more receptive since once someone has played it and can answer questions and direct game play. For a lot of games, this isn't needed (or required). A group can pull it out and stumble through it and have a halfway decent time. For whatever reason, this doesn't seem to be the case with Android.
I wish they would release additional characters, expansions and ultimately, a RPG. If FFG wanted to capture (or re-capture) some players with this game, they certainly could find ways to simplify it. I didn't see any issues with it. My suggestion - download the rule book from the Fantasy Flight Games website and give it a read. Then, read it again. If you can understand them, buy this game! If you can't understand them, buy this game..then, play through it :)
The game is a rewarding experience not duplicated by any other game out there.
Most Recent Customer Reviews
My rating isn't necessarily a reflection of how Android compares among other board games, but it reflects how much I personally enjoy Android. Read morePublished 11 days ago by N. Christensen
I am sorry to say I did not get into this game. I am into board games a good amount now and I picked up this one thinking the Blade Runner inspired background with crime solving... Read morePublished on April 21, 2014 by Rusty Fritcher
If you prefer to keep your games short (under 2 hours) or don't care for complex rules, move on - this isn't the game for you. Read morePublished on December 26, 2013 by William Springer
This game is quite incredible. The board and the theme are insane. Each turn is pretty exciting and you have a LOT of things you can do. Read morePublished on December 11, 2013 by S. Fowler
Android is a Raymond Chandler tale with science fiction trappings. The cyberpunk theme and variable story outcomes for each investigator are unique in my encounters with board... Read morePublished on December 24, 2012 by Tristan Narbrough
I really enjoyed this game. It is a Fantasy Flight game though, so it is a little bit on the complicated side. Read morePublished on December 11, 2012 by Here for the Long Haul