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Final Fantasy Crystal Chronicles: Ring of Fates - Nintendo DS

4.1 out of 5 stars 48 customer reviews
Metascore: 77 / 100
77
$ 20 89
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Platform: Nintendo DS
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About the Product

  • An incredible, epic storyline from the makers of FINAL FANTASY
  • Fast-paced real-time combat system
  • Multiplayer mode for up to 4 players via DS Wireless Play
  • Create weapons, armor, and other items
  • Customize your Moogles with Moogle Paint, then trade them with friends

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  • Final Fantasy Crystal Chronicles: Ring of Fates - Nintendo DS
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Product Description

Yuri and Chelinka are fraternal twins who live happily with their father in a small village, but their happiness comes to an abrupt end when an ancient evil force arrives. Now, with his family shattered, Yuri begins to train so that he can be strong enough to fight when the evil returns. Yuri and Chelinka set out on their quest to find their friends, avenge their family, and heal their world.

Product Information

ASIN B0010YOQIM
Release date March 11, 2008
Customer Reviews
4.1 out of 5 stars 48 customer reviews

4.1 out of 5 stars
Best Sellers Rank #22,022 in videogames
#800 in Video Games > Nintendo DS > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 5.2 x 5 x 0.8 inches
Media: Video Game
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Customer Reviews

Top Customer Reviews

Ring of Fates is a great dungeon crawler with superb graphics. With local friends, it's the best multiplayer game around, but it's worth picking up for the single-player as well. You can play through the obligatory quest, controlling 4 characters at once if you feel like it. I found far more fun in creating my own character and playing the multiplayer "free mode" by myself - no cutscenes or story, but all of the same towns and dungeons. The controls are sufficient when you are controlling just one character, but when you're babysitting up to four, they occasionally get convoluted and cumbersome. The selling factors on this game are the graphics and the loot. Your avatar changes appearance with each item you equip - a surprising and rewarding bonus to finding rare helmets or synthesizing a new cloak, etc.

The game is fun, and should be a must-buy if you enjoyed the GC version, or like action/RPGs at all (Diablo, Champions of Norrath, Sword of Mana, "Tales of" series, etc.)
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Final Fantasy Crystal Chronicles: Ring of Fates is a sequel in spirit to its GameCube Predecessor, though much improved in function. While I have a few complaints about the game in general, it is, on the whole, a great title and a must have for DS owners.

The game itself is set after the conclusion of the original Crystal Chronicles; Miasma and the Chalice are both gone (Thank Goodness!) and the world is seeking to repair itself. The four tribes of the original game have changed slightly, each one gaining its own unique 'tribe' ability as well as a particular weapon specialization. Swords, Hammers, Bows, and Staves are all available depending on the class you choose. There is a one-player mode, complete with cut scenes that contain voice acting; a real plus for such a text heavy game. The story is interesting, if typical of Final Fantasy fare.

The real fun of this game comes from the Multi-player mode - which can also be played as a single player! Multi-mode has been improved from the original FF:CC in that no one has to be the 'moogle' - carrying around the Chalice to keep everyone safe. Instead, you gain control over your character and go anywhere you wish in the 'room' of the dungeon you are currently exploring. Each tribes unique ability comes into play in solving the puzzles that will allow you to access new areas of the map; each map concludes with a Boss battle that is epic in scale. The backgrounds and characters are all rendered quite well and your character changes appearance as they equip different items.

My only major gripe with the game is that magic has been limited. While spells now deliver more power for their punch, they are also limited; 1 cast/magicite picked up.
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This followup to Final Fantasy: Crystal Chronicles takes the mechanics developed in the first game, polishes them, and wraps them up in a new story and game for the DS. The overall effect is something that would be excellent from any other publisher, but is merely good from SE.

The main complaint from the first game (the annoying bucket), is gone. Whether in one player or multiplayer modes, your characters will all have a chance to play the game. The new one-player mode gives you a party of 4 characters, only one of which you control directly at one time. Changing controlled characters and spells are now just a touch of the lower screen rather than the convoluted menu system of the first game. Overall, controls have improved, though in the single player it's hard to juggle all of the players.

In multiplayer, every player (up to 4, everyone needs a card) controls one character of any of the 4 races. Each race has its own particular strengths, weaknesses, and special abilities that make them useful at some point in every dungeon. Although the game slows down significantly in this mode, it's the way the game is at its best, as all the characters can act intelligently, and the cooperative abilities start to shine.

The graphics of this game make full use of the DS's capabilities, and are the best I've seen on the system, a step up even from the acclaimed Final Fantasy III. Environments are well-defined, special effects are wonderful, and on the whole the game shows a good level of polish.
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I am not overly familiar with the Crystal Chronicles series, but I am quite familiar with Final Fantasy as a whole. I found the game to be quite good in the tradition of FF, but there are some weak spots.

The graphics are quite impressive for being on the DS. Models are full 3D and there is even some voice acting done in the game (even though it is a little rough) Plenty of on screen enemies, with no noticeable slow down to the game. The battle system is hack and slash with some magic elements mixed in (much like Kingdom Hearts), and not turned based ( which I miss). The magic is a little peculiar in this game, because there are only 10 or so basic spells and instead of learning them and using MP to use it, you collect orbs and use those. Without the orbs, even with full MP, you can't use the magic. Odd choice.

The story is a little slow. You basically collect new additions to your party as you travel the world map. There is an ominous figure mentioned here and there, but no idea what his main plot is. There is a huge time jump and your characters are suddenly like 5 years older.

The puzzles are pretty unique although a bit tricky at times. The dungeon rooms can get a tad disorienting since they look the same and it can be easy to go around in circles.

Fun game overall. Recommended
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