Fantavision - PlayStation 2

3.3 out of 5 stars 32 customer reviews
Rated: Everyone
Metascore: 72 / 100
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Platform: PlayStation2
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About the Product

  • Sony FANTAVISION


Product Description

Sony FANTAVISION part number FANTAVISN or F-ANTA-VIS-N Compatible with:

Product Information

ASIN B00004TMRF
Customer Reviews
3.3 out of 5 stars 32 customer reviews

3.3 out of 5 stars
Best Sellers Rank #32,218 in videogames
#607 in Video Games > More Systems > PlayStation > Games
#1,793 in Video Games > More Systems > PlayStation 2
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.6 x 5.4 x 0.6 inches
Media: Video Game
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Customer Reviews

Top Customer Reviews

The critics thrashed it. The people who bought thinking it was Tetris hate it. Since I tend to like odd items that nobody else likes (Starship Troopers, Double Team, Lunar, Phantasy Star), this was one of those games where I took the reviews quite lightly. In all honesty, if I bought the PS2 when it was released, this was one of the games that I would have bought.
I admit, I am horrible with puzzle games. My Tetris skills aren't the best, I can't pass Zelda (on the Gameboy) and well, you get the idea. In terms of this game, it will take me a while to get a hang of it. My girlfriend on the other hand, needed 2 tries to get past Level 1. I have yet to get there. And yes, I do know that I am pathetic.
The graphics are pretty neat. Of the games and demos I've seen, I haven't been disappointed with the PS2's graphics. The explosions are really cool and when you chain the fireworks into a 50 or more chain, it's just awesome. Oh, did I mention that it looks like it takes place in Seattle. In the replay mode, we see what could be the Space Needle AND a dome (Kingdome, I think).
The tutorial (yes, there is one and it helped ME) is a bit quiet, the instructor has a fairly soft voice. The music is... Well, typical music fare. It's a little better than the elevator music in Gran Turismo2, but not that much better. However, it does not distract from playing. No, there are other things to distract you during play. And it's no necessarily the game. (Cats, significant other, parents, room mates, work, phones, etc...)
It's an addicting game, though once it's over, it's over. It's not like Tetris where you could go on and on. It's a fun game because what other game allows you to blow up fireworks into neat patterns of your choice?
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Fantavision was quite a lot more fun than I originally thought it would be. I found the puzzle gameplay addictive, and I hate Tetris (so that's saying something for this game). There are only 8 levels in the game though, and I was watching credits after approximately 1.5 hours of gameplay, no kidding. I was disappointed with the scarcity of different levels (you basically capture fireworks over a city, then in space, then near the moon--that's basically it. After you beat the 8 levels, the game unlocks an Extra menu which lets you play the levels again, only with more difficulty. Because of the two-player mode, and two extra menus, the game has limitless gameplay in theory, but I would have liked to see a bit more in the levels department--I just felt cheated after playing straight through the game on my fourth or fifth try. The game feels more like an experiment or lengthy demo than a full-fledged game. Also, minus the very cool backgrounds, the actual gameplay could have been ATARI 2600. The game isn't that impressive minus the scrolling backgrounds. (The background graphics are impressive though)
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The game is quite fun. It's like a "chill-out" game where you can play and have fun and enjoy the cool music, graphics, and pretty fireworks :) Trying to get as many chains of fireworks as possible can be a challenge, if you choose to do so. Enjoy!
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Fantavision for the PS2 is a puzzle game where you get to create your own fireworks show. You do this by capturing the rockets in midair and then detonating the colored combinations. You can have up to three combinations, such as; three orange, three blue and three yellows. The more combinations you detonate, the higher your score and the better the fireworks explosions. And that is what is all about. The graphics are colorful. The screen will pan through several backdrops such as a cityscapes, space stations, and other interesting places to put on a fireworks show. The particle effects look cool- they really look like actual fireworks in the sky. The music consists of new age, pop jazz and light rock, which fits into the mood of a show. The sound effects are also good, but simplistic. If you know what fireworks sound like then this is what it is in the game as well. The controls are very easy to learn. You use your analog stick to aim, then the controller buttons to capture and detonate the fireworks, it only takes a few seconds to learn. There is an in-game tutorial

which clearly explains everything if you don't understand the game.

It excels in the "novalty" part of fireworks into a playable game, that is easy to get into. Although frantic at times, the game play is still fun. It is also one of the most unique puzzle games available for the PS2 system, but it also happens to be one of the shortest puzzle game for the PS2 (or possibly any system)! It takes me about 45 minutes to finish even in the hardest difficulty. Once you finish, you can replay the fireworks shows you created and view it from multiple camera angles and special effects. You will also unlock a few challange modes, but other than that, the game has very little replay value.
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By A Customer on October 26, 2000
This game is awesome for young people. It's not complicated it's a very easy game to play. I should know i even figured out how to play. This game is not only good for young people but a great game for adults as well. The graphics are awesome for a game like this. The game meets up to the greatness of playstation 2.
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