Star Wars: Imperial Assault
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- For 2-5 players
- Takes 1-2 hours to play
- Sculpted, plastic figures
- Enjoy two complete games in the Star Wars universe - the campaign game and the skirmish game
- Play as a hero of the Rebellion, or command limitless squads of storm troopers, Imperial officers, and massive AT-ST walkers
- A thrilling campaign contains over thirty missions, ensuring that the campaign is never the same
- Muster a team of soldiers and iconic characters in skirmish mode and battle over crucial objectives
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CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
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From the manufacturer
STAR WARS: Imperial Assault
A Miniatures Game of Tactical Combat and Intense Missions
Two distinct games await you in Imperial Assault! The campaign game invites you to play through a cinematic tale set in the STAR WARS universe. One player commands the armies of the Galactic Empire, threatening to extinguish the Rebellion forever. Up to four other players become heroes of the Rebel Alliance, engaging in covert operations to undermine the Empire's power. The skirmish game offers a unique and separate game experience, offering you and a friend the chance to engage in tense missions filled with head-to-head, tactical combat.
- Plays in 1-2 hours
- For 2-5 players
- Ages 14 and up
Embark on a New Mission
Every game of Imperial Assault offers a thrilling mission for you to encounter. Missions are created with over fifty interlocking, double-sided terrain tiles.
Begin a Thrilling, Cinematic Campaign
In an Imperial Assault campaign, you can become a noble hero of the Rebel Alliance or take command of Imperial forces. Opposing up to four Rebel heroes, a single player commands the forces of the Empire, including stormtroopers, massive AT-ST walkers, and terrifying villains like Darth Vader. Over the course of the campaign, both the Imperial player and the Rebel heroes gain new experience and skills to enhance their powers.
Imperial Assault also offers a fast-paced skirmish game that invites you and one other player to engage in quick, head-to-head battles. You can complete key objectives or simply try to wipe out your opponent's strike team.
Expand Your Missions
As a bonus, the Imperial Assault Core Set includes both the Luke Skywalker Ally Pack and the Darth Vader Villain Pack. Both of these figure packs include a sculpted plastic figure to replace the token found in the Imperial Assault Core Set. In addition, each figure pack includes two skirmish missions using the same map and a campaign side mission that highlights the character included in the pack. Gather new recruits for the Rebel Alliance or hunt down Luke Skywalker with the missions included in these figure packs!
Imperial Assault casts you and your friends into the climactic events following the Death Star's destruction above Yavin 4, and offers two full game experiences within the Star Wars saga. In the campaign game, you and up to four other friends play a series of thrilling missions woven together in a narrative campaign, and in the skirmish game, you and your opponent muster your own strike teams and battle head-to-head over conflicting objectives. Whether you play as a hero of the Rebellion and fight alongside iconic characters like Luke Skywalker and Han Solo, or command the seemingly limitless armies of the Galactic Empire, you'll enter the Star Wars universe in Imperial Assault. As an added bonus, Imperial Assault includes the Darth Vader Villain Pack and the Luke Skywalker Ally Pack. These figure packs mark the first expansions for Imperial Assault, adding sculpted plastic figures with new campaign and skirmish missions.
Top customer reviews
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First game: the campaign. One player plays the glorious might of the Empire against 2-4 Rebels that usually attempt a daring raid of some kind, spending quite of bit of the mission running for their lives (just like Star Wars). Mission after mission, the Rebels get very strong and the Empire gets a little bit stronger. Then, in the end, the Empire wins because the Rebels can't quite pull it off. Like trying to rescue poor Han from the bounty hunter as Boba Fett flies away in his ship. Mu ha ha ha ha ha.
Second game: skirmish mode. Some similarities, but still a very different game. You can build a team of whoever you want (some limitations) and then duke it out against one other person in a tactical squad battle. The goal is to earn 40 points by defeating your enemy's units and/or accomplishing objectives.
People complain about how many rulebooks there are, but this is actually a help. You have to remember, there are two games in this - so naturally there's going to be 2 rulebooks. Then, to make the other two rulebooks easier and faster to read, all the possible unusual things are covered in a rules reference book.
I included pics of the minis I painted. Some of these are NOT in the core game, but everyone of these are either in the core game or represented by a token. There's a lot going on in this game back.
Hail to the Empire!
I'll begin with a word of caution... the AT-ST has to be assembled, and the lower gun in particular can be very difficult to install (especially without breaking the guns off). So, be careful when assembling it.
Otherwise, all of the components are top notch. The cards use the same high quality card stock that is used in Star Wars X-Wing Miniatures Game Core Set. The cardboard tokens and map tiles are also the same quality/thickness as those in X-Wing. It comes with 11 six-sided dice, and they seem both durable and easy to read. Finally, the minis themselves seem very durable (with the possible exception of the front AT-ST guns which are pretty thin and probably subject to breaking of if you aren't at least a little careful).
I should also note that the game is based on Descent: Journeys in The Dark Second Edition, which I've never played. But, from everything I've read there are some substantial differences and improvements over the original. And, the good news is that I felt the game mechanic and the special abilities worked very well for the Star Wars universe (i.e., if I did not know otherwise, I would have thought this was all originally created for just this game it worked so well).
One particularly nice thing about this game is that it is actually two games in one.
First, you get the cooperative campaign game where up to four Rebel heroes go up vs. the game master playing the Imperials. There are 30 missions in the Campaign Guide, PLUS two additional missions with the bonus Luke Skywalker and Darth Vader figures. Plus, there are 10 "Story Mission" cards and 14 "Side Mission" cards in the base game, and it sounds like future expansions will also come with various types missions. You earn credits and experience points you can spend to improve your character and their equipment for later encounters in the campaign. So, there is tons of room for growth and lots of replayability in terms of mission.
Second, you get the competitive 1 vs. 1 skirmish game where you put together a squad and compete vs. another player's squad. This looks very promising, but my first impression is that there are not yet enough figures to get the most out of this format. For example, on the Rebel side you have figures for Luke plus the six heroes used in the campaign game. You can also play Han Solo, Chewbacca, a set of Rebel Troopers, and a set of Rebel Saboteurs... but you have to use cardboard tokens to represent these figures as the plastic figures are not included in the base set (they are scheduled to be released in future expansions). For Fringe you have minis for two Nexu and 2 sets of Trandoshan Hunters, plus a cardboard token for IG-88. You do get a lot more minis for Imperials, including Darth Vader, AT-ST, 4 sets of Stormtroopers, 3 Probe Droids, 2 sets of Royal Guards, 2 Imperial Officers, and more (and, you also get a few cardboard tokens for some additional Imperial figures). Again, the mechanic looks very promising, but it's hard to say for sure without having more options to play with just yet (and using tokens just isn't as fun as using minis... I plan on using my old Wizards of the Coast Star Wars minis until more minis are released for this game).
Finally, I thought I'd comment on one of the things I liked most about the game... attacks, especially ranged attacks. I really like that there is BOTH a "check accuracy" step and a "calculate damage step." When checking ACCURACY for a ranged attack, you add the NUMBERS on the attack dice together. You hit if it is equal to or greater than the distance to your target. So, let's say you add the accuracy numbers together and they = 5... if you target is 5 or less squares away any damage might get through, and if they are more than five squares away you miss regardless of what else you roll. If you hit, then you CALCULATE DAMAGE. Here you subtract the total number of block results from the total number of damage results. There are also some other pretty cool things you can do with the attack dice (like serge), and of course the defense dice can change things quite a bit with things like evade (which block surge) and dodge (which causes the entire attack to miss regardless of what the attacker rolled).
In conclusion, I felt that the MSRP of $100 feels a bit expensive for what you get (especially since you'll have to buy even more to get the most out of the game). The good news is that you can get it for a little less if you look around online. But, I'm a huge fan of Star Wars, tabletop games, and especially miniatures games, so this was a must have for me. And, the game itself is well done and seems like a ton of fun.