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Fight Night: Round 3

3.6 out of 5 stars 50 customer reviews
Rated: Teen
Metascore: 84 / 100
84
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PlayStation 2 Platform: PlayStation 2
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About the Product

  • 3 new Impact Punches, with high risk and high reward - put down your opponent or get knocked on the canvas. Players are only one punch away from the entire dynamic of the fight changing!
  • Clench down on that mouth guard, rookie! Super Punch lets you feel the impact of a devastating punch, as the boxer's face ripples from that blow
  • Design a fighting style all your own, and see how you match up against the authentic signature styles from the world's best fighters
  • Establish rivalries by intimidating opponents before the big fight with heated press conferences, trash talkin', and fights at weigh-ins
  • Watch ESPN Classic footage of real-life bouts or re-create the greatest fights from past and present

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Total price: $37.48
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Special Offers and Product Promotions

Platform: PlayStation2

Product Description

Platform: PlayStation2

Product Description

Fight Night Round 3 brings back Fight Night, the undisputed champion of boxing games. It's one of the best looking and playing sports games on the market. Now it takes the action outside the ring -- where gamers can establish rivalries through pre-fight events, putting purpose and passion behind every hit. It's the closest thing to being in the ring without getting punched. Film-quality graphics - Gamers rely on facial expressions and body language to gauge an opponent's health and energy creating a more emotionally immersive experience Online gameplay for wilder boxing action against real-life opponents

From the Manufacturer

The highly acclaimed Fight Night franchise, the undisputed champion of boxing video games, delivers another hit with Fight Night Round 3. Feel what it's like to hit--or be hit by--great champions such as Muhammad Ali and Oscar De La Hoya with film-quality graphics that showcase the most devastating punches seen in any game or movie. Outside the ring, establish intense rivalries by calling out opponents and triggering press-conference brawls on your way to becoming boxing's greatest legend. Fight Night Round 3..... the closest thing to being in the ring without getting punched.

Features:

  • Three new impact punches, with high risk and high reward--put down your opponent or get knocked on the canvas. Players are only one punch away from the entire dynamic of the fight changing!
  • Clench down on that mouth guard, rookie! Super Punch lets you feel the impact of a devastating punch, as the boxer's face ripples from that blow.
  • Design a fighting style all your own, and see how you match up against the authentic signature styles from the world's best fighters.
  • Establish rivalries by intimidating opponents before the big fight with heated press conferences, trash talkin', and fights at weigh-ins.
  • Watch ESPN classic footage of real-life bouts or re-create the greatest fights from past and present.

Product Information

Platform:PlayStation2
ASIN B000CRSBLG
Release date February 20, 2006
Customer Reviews
3.6 out of 5 stars 50 customer reviews

3.6 out of 5 stars
Best Sellers Rank #10,336 in videogames
#197 in Video Games > More Systems > PlayStation 2 > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.8 x 5.2 x 0.5 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item can be shipped to select countries outside of the U.S. Learn More

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Customer Reviews

Top Customer Reviews

Platform for Display: PlayStation2
I give up. Every time EA Sports comes out with a good boxing game for PS2, they have always followed it up with a disappointment. After finally getting on the right track with ROUND 2, the train derailed again. Way to go, EA! At least you're consistent!

THE NEGATIVES:

- CONTROL

Here's the big one. I don't know if they sacrificed the quality here for another feature, but believe me, it's not worth it! The "punching under water" reference one reviewer gave is right on the money and not just on the haymakers! I'm trying to fire off a jab-right-hook combination, and after the right, I'm just standing there like a drunken apple woman!

- SLO-MO REPLAYS

Probably more annoying than the controls is the slow motion instant replay of the knockdowns. The screen freezes on the connection for about 4 seconds, and the sound...THE SOUND!!! "Yiiiiiahhh!!!!Booooom!!!!<crackle-crackle-crackle>ssssplat!!!!" If I had my eyes closed, it would sound like my dad crashing his '75 Merc into a display window full of grapefruits! Oy vey!!

- BOXER SELECTION

There are too many repetitions of boxers through the weight classes. EA, ever heard of variety? Can't acquire a license for a particular fighter? Try another, you numbskulls!

It was nice to see Ricky Hatton in there, but where's Floyd Mayweather? So much for THAT dream match! Maybe a code to unlock? Don't think I'll be playing this long enough to acquire that one!

- NO TIME-OUTS ON THE PENALTIES (...AGAIN!!!)

Come on guys! If nothing else!!!! When a boxer commits a foul, he's doing it to get a break. Surely the damage it can cause is a nice perk, but that's not the main reason to break the rules. Don't believe me that this makes a difference?
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Platform for Display: PlayStation2
They really dropped the ball on this one.

First off, he strange retro look to it, makes it tough to look at. Imagine looking at

a Burger King or Mc Donald's all day. The character creation area, has some

cool new stuff, like new postures for defense and offense, but other then that,

it's weak. The view is much further away then in the Previous versions, and the

choices seems to have been cut down, rather then increased (as you would think

would happen in a follow-up game). Still only have 4 places to put tattoos (Left

arm, right arm, back, and chest. If you want a tat on the forearm, no luck there.

The controls are much more sluggish then the others, and there are lots of POPs

in the actions or transfers between actions.

I used to like to watch the slow-motion hits after the knock down, but not any more.

The Characters have lost something in their detail. They don't look as good. And the

sound is Awful in Slow Mo. It sounds like paper tearing, and drums, and the impact,

doesn't line up with the sound. The announcers also get cut off in mid sentence, when

talking about a hit.

The Training is different. They kept the same things as Round 2, but changed

them enough to make me hate them. In Round 2 you could easily see what you

were supposed to do. The angel in Round 3 sucks. The punch dummy, for instance:

He is turned at such an angel away from you, that you can't tell when they want

you to hit the Left side of the face.

The sparing is much better, in that you can choose what you want to work on,

and it trains you in just that.
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Platform for Display: PlayStation2 Verified Purchase
I love Fight Night, I have been religiously playing Fight Night since it was Knockout Kings in 1998 on the PSX. Well the game is good, don't get me wrong, it has improvements to Fight Night Round 2, but it also dropped the ball badly.

First I didn't get this game to choose two fighters and go toe-to-toe, I bought this for the Career, and the Career was a thing of beauty in Round 2 or as close to as I had seen at that point. To start a career creating a boxer is in order, I don't want to see if I can have a better career than Robert Duran had using Roberto Duran, I want to have a better career using my own creation. The creator is better in Round 3 than Round 2, but still leaves much to be desired, I could create a character which looked like a VG copy of myself and that was sweet.

As far as career mode went, gone was the ranking, I liked seeing where I stood in accord with the reigning champ. No more, it was replaced with a popularity meter, when filled you earn the right to fight a main event and advance. Heck I liked in Round 2 when you fight a lowly boxer and he gave a hard fight and you want to see how he is doing now, and sometimes you notice a boxer vanish like he retired, well, not anymore. You don't know any of the other boxers until you sign a contract with them.

Another beef with the Career mode, Signing contracts, I am sorry but I really don't like Seeing Ali or Frazier having records like 6 wins 3 losses and 3 KO's, I don't want to see legends until I have won the championship. I think it should be a perk to being champ, see how you fair against the greatest. In Round 2 at least you had to wait until the top 10 to really see known names, my second match of my career, wearing a padded helmet was Roy Jones Jr.
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