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Civilization: The Board Game

4.2 out of 5 stars 87 customer reviews
| 6 answered questions

Price: $59.95 + $14.49 shipping
Only 5 left in stock.
Ships from and sold by Eureka! Puzzles & Games. Gift-wrap available.
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  • An exciting board game adaptation of Sid Meier's classic Civilization video game series
  • From meager beginnings, lead one of six different historical civilizations to greatness
  • Four different ways to win: strive for a military victory, a cultural victory, an economic victory, or a technologic victory
  • A modular board creates a new game
  • Ages 13+, 2-4 players, 2-3 Hours
13 new from $59.95 3 collectible from $42.00
$59.95 + $14.49 shipping Only 5 left in stock. Ships from and sold by Eureka! Puzzles & Games. Gift-wrap available.

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CHOKING HAZARD -- Small parts. Not for children under 3 yrs.

Product Description

Product Description

Bring the experience of the best selling computer game series to your tabletop! 2 4 Players explore the world, research new technologies and build an empire. Will you conquer your enemies on the battlefield or use diplomacy to win over your neighbors? Begin with a single city, and spread your influence across the world. Four distinct paths to victory and a modular game board ensure that each game is a new experience.

From the Manufacturer

Build an empire to stand the test of time. Sid Meier’s Civilization: The Board Game gives you complete control of an entire civilization. Players take on the roles of famous historical leaders, each in charge of a unique civilization with their own abilities. Explore a module game board and follow one of four paths to victory as you work your way through the ages. Based on the acclaimed Civilization video game franchise designed by Sid Meier, Civilization: The Board Game similarly puts players in control of a burgeoning empire. Through strategic planning and precise execution, players can mold the civilization of their dreams. Can you build the most powerful army to dominate your opponents? Or will you focus on advancing your technology to someday travel to the stars? However you choose to lead your civilization, greatness is always within reach.

Product Information

Product Dimensions 11.8 x 3 x 11.8 inches
Item Weight 4.7 pounds
Shipping Weight 5 pounds (View shipping rates and policies)
Domestic Shipping Currently, item can be shipped only within the U.S. and to APO/FPO addresses. For APO/FPO shipments, please check with the manufacturer regarding warranty and support issues.
International Shipping This item is not eligible for international shipping. Learn More
ASIN 1589949358
Item model number CI01
Manufacturer recommended age 13 - 15 years
Best Sellers Rank #45,020 in Toys & Games (See Top 100 in Toys & Games)
#1,542 in Toys & Games > Games > Board Games
Customer Reviews
4.2 out of 5 stars 87 customer reviews

4.2 out of 5 stars

Technical Specification

Warranty & Support

Product Warranty: For warranty information about this product, please click here


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Customer Questions & Answers

Customer Reviews

Top Customer Reviews

With this board game, you get a very good board game approximation of the Civilization games on the computer and console (Civ Rev on the consoles). If you do not already know what the Civ games are, then you should consider whether you want to invest the time learning and playing the game. If you are an old-school Risk or Axis and Allies player, then you might have what it takes. (Risk is simplistic compared to this.) I have played several games and have taught several players. Many players into lighter board games have not liked it because it is too long (or too "heavy"). I recommend that new players play through until the whole map is displayed, then consider whether they want to re-start (with a new random map). Getting that far will take at least 4 hours if it is their first time to play, especially if you are reading the rules for the first time. Add in another hour if you haven't opened the box and punched out all the pieces. The best reason to approach the game in this way, is that if some players have a tendency to consider their move too much, you can always goad them to do something by reminding them that it is just a practice game.

If you like Civ on the computer already, get it, provided you can find 1 to 3 more players. The game scales well with 2, 3 or 4 players, so don't feel that you need a full 4. (I prefer it with 2, since there is less down-time.)

Head over to the Board Game Geek website and check out some of the video reviews of this board game. That website is the best source of information for all board games. (I am not affiliated with them in any way other than being a long time member and fan.) Here is a link to the page for this game. [...]
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Civilization is not for lazy readers who refuse to invest a few hours in learning how to play a new game.
That said, this is an awesome experience. Already my roommates and other friends have played several games, and now that many of us know the rules thoroughly each game will take less and less time to complete.
Yes, the rule book is sometimes ambiguous, yes it takes nearly a half hour to set up, and yes the games can take up a lot of daylight. Our first 4-player game took about 7 hours, but it was intense and exciting and ultimately we friends had an excellent time in each other's company. Having learned how to play and gotten used to the pace, we've completed more recent games in as little as 3 hours.
The depth that was put into this game is incredible; for every action there is a proportional counter-move. Think chess and Risk combined, but far more complicated. You can really tell that the makers spent countless hours testing and retesting to make sure everything about the game meshes together.

I'll say it again, if you have time (several hours) to learn how to play this board game, access to 4 patient people who are willing to play, then absolutely buy this game.
If, on the other hand, you doubt you will have the time or patience to learn how to play and actually get a game in, forget it, this is not for you. Don't expect it to be exactly like the PC game. You will find that many of the strategies used there will not help you in the board game. Another important thing to note is that you will need a LOT of space to play, especially when playing with 4 people. Probably the entire dining room table.

If this sounds like something you'd enjoy, and you have some free time to invest, go for it; you won't regret it.
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After 4 games, I would like to share my impressions and rules details.

We are are 2 player household and I think it will be very seldom we play this game with more players.
I think the most important I have to mention is, that both players simultaneously said that this game is more Civ than any other Civ boardgame before. It definitely feels more Civ-like and it plays more Civ-like. It is very difficult to assure my friend playing games with 3 or more hours, but this time it is easier than ever.
For us there is only one minor contra I have to mention: there are a lot technologies, but while playing you can figure out what you need next. If you follow a special strategy you will pick up the techs you need quickly and set back those you don't need. We do not feel upset by small figures or cards. Just the loading space for every game component is laughable. It is not possible to save any components well until you buy pleno boxes. You will need them definitely.
The Pro's: the game mechanics are amazing. The culture with its cultural action cards is my favorite. At one moment I was surrounded by 2 armies and I choose to go 2 steps forward at the cultural line, getting 2 cultural action cards, both the same (what a luck) and both allowed to be used in the next movement phase. It was "defection", meaning that I can kill a figure (so the army flag on the board is a figure) within 4 squares of my position. Since I was surrounded by 2 armies, I could kill both figures (not the armies) and my opponent was really not amused.
So my conclusion: my top game for a while I think. We love it, you should get it as soon as possible.

The Rules

I am always the one who reads the rules and than has to explain them. So I did here, too.
Read more ›
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