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About the Product
- 3 new Impact Punches, with high risk and high reward - put down your opponent or get knocked on the canvas. Players are only one punch away from the entire dynamic of the fight changing!
- Clench down on that mouth guard, rookie! Super Punch lets you feel the impact of a devastating punch, as the boxer's face ripples from that blow
- Design a fighting style all your own, and see how you match up against the authentic signature styles from the world's best fighters
- Establish rivalries by intimidating opponents before the big fight with heated press conferences, trash talkin', and fights at weigh-ins
- Watch ESPN Classic footage of real-life bouts or re-create the greatest fights from past and present
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Top Customer Reviews
When I first entered the game, I played a skirmish fight against my brother, mainly for control of the Xbox for the time being. He played as Roy Jones Jr. and I played as James Toney. Unfortunately, I lost the match via TKO. Therefore I lost the Xbox for the night.
Back on the subject, the fighting mechanics of this game seem difficult to learn at first, due to the movements needed to execute a simple jab or an uppercut. However, the controls are surprisingly intuitive. After a few fights, you'll have a basic jist of what you need to do to execute most moves within the game. You have to mix up these punches, just like in real life as well, so you can't just go in there and throw a knockout punch with your first punch. You also have your specialty punches (to go out and K.O. your opponent with style), taunts, and cheap shots to put in there to catch your opponent (and sometimes the referee) off guard.
The mechanics are pretty good, but it doesn't come without it's flaws. The only gripe I have with the fighting mechanics is the random pause that you get when your opponent blocks your move. When your opponent does this, you randomly stall for about two seconds. During this time, your opponent has probably knocked your memory back a few hours with a swift haymaker to the temple. It isn't much, but it gets very frustrating after a while.
For the career mode, I had high expectations.Read more ›
For those wondering why your boxer freezes sometimes when you are blocked... it is because the computer is parrying your punch, which renders you useless for a bit and opens you up for very damaging counters. Do this to the computer, land counters in combination (I prefer a right hook to the head, right to the body, left to the body, right to the body or head as my bread and butter combo thats easy to pull off) At least 3 punches should land hard and clean after a successful parry.
Simply put, DO NOT BUY Round 3. It's terrible. It is EXACTLY the same thing as Round 2. The "added features" of weigh-in brawls are terrible. )I still cannot figure out how to swing back in those things, so they're more like weigh-in beat downs as I try to block my angry opponent's punches.) The press conference fights promised on the back of the game do not exist. The in ring fights are exactly the same as Round 2, as are the training sessions for your fighters. This title has all the hallmarks of something rushed out of development a full 6 months before it was ready. EA should be ashamed. It's not even like a football or baseball game where the real life season means a hard and fast deadline. This is boxing where 6 months wouldn't have meant anything to EA.
Some other things that bothered me: when you win a championship belt there is no animations denoting this fact. All you get is a little text box that tells you you're the heavyweight champion of the world. Great. Thanks for having me spend 3 hours to get there EA. The fight entrances are always the same whereas they were customizable in Round 2. Maybe Round 3 has more boxing shorts available for purchase than Round 2, but if that's what EA thinks makes up for the disaster that this game is I'd be shocked.
You will find yourself mashing buttons endlessly in the off chance that something new and unexpected will happen. Don't waste your time or money. It won't.Read more ›
Most Recent Customer Reviews
The game was brand new but it was for the Xbox 360 while the description and picture shows it for the original Xbox pretty deceivingPublished 14 months ago by Average Guy
every fight night the controls are just awful. you use the analog stick for ever attack just about. which gets annoying.Published on August 22, 2013 by al
Fight night round 3 is the best boxing game so far, I mean pernonaly I like it, you can go to carrer mode, and you can make your player look like you, and as you go through... Read morePublished on September 8, 2007 by Andres F. Bautista
This is one of the first boxing games I've grown to love. Unfortunately, the game lacks features like themes - the soundtrack gets old very fast, especially if you're not into... Read morePublished on January 14, 2007 by B. Proctor
This game is great fun, high on adreline, good graphics and the best of all, lands your punch like no other :) Among the highlights, I loved the ESPN Classics where you can relive... Read morePublished on September 11, 2006 by Nox104
People who own this video game I want to know what weight classes are in this game. I know their is going to be Featherweight, Lightweight, Welterweight, Middleweight, Light Hevay... Read morePublished on July 4, 2006
I had high expectations for Fight Night: Round 3. If EA just built on what they already had from Round 2 they would have been on the right track. Read morePublished on June 2, 2006 by FFightNight
Fight Night round 3 is a decent game it is everything that round 2 was except for the training which is easier in this game except for the problamatic combo dummy
in the... Read more