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Fighter Within XB1 - Xbox One
| Was: | $24.37 Details The Was Price is determined using the 90-day median price paid by customers for the product on Amazon. We exclude prices paid by customers for the product during a limited time deal. Learn more |
| Price: | $19.00 |
| You Save: | $5.37 (22%) |
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Product information
| ASIN | B00ENRTB10 |
|---|---|
| Release date | November 19, 2013 |
| Customer Reviews |
3.7 out of 5 stars |
| Best Sellers Rank | #44,274 in Video Games (See Top 100 in Video Games) #1,445 in Xbox One Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 6.9 x 5.35 x 0.6 inches; 1.6 Ounces |
| Binding | Video Game |
| Rated | Teen |
| Item model number | 008888538820 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 1.6 ounces |
| Manufacturer | Ubi Soft |
| Date First Available | August 8, 2013 |
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Product Description
A gamepad cannot even scratch the surface of the true fighter within you. Expressing your inner fighter takes sweat, timing and training. Making full use of the XBOX ONE and the new generation of Kinect sensor's exclusive technology, FIGHTER WITHIN is the only game that provides the excitement of real fighting competition and lets you earn your bragging rights over your friends by proving your brawling skills. FIGHTER WITHIN delivers the long awaited motion fighting promise, allowing players to throw punches and kicks in the most immersive competitive brawling experience. It's physical, brutal and liberating. Stepping into a fighting ring with your friends will never feel the same once you've tried it with your bare hands and feet, using a large array of realistic moves. Choose between many fighters all with distinct fighting styles and signature attacks. Discover how this realistic fighting simulator will set a new bar in immersive physically active bare knuckle fighting against friends and foes. New motion recognition drops you into the heart of the fight: Test your fighting skills thanks to the next gen motion recognition. Using new Kinect technology, FIGHTER WITHIN delivers realistic fighting moves using unprecedented precision movement tracking The first New Gen Fighting Game awaits you: Kicks, punches, counters, throws, combos, special moves, everything you expect from a fighting game is there, powered by new-gen jaw-dropping graphics, "in your face"; animations, and impressive real-time damages With great friendship, comes great ass-kicking: True friends don't pull their punches. New Kinect's power dramatically improves the local multiplayer experience, allowing you to invite and defy your friends over a good fight right in your living room Think first, hit after: Use your surroundings to your advantage, choose the right moves and signature attacks that will undermine your rival, and finish him off with a devastating final blow
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Fighter Within Game Play Video
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Fighter Within XB1 - Xbox One
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Fighter Within Announcement Trailer
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Customer reviews
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First of all, this is not a game for everybody. If you are a serious hardcore gamer or, athletically challenged, this is not for you. If you are expecting a SF/MK/VF/DOA/etc type experience, then this is not for you. If you like party games, or have kids, then this is great!
It's a basic one-on-one fighting games with punches and kicks that you could actually do in real life. They have special moves, counters, and throws to keep things interesting, but they are somewhat disconnected from the move in real life. Hard to replicate jumping off a pole into a flying kick in your living room.
I consider this to be more of a cage fighting type game. More complex than boxing, but less than the typical fighting game. You get quite a bit of a workout with the range of motions required by the game.
The menu is pretty basic, and but navigating and selecting characters via Kinect is challenging almost painful. I did it a few times but when I couldn't figure out how to slide to the characters that were off the screen. I switched to the controller which is much faster IMO. I found out later that it was a fist and drag motion (help maybe?). Nevertheless, I'm not a purist and can live with using the controller and kinect for a game.
The game play itself....
It's not perfect at mapping your moves, but for the most part it gets it right. It is much better than the original Kinect, and I suspect can still get better. Left/right high punch, left/right low punch, left/right kick, block up/down, move forward/backward, duck, jump, and charge for special moves. It gets all of that right. The issues come in when you try and do moves faster than the game lets you. The game doesn't map to your speed, so if you punch or kick too fast, the animations fall behind. The game doesn't buffer your moves. You have to pace yourself with the game and avoid going into flailing mode. I really think you have the learn the game to get the most out of it.
I know the ratings are bad for this game which means the price will drop quickly. However, it would be a fun game to get over the holidays for the kids or parties.
A large variety of characters is immediately available both male and female. I recieved this game yesterday and had a group of about 8 over to try it out and we had a lot of fun. All I could think of was the classic Rock 'em Sock 'em robots applied to a virtual platform, but even so there are combos and prompts that allow variety and excitement throughout the match.
Any skill level can win a match thanks to the various combos and opportunities for counters. A young lady who had never played video games before kicked my tail pretty handily in our first bout! It allowed for more fun and participation from everyone there. If your room is set up properly, this game really funtions well with the new Kinect technology and does an outstanding job of detecting your moves immediately.
I strongly suggest giving ample space. At a minimum, give a 10ft wide and 15 ft long space from the camera and run the Kinect set up twice. It will function just fine with less, but the more space the better. This Kinect is a little different from the 360 predecessor as it is needs more space behind the players to detect full body movements and depth from the camera. The technology in this new connect is far and above the previous model.
Given the current price here, I absolutely recommend a purchase at $20 if you have an Xbox One and intend on utilizing these sorts of games at parties or get togethers regularly.
It's a Kinect game and I bought a Kinect so it seemed obvious that the family needed a fighting game. Coming from the Neo-Geo fighting game days, having played Street Fighter II until my fingers bled and obviously having spent more time playing Mortal Kombat than I spent in college it seemed like a logical evolution of my life.
First of all you HAVE to do the training part of it, if you don't you'll get bored with it pretty fast. Second if you're out of shape be prepared to spend a bit of time gasping for oxygen while trying to kick the ever loving crap out of a friend or family member. Thirdly MOVE STUFF OUT OF THE WAY! You'll likely end up with at least 2 or 3 open wounds, someone is bound to fall and if nobody gets accidentally punched or kicked you're not doing it right!!!
Settle family disputes, get out some aggression and have a blast while doing it! We play the crap out of this game and I admit I was never more proud of my 9 year old son as I was when he beet me to a bloody pulp!!!
Kinect sees every movement you make and is very responsive, I was surprised at how fast I can throw punches., There's just a one move that I can't seem to get right.
My dislikes are that there are no elbows, knees, or high kicks. The fighting is pretty simple and you end up fighting the same characters several times.
Top reviews from other countries
Two player is fun with Kinect!
Single player gets boring after some time.
you will be definitely tired after playing 3 back to back games :)















