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Fate/Extra Limited Edition -

4.6 out of 5 stars 30 customer reviews
Rated: Teen
Limited Edition: Limited
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About the Product

  • Using Break, Attack, and Guard abilities in combination with powerful Special Moves and Code Casts, players are required to plan out their attacks to effectively counter their opponent's moves
  • Engrossing Story: Written by the creator of the original Fate series of PC games, Kinoko Nasu, the story of Fate/EXTRA will not only appeal to long time fans of the Fate universe
  • Extensive replay value: Multiple story paths, each with their own unique dialog trees and character interactions that lead to different endings.

Product Description

Edition: Limited

Waking up in a strange virtual world with no recollection of the past, the main character finds themselves forced to fight for survival in a war they do not understand for a prize beyond value; the opportunity to have one's wish granted. With only an enigmatic “Servant” by their side, the protagonist will have to face both friends and foes in battles to the death in order to not only gain possession of a mysterious object known as the "Holy Grail,” but also to find the answer to the most important question of all: "Who am I?"

Product Information

Release date November 1, 2011
Customer Reviews
4.6 out of 5 stars 30 customer reviews

4.6 out of 5 stars
Best Sellers Rank #24,615 in videogames
#326 in Video Games > Sony PSP > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.6 x 5.7 x 1.1 inches; 3.2 ounces
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
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Customer Reviews

Top Customer Reviews

By A. Camner on November 7, 2011
Edition: Limited
At the time I write this, there is one other review by JoshuaKadmon. Everything he says is correct. I write this as a fan of jrpg's, the Fate series, and multi-path games. Once you finish the game's tutorial, you choose your servant (ether Saber, Archer, or Caster class), which represent the difficulties in the game of easy/medium/hard), and your gender, which can change how your servant responds to you in dialogue. The game later gives you another choice which alters some of the bosses you face and interactions with your servant. Throughout the game you are asked questions and have dialogue trees which also alter how the game goes, and wrong choices in certain crcumstances become instant death, so it's a good idea to have multiple save files.

The one thing which differentiates Fate/Extra from Persona (yes, they are very similar, and I would rank P3P as a top 5 game on PSP) is that because of the somewhat screwed up battle system, you must research your opponents beforehand. There are 3 secrets about your opponent you must discover durng the week, some given to you, many hidden behind tasks, and then you must guess their identity based on the info. The more you know, the more of the enemies actions you will know in advance, which is key to winning. The game requires you to choose 6 actions at once (attack, defend, break, codecast/item, or skill), and knowing that 2 or 3 of those will succeed can be key. Just leveling up your character doesn't mean much if the opponed has 17000 more hp than you do and does 5 times the damage. Because of the risk inherint in the system, planning when to heal or use skills becomes key, and highly strategic in a need to maximize what you do.
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Edition: Limited Verified Purchase
First off I'm going to start by saying I have no history with the franchise this game seems to be attached to. I've heard of Fate/Stay Night but haven't seen the source material or any of its other spin offs so I will be writing based on the game in its own context, not the context of it as a part of a franchise. Two things made me aware of the game's existence. The first amusingly enough is the music, which I thought was enjoyable and relaxing. The second would be the parallels some seem to bring up with Persona.

Fate/Extra is a JRPG that some seem to liken to Persona 3 but I think this relation is somewhat wrongly interpreted. The two only relate to one another in a handful of ways I will point out (based on my experience thus far):
- Both involve high school age characters and settings
- Said characters are host to powers or links to outside mythical or historical figures (personae/servants)
- Both are JRPGs and anime-esque in style
- Some emphasis on socializing is important in-game (these are what some call "visual novel" elements)

While these similarities may sound strong enough to Persona 3/4 players (I reviewed P3P here previously as well), these games are RADICALLY different in execution, especially in their core gameplay.

Story & interaction:
F/E is a text-heavy game. The plot of F/E revolves around a deadly competition that only gifted people can enter. The prize of this tournament supposedly grants the wish of the last person left alive and obtaining that prize is the only way to live through this competition. All of the losers are marked for death. If that isn't motivation enough to win I don't know what would be.
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Edition: Limited
If you a fan of the Fate series this is a no brainer. The dialogue is very well written. It's witty and fun to read. No cliche blabbing that is so rampant in JRPG's, no surprise as it's wriiten by the same person as the superb visual novel. For people not familiar with the series there is still a lot to like. Everything in the game is kept simple, which is great especially for a portable title. A school serves as the only HUB world in the game with a handy menu to teleport to diiferent sections. It's a shame other RPGs lack this feature it saves so much point less walking. The battle system is simple but requires thinking to figure out various attack patterns. The game is set up by weeks. During the first six says you train in an arena where you also complete various tasks to gsin entry to the boss. mfight ait the end of the week. The bosses are awesome. Both the masters and their servants are always brilliantly conveyed with tons of personality. The excellent tunes from Fate/Stay Night return along with some new ones. All the. Voiced dialogue is in Japanese as it was in the visual novel. If you're looking for a portableRPG with a fun battle system, smooth presentation, and great story you can't go wrong with this game.
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Edition: Limited Verified Purchase
Fate/Extra is a nice little gift from Nasu himself. What's that you say, the Holy Grail War as a playable game?! Well, sign me up right now!

The problem is the game itself feels VERY derivative of the Persona series, and without all the fun little features which makes the aforementioned franchise stand out above the rest. After a while the grinding starts feeling a chore, since the combat system doesn't nearly have enough to keep it interesting.

Yet the story is very interesting and it motivated me to keep grinding and preparing myself for the next Servant boss battle, which are quite amazing, really. The servants are interesting, most of the masters are as well, the plot is good and the game has all these nice details which tie-in with Nasu's other franchises which will give you a pleasant feeling when you spot them. So, all in all, a decent RPG for the psp and a must-buy if you enjoy the Fate franchise. If you don't, then I'm not sure if you'll like this game.
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